This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Quote from: budgieflame99 on August 29, 2023, 07:50:47 pmgood evening want to play this mod but it frezzes at that start well at orborne
Quote from: Murse_Jon on July 31, 2023, 05:04:26 pmJust started playing this mod and really loving it so far. All the work that went into the item/equip changes are great! It is so cool having innates on some items but none are overpowered, so far anyway (only just passed Rat Cellar). Looking forward to poaching changes, if there are any! The one ASM hack that I will be missing very much, very soon, is the one to have more units (benching/unbenching) because the monsters seem like they might be fun to play with too so the extra room would be nice. It doesn't look like the monsters lay eggs either, is that intentional? Anyway, really really like it, very much appreciate all the hard work.
Quote from: Girleilton on November 17, 2022, 10:10:36 pmHi Celdia, how are you?
I'm passionate about FFT and I'm trying to experience it with its MOD. I was interested in knowing what would be the skills to be learned from the Blue Mage. Could you let me know, please? <3
Quote from: Super Saiyan Eevee on September 05, 2022, 12:09:36 pmthis is awesome! How were you able to make the Skillsets a support ability??? I am looking to try to do the same thing but with replacing Catch with Items. is that possible?
I'm sorry for the noob questions. Would this be considered an ASM hack? I would love to be able to get this good. Do you by chance have the ASM's for Dualcasting and "skillset" Support abilities?
Whimsical and Full of Surprises
Quote from: bee on April 29, 2022, 02:12:00 pmThis looks amazing! I was looking at replacing calculator with a Blue Mage (I know, so does everyone) but now I'm reconsidering. I do wish there was a version available without the QoL changes / skill reassignments, so that I could decide whether to apply them on a case-by-case basis, but I'm so excited to try this out.
*EDIT* I don't suppose it'd be too difficult to just add any intended monster skills to the Red Mage's otherwise-empty ability list section, but I suspect that would conflict the with white mage skillset, or at very least exacerbate the menu overload bug...