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Feedback on Mercenaries

Started by LastingDawn, April 12, 2009, 05:18:42 pm

LastingDawn

April 16, 2009, 12:56:11 pm #40 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
That it is! You just need to be lucky enough to have the Golden Dragoon come back. Indeed, I had to find a way to level the immense power of the Invoker's without it becoming far too powerful. I managed this by making their MP 11, with their skills costing 2 MP. Now, the reason this was done was because nearly every new class has an MP killing tool, I originally wanted Invoker's to have an innate Maintenance which also prevented MP damage, unfortunately Razele's vanished so I had to use another alternative. Which was Move MP up, if one character is devoted to Mage-Slaying, then MP moves could continually be renewed on them. It takes two turns for them to recover enough MP to use a skill again. Though regardless as it stands they are very powerful, at the time I didn't put in the ASM hack which gave their skills % to hit, but that will be in the next release.

Also I am glad to see you enjoying the character's attitude, character plays immensely into Mercenaries.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

beawulfx

April 16, 2009, 03:17:20 pm #41 Last Edit: December 31, 1969, 07:00:00 pm by beawulfx
Well I finally made it through Sweegy with the Longibunne! Took a while to get that darn Dragoon to show up, heh. I encountered a weird bug that I can't imagine is my ISO. I've not done anything differently and in my other videos I noticed nothing strange, maybe I just missed it though. Well anyway, I had Ramza with the Long Sword on and his damage output seemed normal on everybody except the Golden Dragoon. When I hit him it hit for ~174 damage 0_0 Everybody else was in the 40-60s depending on compatibility... And I should have had WORST compatibility with that Dragoon as well, so yeah, I repeat 0_0

I knew that I would inevitably finish him off anyway since he was hitting for ~26 so I was just going to do an attack/body rune chain until he went down, but I was not expecting that obviously. So now I'm a little confused. I'm going to back in again with a different weapon and check the damage on him and with the Long Sword again. I don't know how that would happen to say the least.

Any ideas? I mean I just can't imagine how I made any patching mistakes or anything and I didn't notice any weird sword damage in the other battles but maybe I just missed them...

EDIT:

Here is Mandalia:

http://www.youtube.com/watch?v=AJSZ8YoGBrM

and Sweegy;

http://www.youtube.com/watch?v=FV0wR5jCk9Y

Please if anyone watches'em let me know if you notice any damage formula errors or if this is a standalone error.
My FFT 1.3030 videos can be found at; http://www.youtube.com/view_play_list?p ... 18EFFEA0AD
My FFT: Mercenaries videos can be found at; http://www.youtube.com/view_play_list?p ... 174F169EE5
My FFV Random Class Challenge videos can be found at; http://www.youtube.com/view_play_list?p ... C9F3BD69BF

boomkick

April 16, 2009, 06:25:09 pm #42 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
I used a monk in this battle and accumulate. I was doing 100+ per punch after running away a lot. Radiant Claw was a killer too. (I got the Golden Dragoon on the first try! :))

Sephirot24

April 16, 2009, 07:12:13 pm #43 Last Edit: December 31, 1969, 07:00:00 pm by Sephirot24
What's that Golden Dragoon you're all talking about?

LastingDawn

April 16, 2009, 07:35:47 pm #44 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
He's the host (and holds the ultimate prize) of the Sweegy Woods Showdown fight.  

I figured out the problem though, it's far from apparent and no one else but me could have known it...

You see the Long Sword (or now... Fencing Epee) is Water Elemental, the Golden Dragoon decided to equip a Fire Shield so he got quite unlucky. (The reasoning why it's water elemental is in the description of the Fencing Epee)
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Sephirot24

April 16, 2009, 07:47:15 pm #45 Last Edit: December 31, 1969, 07:00:00 pm by Sephirot24
Oh, now that I saw the video I remember him from the Mercenaries preview Arch uploaded long ago.

Smitson

April 16, 2009, 09:25:12 pm #46 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
Hey LD, I got two questions. Number one is, where does the demo end? Number two is, does the feedback help you?

LastingDawn

April 16, 2009, 09:31:28 pm #47 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
The feedback has helped in many ways, indeed. Seeing videos allows me to also see a few things I must have missed, not to mention the text really shows many of my own faults in the project so far (so far a few skills I hadn't noticed as overpowered was... overpowered). The demo ends at Dorter 1, but also it's a skill demonstration , using files past Dorter 1 is highly suggested.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

beawulfx

April 16, 2009, 10:31:59 pm #48 Last Edit: December 31, 1969, 07:00:00 pm by beawulfx
Yeah after the Dorter 1 battle you get sent to the formation screen and are left to fight Queklain all alone with Ramza, heh heh.
My FFT 1.3030 videos can be found at; http://www.youtube.com/view_play_list?p ... 18EFFEA0AD
My FFT: Mercenaries videos can be found at; http://www.youtube.com/view_play_list?p ... 174F169EE5
My FFV Random Class Challenge videos can be found at; http://www.youtube.com/view_play_list?p ... C9F3BD69BF

boomkick

April 16, 2009, 11:58:17 pm #49 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
Hard unless you can use accumulate a few times and manage to haste yourself AND manage to use medical kits AND manage enough damage before he rapes you with Order!

Smitson

April 30, 2009, 11:57:10 pm #50 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
Does this have ASM hacks in it? What i'm getting at, is it psp playable? I didn't know what topic to post this in... :cry:

LastingDawn

May 01, 2009, 06:58:12 am #51 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Sort of, Dominic said it was plyable, I think... not on WoTL though, just on the PSX emulator for the PSP.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!