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Patching question...

Started by TRC, November 20, 2008, 05:44:26 pm

TRC

November 20, 2008, 05:44:26 pm Last Edit: December 31, 1969, 07:00:00 pm by TRC
Okay, I copied my FFT disk a while back and got the .img out of it, then I patched it with FFT 1.3, fast forward to yesterday, I noticed that there had been a few revisions since the version I downloaded, but I didnt have a clean FFT img so I just patched the 1.3.022 over my old FFT 1.3, I was wondering if that will cause problems or if I need to have a clean img. It worked perfect throughout all of chapter 2, until all of the sudden at the end of the Execution site it started to lag REALLY bad, and I was wondering if this may be because of patching over an old patch.

TRC

November 20, 2008, 05:54:56 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by TRC
hmm... now its running fine again.. maybe it was the emulator??? @_@

Archael

November 20, 2008, 07:18:35 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by Archael
yes it will cause problems (the lag is not related to this , however)

but you need to re-patch EVERY ppf on a clean img

otherwise you will encounter bugs (nothing like lag, but consistency bugs and maybe some enemies doing things which they shouldn't)

this is stated very clearly in both the Download Thread and the README's

TRC

November 21, 2008, 04:38:08 am #3 Last Edit: December 31, 1969, 07:00:00 pm by TRC
yeah thats what I thought... damn. I guess I'll just use the semi older V1.3 I have (that was patched over a clean img) until I find a clean img again.

TRC

November 21, 2008, 05:22:11 am #4 Last Edit: December 31, 1969, 07:00:00 pm by TRC
Got a clean .img thanks to a friend, made a copy of it so this wont happen again, and now I'm ready to plan once again! Thanks for the info