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Huge list of Japanese Sprites

Started by SentinalBlade, July 31, 2008, 11:45:13 am

CidIII

July 31, 2008, 08:46:50 pm #20 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
Minwu is pretty good. I thought the Queen was decent.
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Zozma

July 31, 2008, 09:12:15 pm #21 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
so aeris looks decent? good, if she needs touching up i could probably do it when i go back over my other sprites.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

KazeKasano

August 01, 2008, 12:10:40 am #22 Last Edit: December 31, 1969, 07:00:00 pm by KazeKasano
I was very surprised to see Zeromus in there!
However, I'd like to see more of the already-appearing Lucavi in their Ivalice Alliance forms, and despite all my attempts, none of my versions look good. The one that causes the most trouble is Hashmal.
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.

Vanya

August 01, 2008, 01:28:36 am #23 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I think no one mentioneds zeromus 'til now cause, no offense to the creator, he looks like ass.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

August 01, 2008, 02:37:21 am #24 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
you know what cheeta... id say any parts you're having trouble with aeris on use this... but uhh... these people arent near as good as i thought they were... the best portrait is of basch (and i like his character in the ffxii game but find it hard to want to sprite him)

alright so im gonna post their version of aeris here, because really it's not so bad, HOWEVER, it will be touched up, and i bet cheeta has parts that are a bit smoother than this.... (*whisper* she looks like a pancake in the dead animation lol)

im sorry but their sprites looked appealing at first but i think we have a better set of spriters here.

i have to admit, to work on this version of aeris you've gotta be quite a trooper because even just with the parts that they have, it looks fine at a distance, but up close when you need to edit pixels, it looks a hot mess.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Cheetah

August 01, 2008, 05:16:22 am #25 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
I agree with you Zozma, about the look of the sprite and the quality of the others. They have someone who is steller at portraits, but most of their actual sprites are only passable. Though they oddly do some tough detail stuff really well. It is just hard to tell who or how many people are doing what, so it is harder to judge the quality.
Current Projects:

Zozma

August 01, 2008, 05:30:39 am #26 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
im sure its a group just like us, with many
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Cheetah

August 01, 2008, 02:44:01 pm #27 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
But where is their forum?
Current Projects:

stewelement

August 01, 2008, 03:22:57 pm #28 Last Edit: December 31, 1969, 07:00:00 pm by stewelement
I was surprised to see Auron in that pack...he's my current project. Part of me was disappointed that he looks like boothole, and the other, bigger part was excited because I know I can do better. The Vincent and Cid sprites were really good though.

Cheetah

August 01, 2008, 03:27:04 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Definitely keep working on Auron. Vincent is the one of the best of them though.
Current Projects:

CidIII

August 01, 2008, 03:32:16 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
Vincent still needs a little touching up.
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

KazeKasano

August 02, 2008, 02:02:56 pm #31 Last Edit: December 31, 1969, 07:00:00 pm by KazeKasano
I looked through everything again this morning, and realized that Firion's portrait really isn't cutting it. I mean, it works as a temporary thing, but Amano's artwork wouldn't mesh well with the other portraits in the game. I'm going to attempt to make a good portrait, but I wouldn't know how to put it in and make it work, if anyone would do that...

Edit: I hope this portrait works. I'm not sure if it uses too many colors or not.
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.

Cheetah

August 02, 2008, 03:09:54 pm #32 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
I would say that is actually a good start. I would recommend continuing to work on it. The limit is 16 colors.
Current Projects:

KazeKasano

August 02, 2008, 06:17:54 pm #33 Last Edit: December 31, 1969, 07:00:00 pm by KazeKasano
Is there an easy way to apply the color limit to it?
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.

Cheetah

August 02, 2008, 10:40:20 pm #34 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
If you have Photoshop it has a great tool for doing it. Image->Mode->Indexed Colors->

Then choose the kind of limiting you want to do. Experiment with it and it will make sense really fast.
Current Projects:

Tersius

August 02, 2008, 10:58:32 pm #35 Last Edit: December 31, 1969, 07:00:00 pm by Tersius
Quote from: "Zozma"these people arent near as good as i thought they were...

Maybe everyone was super impressed because of the sheer number of "new" sprites found?

KazeKasano

August 03, 2008, 01:14:59 am #36 Last Edit: August 03, 2008, 01:52:57 am by KazeKasano
Photoshop says It's got 33 colors... Any ideas on which ones I need to axe?

Edit: 16 colors now! The face looks weird because PhShp sacrificed some of the darker skin tones... but at normal size it looks good.
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.

Cheetah

August 03, 2008, 01:22:28 am #37 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
The tool I directed you too will automatically limit them, hopefully if you have a relatively current addition. Just go under the first pull down menu after you chose Index Colors and it will give you different styles of color reduction. You can then input how many colors you want it to limit to (16). Hopefully that helps.
Current Projects:

KazeKasano

August 03, 2008, 02:08:02 am #38 Last Edit: December 31, 1969, 07:00:00 pm by KazeKasano
Here's a comparison I made, showing the Firion sprite (FFT), the portrait I made for him, the artwork of Firion from DISSIDIA: Final Fantasy (which I used as a reference), and his in battle sprite from the FF II Remakes.
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.

Clem

August 22, 2008, 01:27:12 pm #39 Last Edit: December 31, 1969, 07:00:00 pm by Clem
Can someone make a .spr file for cloud, sephiroth and tifa (from the 3 bmp files) please? I don't know how to do it by myself. (what a noob)

So I dont' know if it's hard or not.

BTW thx :D