Please use .png instead of .bmp when uploading unfinished sprites to the forum!
Started by CONMAN, February 12, 2021, 03:44:14 pm
Quote from: CONMAN on February 15, 2021, 08:03:57 pmI might try to send an email over at some point. We have a lot of missing/unknown commands that I see pop up quite a bit in the music/effect files.I'd like to correct in my previous comment that "AC" isn't "play note" it's select "instrument." The system.sed file has a table for ~300 sounds and when I tried to jump up and test file 66 (hex) the sound I heard was clearly one of the "sparkle" sounds (32-37.) (Yes, I converted to decimal and counted down... roughly correctly.) There is more going on there or rather it's not as simple as I would like.Just for the heck of it, today I checked env.sed and easily found another offset table linked to some sound chunks. My gut feeling listening to the first 4 sounds is that this file contains sounds for the weather/background sound effects. The first 3 might be water/rain/river- a little rough on the ears. But the fourth sound seems like it's the thunderstorm background sound. Give it a listen.
QuoteSquaresoft's PS1 format used in certain PS1 games like Final Fantasy Tactics (smds/dwds)
Quote from: CONMAN on February 15, 2021, 10:03:56 pmAt the moment I've just been paste/writing behind the header of a single short song and making duplicates for each entry. I keep a copy of tactics with the music test patch applied so that I can screw it up all I want. I jam it up with cd-mage. It would probably help out if I ran a memory viewer at the same time. I haven't been testing out different parameters but using short sound effects might be a lot easier to help decipher than the full on songs. Actually, as I type this, it occurs to me that I might be skewing some of the sounds that I have been listening to because some would appear to require multiple "channels" to sound correct. I had been using the head from the "instrument test and I'm pretty sure it is set to play just one channel at a time.
Page created in 0.011 seconds with 22 queries.