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[Fangame] Megaman Powered Down

Started by Vanya, October 16, 2008, 11:49:11 pm

Vanya

October 16, 2008, 11:49:11 pm Last Edit: April 16, 2010, 10:32:29 am by Vanya
This is a reboot of a ROM hack I started about a year+ ago.
Anyone who frequents the Board 2 forums will know me as koala_knight.
Now in the form of a fan game, it is taking off quite quickly.
I'll be making weekly updates here and at TMMN forums.
Anyway, let's get to the meat and potatoes.

Project Overview:
This fan game is an enhanced 'demake' of "Megaman: Powered Up" for the PSP.
It is being made in 8-bit style with as strict as possible adherence to the graphical restrictions of the NES. I won't be paying any attention to the sprite per scan line limitations as Capcom themselves chose to ignore it.
It will include most, if not all, of the features from the PSP version in addition to several features from the recent Wii installments.

Screen Shots:
8bit-ish Capcom logo WIP:


My Logo:


TITLE SCREEN:


GAME MENU:


NEW GAME:


STAGE SELECT:


Demo:
ALPHA-0 - A super early version that only has most of the menu system finished. You can't even get to the stage select screen yet! =(
  • Modding version: Other/Unknown
¯\(°_0)/¯

Archael

October 17, 2008, 12:01:17 am #1 Last Edit: December 31, 1969, 07:00:00 pm by Archael
sweet

I can give this a video playthru when its done (or beta) if u like

Vanya

October 17, 2008, 12:11:49 am #2 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Sure! It'll be a while though. I'm learning 6502 ASM as I go along.
  • Modding version: Other/Unknown
¯\(°_0)/¯

DarthPaul

October 17, 2008, 10:13:35 am #3 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
sweet megaman one of the best series ever
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Jacob31593

October 17, 2008, 11:35:56 am #4 Last Edit: December 31, 1969, 07:00:00 pm by Jacob31593
i can get you any megaman music from anygame, anything specific that you want or do you just want everything from MM1, hell i'll just start uploading rockman 1 and rockman 2 soundtracks to filefront ;)
i'll do the orignal first, tell me if you want remastered (rock and techno remixes)

EDIT: here it is http://files.filefront.com/ROCKMAN12rar ... einfo.html

i got all the tracks from here, all that i did was put them all in one file, rar it, and upload it to filefront

Vanya

October 17, 2008, 01:50:18 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Thanks for the support guys! =)

I know all about that particular site, Jacob. The thing is I don't need the actual music so much as someone who can remix & port the songs from MM1 & MMPU into the MM5 format. I would do it myself, but I was unfortunately borne without the music gene. But, thanks all the same! =)

If there's anyone that can help me remix and port songs to the MM5 music engine please let me know. There is some documentation about the NES music formats available. I can provide quite a bit of info for this project. Thank you! =)
  • Modding version: Other/Unknown
¯\(°_0)/¯

Vanya

October 22, 2008, 11:42:04 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Quote from: "ShadowTails" id="92508"Well, I pasted Gutsman's standing pose on top of Stoneman's from Power Fighters, he came up to his eyes about. I don't think artwork generally is in proportion to all the other artwork, but art from the same game is. Barely any different from the NGPC sprites.

I stand corrected. =)

Well after a week-long crash course in 6502 ASM, I think I finally got the title screen about done.
However, since I'm going to the Food & Wine festival at Epcot tomorrow through Sunday don't expect any new screens until some time next week.

Now I'd like to brainstorm some ideas for the Stage Select & Password screens.
I have 2 ideas. I'm thinking of modeling the stage select screen after the Wily Wars variant for the portrait frames and the background after those used in MMPU. You
know the one that has all the enemies with after images? =)

The password screen might be more of a problem for me since there aren't any password screens in any other versions of MM1 that I know of. The versions that I know of are MM1, MM1:WW, MM1:CW. I'll do it from scratch if there aren't any other suggestions. =)

What do you guys think?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Jacob31593

October 23, 2008, 06:02:56 am #7 Last Edit: December 31, 1969, 07:00:00 pm by Jacob31593
sorry, i've only played the battle network series :s

Vanya

October 23, 2008, 08:31:10 am #8 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
You are missing out on the core action-ness of the true series!! =0
  • Modding version: Other/Unknown
¯\(°_0)/¯

DarthPaul

October 23, 2008, 09:11:05 am #9 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
i agree about the missing the true action but i think battle network is a facet of the "true" series
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Archael

October 23, 2008, 09:37:42 am #10 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Megaman X1-4 series on the Super Nintendo was pure win

Also pick whatever for password select / backround gfx

get the game done!!!!!

Vanya

October 25, 2008, 07:27:35 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
X4 was PSX

OK! =)

S.O.N.Y. = Soon Only Not Yet! =P
  • Modding version: Other/Unknown
¯\(°_0)/¯

DarthPaul

October 25, 2008, 09:51:37 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
lmao rofb roflcopter
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Vanya

October 26, 2008, 04:40:24 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
=)

BTW, darthpaul, officially the EXE series takes place in an alternate reality. I think, though, if they had reworked the story a little they could have had it lead into the original series. Maybe by implying that Lan & Mayl have a kid and name him Thomas Xavier Light. Just to make the connection clear to those that don't know Japanese: Hikari = Light. =)

Oh! I should also mention that the ASM hack need to complete the title screen is almost done. I just have to work on some kinks in it. =)
  • Modding version: Other/Unknown
¯\(°_0)/¯

DarthPaul

October 26, 2008, 06:23:28 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
i figured it was an alternate reality but the gameplay and story have the originality that megaman is famous for bringing to the party


Also i have seen deathnote so Hikari and Light are very very familiar.....damn i hated the middle and ending of that story

L rocks woot woot
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Jacob31593

October 26, 2008, 06:28:39 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by Jacob31593
meh..deathnote :s...only good part was when he died and watching the youtube poop of him eating the chips

DarthPaul

October 26, 2008, 06:29:56 pm #16 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
lol youtube poops
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Vanya

October 29, 2008, 09:42:40 am #17 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
New title revision:
  • Modding version: Other/Unknown
¯\(°_0)/¯

Vanya

November 03, 2008, 04:31:49 pm #18 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
First draft of new stage select screen:
  • Modding version: Other/Unknown
¯\(°_0)/¯

DarthPaul

November 03, 2008, 04:39:34 pm #19 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
sweet bombman
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die