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World At War

Started by Kokojo, May 13, 2009, 02:07:29 am

PX_Timefordeath

May 16, 2009, 01:14:49 am #160 Last Edit: December 31, 1969, 07:00:00 pm by PX_Timefordeath
Action
Repair cities damaged by Prinnies falling from the sky
Research Operation Helping Hand: 56 days
Ask for assistance in Operation Helping Hand from UNI, each nation that gives assistance speeds it up 4 days
Sends PrinnyShip to aid the KShip: 3 days
Shares control of forces to other nations of the UNI
------------------------------------------
Research
Project Prinny:DONE
Project PrinnyBomb: DONE
Project PrinnyMissile: DONE
Army of Prinnies:DONE
Weapons:DONE
Prinnycopters:DONE
PrinnyShip:DONE
Prinnyopolis:DONE
Prinny Isles Defense:DONE
Upgrade PrinnyShip:DONE
Receive Project Kittens:DONE
Research Prinny Cannons: 8 days

MISSION IMPOSSIBLE: 312 DAYS!

PX_Timefordeath

May 16, 2009, 12:12:23 pm #161 Last Edit: December 31, 1969, 07:00:00 pm by PX_Timefordeath
Action
10% chance of Prinnies falling on PrinnyLand
2d10 roll = 93 no Prinny Meteors
Research Operation Helping Hand: 56 days
Ask for assistance in Operation Helping Hand from UNI, each nation that gives assistance speeds it up 4 days
Sends PrinnyShip to aid the KShip:DONE
------------------------------------------
Research
Project Prinny:DONE
Project PrinnyBomb: DONE
Project PrinnyMissile: DONE
Army of Prinnies:DONE
Weapons:DONE
Prinnycopters:DONE
PrinnyShip:DONE
Prinnyopolis:DONE
Prinny Isles Defense:DONE
Upgrade PrinnyShip:DONE
Receive Project Kittens:DONE
Research Prinny Cannons: 4 days
Research Operation Helping Hand: 52 days
Ask for assistance in Operation Helping Hand from UNI, each nation that gives assistance speeds it up 4 days

MISSION IMPOSSIBLE: 308 DAYS!

Xifanie

May 16, 2009, 12:39:07 pm #162 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
hax0rland's Absolute Zero resolves.
Kokopia and Gojoepia are linked by a road of Ice, will last 18 days. (until may 18 6PM)
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

PX_Timefordeath

May 16, 2009, 12:48:52 pm #163 Last Edit: December 31, 1969, 07:00:00 pm by PX_Timefordeath


Updated Map

DarthPaul

May 16, 2009, 01:05:19 pm #164 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
D-P Territory grants assistance in operation helping hand.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Kuraudo Sutoraifu

May 16, 2009, 01:58:05 pm #165 Last Edit: December 31, 1969, 07:00:00 pm by Kuraudo Sutoraifu
Okay, where is my country going?  I said it before, QUIT SHAVING MY COUNTRY AWAY!

If it happens again, I'm reducing the size of the country of whomever did it. :)

tebian

May 16, 2009, 02:41:41 pm #166 Last Edit: December 31, 1969, 07:00:00 pm by tebian
(dont mean to interrupt, great thread really interesting idea)

/wave zodiac

Kokojo

May 16, 2009, 02:46:28 pm #167 Last Edit: May 16, 2009, 03:19:22 pm by Kokojo
5 days since last post

---
Actions :
The Kship Fires Ksiles upon Gojoepia Land. (1 days)
Heavy troops. tanks, infantry, and many war machine cross the barrier of ice to Gojoepia  in a full scale attack. (8 days)
Sends half the requested units to Operation helping hand.Prinnyland
---
Reminders:
S Airplanes: Completed
Ksile (Update of Aero): Completed
Kship : Completed
Radars : Completed
Kship Upgrades : 2/12
-X1
-X2
---
Projects:
Kship Upgrades : 23 days / (Full project : 306 days remaining)
Ship Armada : 1 days



Updated map :
I keep leaving, I keep coming back. Boomerang boy.

PX_Timefordeath

May 16, 2009, 02:56:25 pm #168 Last Edit: December 31, 1969, 07:00:00 pm by PX_Timefordeath
Action
10% chance of Prinnies falling on PrinnyLand
2d10 roll = 85 no Prinny Meteors
PShip fires PrinnyMissiles at Gojoepia: 1 day
Prinnycopters start bombing the small islands of Philolopus near DP's islands: 1 day
Send Masses of Prinnies across the bridge of ice: 9 days
------------------------------------------
Research
Project Prinny:DONE
Project PrinnyBomb: DONE
Project PrinnyMissile: DONE
Army of Prinnies:DONE
Weapons:DONE
Prinnycopters:DONE
PrinnyShip:DONE
Prinnyopolis:DONE
Prinny Isles Defense:DONE
Upgrade PrinnyShip:DONE
Receive Project Kittens:DONE
Research Prinny Cannons: 4 days
Research Operation Helping Hand: 44 days
Ask for assistance in Operation Helping Hand from UNI, each nation that gives assistance speeds it up 4 days

MISSION IMPOSSIBLE: 308 DAYS!

Xifanie

May 16, 2009, 04:05:52 pm #169 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
hax0rland starts upgrading Tropical Barrier to level 2. 25 Days (may 19 9:00PM)
hax0rland starts researching the Hurricane spell. 30 days (May 20 9:00AM)
hax0rland starts building Undersea Fortress. 110 days (may 30 12:00PM)
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Kokojo

May 17, 2009, 02:10:01 pm #170 Last Edit: December 31, 1969, 07:00:00 pm by Kokojo
8 days since last post

Ksiles lands upon Gojoepia land, causing fires and burning the land itself.
Troops arrives in Gojoepia South flank, just afther the ice bridge, then start to occupy this small part of terrain to establish a great campment.

---
Actions :
The Kship moves (4 days)
---
Reminders:
S Airplanes: Completed
Ksile (Update of Aero): Completed
Kship : Completed
Radars : Completed
Ship Armada : Completed
Kship Upgrades : 2/12
-X1
-X2
---
Projects:
Kship Upgrades : 15 days / (Full project : 298 days remaining)



Updated map :
I keep leaving, I keep coming back. Boomerang boy.

Sephirot24

May 17, 2009, 03:37:55 pm #171 Last Edit: December 31, 1969, 07:00:00 pm by Sephirot24
13 days have passed

SephIsle accepts FFMLand's alliance idea. Together with Zeroland and Akwikonia. Still awaiting response from Zeroland.

Engineers and workers successfully repaired lost towers and reinforce old ones!!

Successfully trained 5000 foot soldiers.
SephIsle equips soldiers with jetpacks!

SephIsle starts researching ShockGuns (20 days)
SephIsle starts building an Aerial Assault Base (34 days)
SephIsle starts building 3500 Submarines (18 days)

-------------------------------------------------------

---COMPLETE RESEARCH:
Citadel
Mirror project
Jetpacks

---ON-GOING PROJECTS:
IslandCloak: 15 days.
PhazonCore Submarines: 10 days.

AWAITING PEACE TREATY RESPONSES FROM: Zeroland.
AWAITING ECONOMIC TREATY RESPONSES FROM: Zeroland.

Updated map!

PX_Timefordeath

May 17, 2009, 04:22:50 pm #172 Last Edit: December 31, 1969, 07:00:00 pm by PX_Timefordeath
9 days passed

Action
Prinny army aiding attack of Gojoepia move east to attack McForeignLand: 2 days
Forces in islands attack McForeignLand from south: 2 days
Prinny forces in Tornadoo attack the rest of the island: 2 days
Prinnycopters and forces move from DP Islands in Northeast around world to attack McForeignLand from east: 4 days
Steal technology of force fields from DomeTown: 7 days
------------------------------------------
Research
Project Prinny:DONE
Project PrinnyBomb: DONE
Project PrinnyMissile: DONE
Army of Prinnies:DONE
Weapons:DONE
Prinnycopters:DONE
PrinnyShip:DONE
Prinnyopolis:DONE
Prinny Isles Defense:DONE
Upgrade PrinnyShip:DONE
Receive Project Kittens:DONE
Research Prinny Cannons:DONE
Research Operation Helping Hand: 35 days
Ask for assistance in Operation Helping Hand from UNI, each nation that gives assistance speeds it up 4 days

MISSION IMPOSSIBLE: 299 DAYS!

KazeKasano

May 17, 2009, 10:45:04 pm #173 Last Edit: December 31, 1969, 07:00:00 pm by KazeKasano
I missed the start of the war because I didn't have internet for awhile.

I can't really jump back in now, so I'd like to make McForeignLand a neutral territory.
Also, whoever takes it can have the dinosaurs.
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.

Kuraudo Sutoraifu

May 18, 2009, 01:26:05 am #174 Last Edit: December 31, 1969, 07:00:00 pm by Kuraudo Sutoraifu
Kaneda begins replacing seamines that mysteriously disappeared from it's western coast: 2 days.
Kaneda also replaces the SAM sites that disappeared when the world slowly started to disappear: 0 days.

Project Nazca time remaining: 375 days.
Space launch facility time remaining: 189 days.
Space shuttle time remaining: 89 days.

gojoe

May 18, 2009, 12:53:13 pm #175 Last Edit: December 31, 1969, 07:00:00 pm by gojoe
Begin massive barrier north of Kokopia troop camp: 10 days
Begin research on projectile counter defenses: 50 days
Begin experiments for genetically engineerd attack beasts: 75 days
Begin training for 1,000 quick response soldiers: 75 days
Sent emissary to kokopia: 2 days

-----------------------------------------------------

Project XYZ ETA: 1930 days
Research on Genetically Engineered Shoop soldiers ETA: 130 days
Training Camp for 1,000,000 soldiers ETA: 180 days

I never learn from my mistakes.

Kuraudo Sutoraifu

May 18, 2009, 02:08:16 pm #176 Last Edit: December 31, 1969, 07:00:00 pm by Kuraudo Sutoraifu
Kaneda finsihes replacing sea mines that mysteriously disappeared from it's western coast.
Kaneda finishes replacing the SAM sites that disappeared when the world slowly started to disappear.

Project Nazca time remaining: 373 days.
Space launch facility time remaining: 187 days.
Space shuttle time remaining: 87 days.

Xifanie

May 18, 2009, 09:00:43 pm #177 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Ice melts
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Kokojo

May 18, 2009, 10:52:10 pm #178 Last Edit: December 31, 1969, 07:00:00 pm by Kokojo
RULE CHANGE!!!!

RULE CHANGE!!!

Since people complained that the games goes WAY too slow, and im like ''TOLD YOU SO, IDIOTS !.

Here are some changes :

A day is now 1 real-life hours. (So 24 days per real day (!!!zomgwtf))
Reaction time is now tied to 12-in-game days. (Night attacks)!

Cummulate your days up to this post and add them to current project, then start the new system.

With all my Thanks, see ya, bicthes.

Starting in 9 minutes.

I hate you all, but it's the purpose of spam.
I keep leaving, I keep coming back. Boomerang boy.

Xifanie

May 18, 2009, 11:01:49 pm #179 Last Edit: May 18, 2009, 11:09:41 pm by Xifanie
We hate you too Kokojo

hax0rland continues upgrading Tropical Barrier to level 2. 6 days left (may 19th 5:00AM)
hax0rland continues researching the Hurricane spell. 11 days left (may 19th 10:00AM)
hax0rland continues building Undersea Fortress. 91 days left (may 22nd 6:00PM)
hax0rland starts researching Maelstrom. 120 days (may 23nd 11:00PM)
- Tropical Barrier lvl1 (activated)
- Absolute Zero
- Mass Teleport
- Undersea Building (passive)
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful