Final Fantasy Hacktics

General => The Lounge => Spam => Topic started by: on December 31, 1969, 07:00:00 pm

Poll
Question: Flat or round, and 12turns or 24turn per day ?
Option 1: Flat votes: 7
Option 2: Round votes: 7
Option 3: 24 votes: 6
Option 4: 12 votes: 10
Option 5: Other (Post) votes: 0
Title: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 12, 2010, 01:52:13 am
(http://www.countdown2zero.com/mscd.php?code=e8085)

POLL : Alright guys.
1: Should the map be travellable left to right, up to down and vice versa ? (IE, is the world round or flat)
2: In regards to the timer, should One day = 12 turns or 24 turns ?

This is a FORUM GAME. You can participate, but don't joke around, this is a semi-serious topic.

Anyway, this is WORLD AT WAR. You start with X ammount of land, where X is something to your liking (leave space for others) and cities, ect. When everyone is installed, the game starts. This is a ''pretend'' game, but you got to be realistic.

The story are that we are nation leader (our people are mindless servants, mostly) in a era that would be similar to 2010. We lead them into our conquest of the world for personnal gain of power. You can ally, you can betray.
There is no extend to your influence over your people. They ARE mindless sheeps, and their numbers should not be too strong.

How to play :
Each of your post, you spend some of your time doing something. You can start working on projets and do actions like conquer new land, spy another country, attack another country. You don't have to roleplay at all, just be realistic. There is really no extend on the rule, but your projects can be named or not, and must last a certain number of days. A long project, such as creating specialised missiles that burn 3x3 pixels of land, or creating a super-sized robot that can kill thousand of soldiers, can take up to 50 turns or more (48 turns = 2 days), but making a new city can take only 10 turns.

A few reminder :
-If you attack, say the name of the country/city you attack and with what.
-When you start a project, you must call it. If someone comes out with EMP missiles, they must have researched it.
-When you research, give your project a name, whether it is Project X or EMP Missile research, people must know you are starting a project. If you decided not to name it fully, do it when you use it (Then kokopia used EMP missiles (Our project X)
- We have spies in every country, so if you spent a whole turn doing nothing but spying (no new researchs, no new actions, no defending), say in your post that you Spy on 2 country and PM them : they MUST give you info about their projects.
-Last thing, when you start something, say the approximate ammount of days so that we can judge whether it's a big project or not.
-Things like tanks, Foot soldiers, turrets, do not need to be researched, but need turns to deploy!
-Remember only you, the leader, have unlimited thinking power. Your people are Slaves, unless someone develops a propaganda.

Rules :
-No St. Ajora Modding ; (Taking all land, making an invincible unit, destroying the world map, adding land)
-No instant actions (If you attack a country, wait for an responce, to see if the attack was countered in some way, because it works like that. Also, if there is no response for 24 turns (24 hours), you win. Also, you judge if your land was defended or not, but try to lose sometimes)
-No nukes, nor doomsday devices. (Use other things)
-No MAGIC but Technology is very advanced if you research it.
-The pictures update must be in GIFS or PNG else your turn gets NUKED.
-You must say the time left on the timer when you post, and calculate the numbers of turns.
-You don't ACCUMULATE turns, they pass by.
-All Cities must be named, and marked by a RED DOT.
-If two people post at the same time, the first poster gets firsts.


Ask all your questions, and Il start by adding my land.
(http://img695.imageshack.us/img695/4900/waw2f.gif)

Also, should we add an omnipotent Ruler to the land, to prevent abuse ? (He shall only act by destroyig abusive players who never lose or are too strong). I wanted to be it but I would't get the fun out of it.
Title: Re: WORLD at WAR ! (Special edition)
Post by: Kokojo on January 12, 2010, 01:58:27 am
(http://img693.imageshack.us/img693/5548/waw2.gif)

Land taken !
Title: Re: WORLD at WAR ! (Special edition)
Post by: boomkick on January 12, 2010, 03:44:53 am
(http://i417.photobucket.com/albums/pp256/boomkick/waw2-1.gif)

Boomland MAKE!
Title: Re: WORLD at WAR ! (Special edition)
Post by: Dome on January 12, 2010, 07:03:21 am
IT'S WORLD AT WAR AGAIN!!! AAAHHH (*Runs like a bitch*)
Title: Re: WORLD at WAR ! (Special edition)
Post by: Xifanie on January 12, 2010, 09:08:43 am
It's World Domination Time!!

PS: Don't resize the image dammit...
Title: Re: WORLD at WAR ! (Special edition)
Post by: DarthPaul on January 12, 2010, 01:17:38 pm
I'm in as always.
Title: Re: WORLD at WAR ! (Special edition)
Post by: VampragonLord on January 12, 2010, 06:00:16 pm
I dont mind playing ref it thats alright with you guys.
Title: Re: WORLD at WAR ! (Special edition)
Post by: Samuraiblackbelt on January 12, 2010, 06:29:36 pm
what's special about this edition?
Title: Re: WORLD at WAR ! (Special edition)
Post by: PX_Timefordeath on January 12, 2010, 07:19:58 pm
RISE GREAT PRINNYLAND!!!!!

(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/WorldAtWar2-1.png)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Saigas on January 12, 2010, 07:38:54 pm
Saigas has entered!

Behold Valinor, the Gray Havens!
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 13, 2010, 02:11:54 pm
Decided to add some land to my territory to start the game faster.
Go forth if you contest this.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Tornado Jack on January 13, 2010, 04:00:15 pm
Prepare for you defeat fools! Sky is the limit!
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 13, 2010, 05:25:58 pm
Tornado Jack [BANHAMMERED] though I'd point this out for anyone posting the new map. i would skip his seeing as its hard for banned people to post....
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: DarthPaul on January 13, 2010, 05:27:36 pm
Quote from: "VampragonLord"Tornado Jack [BANHAMMERED] though I'd point this out for anyone posting the new map. i would skip his seeing as its hard for banned people to post....


Well Tornado Jack is...nevermind...
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 13, 2010, 05:28:18 pm
i saw it in the wall o shame. its still unfair for him to have 2 players >.>
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Disaster X on January 13, 2010, 05:43:38 pm
Oh the noes,I tried to join, but a nuclear bomb was lauched on my territory because I am an atl !
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 13, 2010, 06:30:29 pm
Preemptive moves:
Send Peace and Trade treaties to all. 2 Turns
Increase security on all land. 2 Turns
Increase the ability of spies. 5 Turns
Begin Production of Projects:
Project P 10 Turns
Project PC 10 Turns
Project PB 10 Turns

Of course, this means nothing until the game starts.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 13, 2010, 07:03:47 pm
More seriously...

Don't make atls. Only Tornado Jack is allowed because of Banhammer-over-my-head reasons.

We will fill the lands... we just need 2-3 more players.

Fixed map :
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Disaster X on January 13, 2010, 10:36:28 pm
what the hell? I'm not an alt!
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 13, 2010, 10:55:15 pm
Other users posting from this IP:
10     Posts    Samuraiblackbelt
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 13, 2010, 10:57:37 pm
wait, ten???
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: akwikone on January 14, 2010, 03:33:15 pm
Go Akwikonia

(http://i47.photobucket.com/albums/f157/allthepeople_photo/WaW2.png)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 14, 2010, 09:52:20 pm
Taking more land as we want this starting faster.

(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/WorldAtWar3.png)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 14, 2010, 10:52:01 pm
that's a lot of land PX!
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 14, 2010, 11:26:31 pm
You still double the amount of land I have. Besides, I need to be spread out to trade effectively.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Dominic NY18 on January 15, 2010, 12:55:53 am
(http://i45.tinypic.com/x5z120.jpg)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 15, 2010, 12:11:17 pm
looks like just enough room for 3 people is left.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Eternal on January 15, 2010, 02:08:55 pm
Might as well give this a try...
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kagebunji on January 15, 2010, 02:32:45 pm
Interesting, is it possible for two people to join up?
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Ryu on January 15, 2010, 03:21:34 pm
Eh here goes nothin'...

Arise Tyrantopia!
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 15, 2010, 05:19:03 pm
I think we have too many shades of green....
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 15, 2010, 08:16:23 pm
Well this is enough to start a game with.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 15, 2010, 10:01:48 pm
Alright Guys, we are ready to start.

People can still join, however...

We will start when the timer reaches 347d,00hours00minutes00seconds.

Until then, you can post your first ACTIONS (so that when everything start we don't have delay between reachearch)

A poll has been posted on the first page, so read it and vote, it's about turns and the planet.

---

Kokopia build the K-ship frame (30 turns)
Kokopia sends peace/non-agreesion emmisaries to DRDP, Prinnyland and boomland. (2 turns)
Kokopia extract precious metals and wood to fasten further upgrades of the K-ship by 5 turn per upgrade. This is done in the northen (top) Kokojo continent. (Continuous)
Kokopia builds a city for the northern continent workers. (12 turns)
Kokopia deploys intelligence artists to hunt down spies that would spy on the future K-ship upgrades (50 turns)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 15, 2010, 10:28:30 pm
Epic Failure starts processing resources to increase speed of projects (continuous)
Epic Failure starts building a new city on the upper peninsula (20 turns)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 15, 2010, 10:32:17 pm
Prinnyland sends Trade and Non Aggression Treaties to everyone (2 turns)
Prinnyland begins building cities on every piece of land (30 turns)
Prinnyland begins research on Project P (12 turns)
Prinnyland begins research on Project PC (12 turns)
Prinnyland begins training spies (18 turns)
Prinnyland begins research on Project PB (12 turns)
Prinnyland begins improving navy to increase security on convoys (12 turns)
Prinnyland looks for more resources and attempts to take over the empty islands around Avalon (12 turns)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 15, 2010, 11:21:48 pm
Boomland begins researching Newbie Immunity (Protects against one chosen invasion or attack). (1 turn).
Boomland sends Trade and Non Aggression Treaties to all countries. (2 turns)
Boomland begins researching All-Purpose Factories. (5 turns)
Boomland will begin building All-Purpose Factories on almost every piece of land. (10 turns after researching)
Boomland begins researching Flight. (8 turns)
Boomland begins researching Worker AI. (10 turns)
Boomland begins researching Specialized AI. (25 turns)
Boomland begins researching War AI. (15 turns)
Boomland begins researching Advanced Electricity (5 turns).

Edit: Fix'd
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 15, 2010, 11:28:55 pm
Yeah boomkick, this is a bit excessive....Just write them as they come.
No one should have more than 5-6 ongoing projets at the same time.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Eternal on January 15, 2010, 11:35:07 pm
Edge of Eternity gathers and begins to train spies. (17 turns)
Edge of Eternity begins to gather and process resources to build things quickly. (continuous)
Edge of Eternity begins research on Project Nightshade. (11 turns)
Edge of Eternity sends out Non-Agression Treaties to all nations. (2 turns)
Edge of Eternity invites Dominion of Dom, Valinor, Tyrantopia, Boomland, Tornadios, Akwikonia, and Prinnyland to a mediation session. (4 turns)
Edge of Eternity begins research on Project Paling. (19 turns)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 16, 2010, 12:21:23 am
Quote from: "boomkick"Boomland begins researching All-Purpose Factories. (5 turns)
Boomland begins building All-Purpose Factories on almost every piece of land. (15 turns)
Boomland begins researching Flight. (8 turns)
Boomland begins building Airships. (20 turns)
etc etc etc
You cannot begin building an airship the same time you start researching airships.... same for the factories and AI robots. you cannot start producing them when you havnt finished figuring out HOW to produce them.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 16, 2010, 12:52:19 am
I added turns into the original timing so it would make sense, I am going to remove some stuff for now.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: akwikone on January 16, 2010, 12:59:07 am
Akwikonia: Begins operation Fishnet Stalking, 20 days
Akwikonia: Begins research on Tesla's findings, 20 days
Akwikonia: Begins operation Red Alert, 10 days
Akwikonia: Begins research on Pigeon Training, 12 days
Akwikonia: Begins research on Deuterium, 25 days

Hope I didn't break any rules.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 16, 2010, 03:00:27 pm
What day do we start?
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 16, 2010, 03:05:20 pm
[center:18tylhye]We will start when the timer reaches 347d,00hours00minutes00seconds.[/center:18tylhye]
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Xifanie on January 16, 2010, 04:09:01 pm
Hax0rland sends a letter by boat to all countries. 10 days
Hax0rland starts forming 200 researchers. 40 days
Hax0rland starts researching Aerial Shockwave Cannon. 90 days
Hax0rland starts researching Sun Fusion. 300 days

¤ Researched Technologies:
• None

¤ Population:
• 3000 Peasants
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Ryu on January 16, 2010, 10:29:38 pm
Tyrantopia begins to gather and train spies. 12 days.
Tyrantopia begins research on surface-to-air missiles. 20 days.
Tyrantopia sends out non-agression treaties to all nations. 2 days.
Tyrantopia gathers materials for building. Continuous.
Tyrantopia begins gathering animals for Project Monster. 30 days.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 17, 2010, 09:18:00 pm
16h or so left ! Cmon, post your actions guys :o
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 18, 2010, 12:31:22 am
I decided to dictate population. They grow by 10% of their total size per 4 real days or per 48 turns. The number of days Since WaW has started will be in my posts, along with general information. If you do not calculate, it's your loss. Pops represents the number of people that can potentially be used. But a bigger pop does not mean bigger win. You still need to train the same number of units and equip them accordingly.

Exampleland : 100 pop total.
Haxorland : 80,000 pop total
Prinyland : 140,000 pop total
Kokopia : 200,000 pop total
Akwikonia : 300,000 pop total
Tornadios : 320,000 pop total
Boomland : 400,000 pop total
Dominion of Dominic : 400,000 pop total
DRoDP: 420,000 pop total
Epic Failure : 480,000 pop total
Tyrantopia : 520,000 pop total
Valinor : 600,000 pop total
Edge of eternity : 650,000 pop total.




Trying to come up with a post template :


Number on the timer when you posted (To check for innacuracies)
347d00h00m00s

Updates on your projets:
-Projet X (53 turns left)
-Exampleland  starts a new research on Genetic Baboons.(150 turns)
-Exampleland  begins to install security on the main city, City. (20 turns)
-Exampleland  is still mining in it's upper island.
Other news:
-Exampleland loses the battle againts Y-land in the north, but both sides suffered casualties.
-Exampleland accepts the treaty from X-land.
-Exampleland sends their fresly trained Bob-fighther to attack W-land
, using 10 soldier.

More :
My country is happy.
Spy still waiting in  Y-land!!! (send the pm, you idiot!)


¤ Researched Technologies:
• Electric eels.
• Soviet cats
• Projet T

¤ Population:
-100 from last battle

• 90 Peasants
• 10 soldiers (In battle)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Saigas on January 18, 2010, 12:37:58 am
Valinor: Gathers resources for building and research. (Continuous)
Valinor: Sends out Trade and Non-Aggression Treaties to all nations. (2 Turns)
Valinor: Researches Flight. (8 Turns)
Valinor: Trains and Gathers Spies. (12 Turns)
Valinor: Researches "Plasteel." (40 turns)
Valinor: Researches "Titanium Alloys." (40 Turns)
Valinor: Researches "Standard Giant Mecha." (40 Turns)
Valinor: Researches "Pilot Training Program." (40 Turns)

For those who don't know, Plasteel is Plastic with the strength and durability of Steel.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 18, 2010, 02:07:53 pm
346d:23h:31m:57s

World at War starts lol.


¤ Researching:
Boomland begins researching Newbie Immunity (Protects against one chosen invasion or attack). (1 turn).
Boomland sends Trade and Non Aggression Treaties to all countries. (2 turns)
Boomland begins researching All-Purpose Factories. (5 turns)
Boomland will begin building All-Purpose Factories on almost every piece of land. (10 turns after researching)
Boomland begins researching Flight. (8 turns)
Boomland begins researching Worker AI. (10 turns)
Boomland begins researching Specialized AI. (25 turns)
Boomland begins researching War AI. (15 turns)
Boomland begins researching Advanced Electricity (5 turns).

¤ Researched Projects:

¤ Future Projects:
Boomland begins building Airships. (20 turns)
Boomland begins researching/building Project A. (50 turns)
Boomland begins building Worker Mechanized Robots using AI. (1 turn for uncountable number of robots, starts after factories are built).
Boomland begins building Specialized Mechanized Robots using AI. (2 turns for a large amount of specialized robots, starts after factories are built).
Boomland begins building War Mechanized Robots using AI. (1 turn for an army of robots, starts after factories are built).
Boomland will start researching Electron Control (10 turns after Electricity).
Boomland will begin Project B. (15 turns after Electricity)
Boomland will begin Project C. (5 turns after Project B)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 18, 2010, 04:52:51 pm
Boomland begins researching Newbie Immunity (Protects against one chosen invasion or attack). (1 turn).
I call utter bullshit. Way too fast and too strong.


2 turns passed since WaW began.
346:20:54:40

Projets:
OLD :
Kokopia build the K-ship frame (28 turns)
Kokopia stops his treaty-weilder to Boomland.
Kokopia builds a city for the northern continent workers. (10 turns)
Kokopia deploys intelligence artists to hunt down spies that would spy on the future K-ship upgrades (48 turns)
Kokopia extract precious metals and wood to fasten further upgrades of the K-ship by 5 turn per upgrade. This is done in the northen (top) Kokojo continent. (Continuous)
NEW :
 Kokopia attemps to more territory in the north (24 turns)

More :
Kokopia Accepts treatieds from : Prinnyland,Tyrantopia, Valinor and Egde of eternity.
Kokopia refuses the treaty from Boomland


¤ Researched Technologies:
• None

¤ Population:
• 80,000 Peasants
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Dominic NY18 on January 18, 2010, 05:02:46 pm
The Dominion:
- Accepts all treaties and emissaries
- Heightens alert levels among existing anti-aircraft units
- Begins building war industries (24 turns)
- Begins building up national infrastructure (Roads, bridges, railways, ports, shipyards, etc.) (36 turns)
- Begins conscription for males over the age of 18, with an end goal of 75,000 new military personnel overall (36 turns)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Eternal on January 18, 2010, 06:02:15 pm
Edge of Eternity has sent out Non-Agression Treaties to all nations.
Edge of Eternity accepts all Non-Agression Treaties.

Edge of Eternity gathers and begins to train spies. (15 turns remain)
Edge of Eternity begins to gather and process resources to build things quickly. (continuous)
Edge of Eternity begins research on Project Nightshade. (9 turns remain)
Edge of Eternity invites Dominion of Dom, Valinor, Tyrantopia, Boomland, Tornadios, Akwikonia, and Prinnyland to a mediation session. (2 turns remain)
Edge of Eternity begins research on Project Paling. (17 turns remain)
Edge of Eternity begins to research Microbiotics (20 turns remain)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Ryu on January 18, 2010, 06:20:48 pm
Finished:
Tyrantopia has sent non-aggression treaties to all nations.

In-Progress:
Tyrantopia begins to gather and train spies. (10 turns remain)
Tyrantopia begins research on surface-to-air missiles. (18 turns remain)
Tyrantopia gathers materials for building. (Continuous)
Tyrantopia begins gathering animals for Project Monster. (28 turns remain)

Other:
Tyrantopia accepts all non-aggression treaties.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 18, 2010, 06:37:09 pm
346d:18h:00m:00s

3 turns passed.

Accepts all Trade/Non Aggression Treaties.
Failed Project: Newbie Immunity

Research Update:
Boomland continues researching All-Purpose Factories. (2 turns)
Boomland will begin building All-Purpose Factories on almost every piece of land. (7 turns after researching)
Boomland continues researching Flight. (5 turns)
Boomland continues researching Worker AI. (7 turns)
Boomland continues researching Specialized AI. (22 turns)
Boomland continues researching War AI. (12 turns)
Boomland continues researching Advanced Electricity (2 turns).

One question, how long do we have to respond to counter an attack or etc.?

¤ Researching:
Boomland continues researching All-Purpose Factories. (2 turns)
Boomland will begin building All-Purpose Factories on almost every piece of land. (7 turns after researching)
Boomland continues researching Flight. (5 turns)
Boomland continues researching Worker AI. (7 turns)
Boomland continues researching Specialized AI. (22 turns)
Boomland continues researching War AI. (12 turns)
Boomland continues researching Advanced Electricity (2 turns).

¤ Researched Projects:
Boomland sent Trade and Non Aggression Treaties to all countries.

¤ Future Projects:
Boomland begins building Airships. (20 turns)
Boomland begins researching/building Project A. (50 turns)
Boomland begins building Worker Mechanized Robots using AI. (1 turn for uncountable number of robots, starts after factories are built).
Boomland begins building Specialized Mechanized Robots using AI. (2 turns for a large amount of specialized robots, starts after factories are built).
Boomland begins building War Mechanized Robots using AI. (1 turn for an army of robots, starts after factories are built).
Boomland will start researching Electron Control (10 turns after Electricity).
Boomland will begin Project B. (15 turns after Electricity)
Boomland will begin Project C. (5 turns after Project B)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 18, 2010, 06:41:14 pm
Quote from: "boomkick"One question, how long do we have to respond to counter an attack or etc.?
I think I forgot to mention it in the OP... it's one day (so 12 turns)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Xifanie on January 18, 2010, 07:19:54 pm
Hax0rland starts researching pigeon cannon. 8 days [346d:2h]

¤ Researched Technologies:
• None

¤ Activities in progress:
• Letter by boat to all countries. 10 days [346d:4h]
• Formation of 4000 researchers. 40 days [344d:8h]

¤ Researching:
• Pigeon Cannon. 8 days [346d:2h]
• Aerial Shockwave Cannon. 90 days [339d:12h]
• Sun Fusion. 300 days [322d]

¤ Population:
• TOTAL: 80000
• Peasants: 76000
• In Formation: 4000
• Soldiers: 0
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Eternal on January 18, 2010, 10:18:03 pm
Edge of Eternity invites Dominion of Dom, Valinor, Tyrantopia, Boomland, Tornadios, Akwikonia, and Prinnyland to a mediation session on IRC.

Edge of Eternity gathers and begins to train spies. (13 turns remain)
Edge of Eternity begins to gather and process resources to build things quickly. (continuous)
Edge of Eternity begins research on Project Nightshade. (7 turns remain)
Edge of Eternity begins research on Project Paling. (15 turns remain)
Edge of Eternity begins to research Microbiotics (18 turns remain)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 18, 2010, 10:23:53 pm
Mikuru Farm begins building farms on unclaimed land. (20 turns).
Mikuru-chan:Population 1200


Projects: Gather materials (continuous)
Send out trade negotiation emissaries (2 turns)
Trains town guards (100 every 4 turns)
Sends out "Open Arms" policy. (Welcome any refugees who are willing to work)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 18, 2010, 10:30:29 pm
Prinnyland has sent Trade and Non Aggression Treaties to everyone.
Prinnyland begins to assemble a unit of advanced spies to train (8 turns)
Prinnyland begins to assemble a unit of advanced researchers (8 turns)
Prinnyland sends information on Project P to Tornadios 2 turns after Project P finishes (10 turns)

Researched Technology:
Nothing

Present Activities
Prinnyland has begun building cities on every piece of land (26 turns)
Prinnyland began researching Project P (8 turns)
Prinnyland is researching Project PC (8 turns)
Prinnyland began training spies (14 turns)
Prinnyland is researching Project PB (8 turns)
Prinnyland has started improving navy to increase security on convoys (8 turns)
Prinnyland looks for more resources and attempts to take over the empty islands around Avalon (8 turns)
Prinnyland begins to assemble a unit of advanced spies to train (8 turns)
Prinnyland begins to assemble a unit of advanced researchers (8 turns)

Population
Total: 140,000
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Saigas on January 18, 2010, 10:53:45 pm
Valinor: Accepts all Trade and Non-Aggression Treaties
Valinor: Begins Constructing 6 All-Purpose factories throughout the continent. (30 Turns)
Valinor: Begins Researching "Mech Weaponry (Assault Rifle)." (25 Turns)
Valinor: Begins Researching "Mech Weaponry (Combat Blades - Steel)." (25 Turns)
Valinor: Begins Researching "Laser Technology." (25 Turns)

Currently Researching:

Gathering resources for building and research. (Continuous)
Training and Gathering Spies. (9 Turns)
Researching Flight. (5 Turns)
Researching "Plasteel." (37 turns)
Researching "Titanium Alloys." (37 Turns)
Researching "Standard Giant Mecha." (37 Turns)
Researching "Pilot Training Program." (37 Turns)

Completed Actions:

Sent Trade and Non-Aggression Treaties to all countries

Population:

600,000
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 18, 2010, 11:59:14 pm
346d:14h:00m:00s

Research Completed!
Boomland finishes researching All-Purpose Factories.
Boomland finishes researching Flight.
Boomland finishes researching Advanced Electricity.

Research Update:
Boomland begins building All-Purpose Factories (able to create robots per specified turns) on almost every piece of land. (1 factory completed per 5 turns, continuous until 150 turns).
Boomland begins building/deploying Defensive Turrents. (24 turns for light defense, 48 turns to complete)
Boomland begins researching Mass Production. (150 turns)
Boomland begins researching Airplanes. (28 turns)
Boomland begins researching Electron Stabilizer. (33 turns)
Boomland begins building Project B. (125 turns)
Boomland continues researching Worker AI. (5 turns)
Boomland continues researching Specialized AI. (20 turns)
Boomland continues researching War AI. (10 turns)

Other:
"God has struck Boomland with a fury! His projects are slowed!"

¤ Researched Projects:
Boomland sent Trade and Non Aggression Treaties to all countries.
Boomland finished researching All-Purpose Factories.
Boomland finished researching Flight.
Boomland finished researching Advanced Electricity.

¤ Future Projects:
Boomland begins building Airships. (20 turns)
Boomland begins researching/building Project A. (50 turns)
Boomland begins building Worker Mechanized Robots using AI. (1 turn for 5 worker robots, starts after factories are built, continuous).
Boomland begins building Specialized Mechanized Robots using AI. (12 turns for one specialized robot, starts after factories are built, continuous).
Boomland begins building War Mechanized Robots using AI. (12 turn for 75 robots, starts after factories are built, continuous).
Boomland will begin researching Project E. (24 turns after War AI)
Boomland will begin Project E. (100 turns after researching Project E)
Boomland will begin Project C. (24 turns after Project B)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 19, 2010, 01:14:33 am
346d:14h:00m

Prinnyland delays all other projects by 6 turns to speed up the spy training to instant.
Prinnyland sends spies to boomland.


Researched Technology:
Improved Spies (Can steal technology)
Unit of advanced spies

Present Activities
Prinnyland has begun building cities on every piece of land (31 turns)
Prinnyland began researching Project P (13 turns)
Prinnyland is researching Project PC (13 turns)
Prinnyland is researching Project PB (13 turns)
Prinnyland has started improving navy to increase security on convoys (13 turns)
Prinnyland looks for more resources and attempts to take over the empty islands around Avalon (8 turns)
Prinnyland begins to assemble a unit of advanced spies to train (13 turns)
Prinnyland begins to assemble a unit of advanced researchers (13 turns)
Prinnyland begins to assemble a unit of advanced researchers (13 turns)
Prinnyland sends information on Project P to Tornadios 2 turns after Project P finishes (15 turns)

Population
Total: 140,000
Advanced Spies: 1,000
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 19, 2010, 02:06:45 am
346d11h42m

Updates on projects:
-Send out trade negotiation emissaries (Completed!)
-Sends out "Open Arms" policy, amended. (Welcome any refugees)(continuous broadcast)
-Increase food productivity (12 turns) (attempt to expand output by 1.5)
-Research project V (60 turns)
-Attempt to establish traderoute with akiwkonia (8 turns after travel)
-Begins researching large goods aquatic transport (4 turns)
Other updates
-Boomkicks invite mysteriously disappeared. When confronted about this, Queen Mikuru had no comments.
-Proposed Food for Pigeons trade agreement with Akwikonia
-Proposed Trade agreement P with prinnyland (contact me for details px)

More: Trade emissaries proposed our food for goods, if interested please send back what youre willing to trade.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 19, 2010, 11:06:22 am
11 turns passed since WaW began.
9 Turns since my last action
346:02:47:12


Projets:
OLD :
Kokopia build the K-ship frame (19 turns)
Kokopia stops his treaty-weilder to Boomland.
Kokopia builds a city for the northern continent workers. (1 turns)
Kokopia deploys intelligence artists to hunt down spies that would spy on the future K-ship upgrades (39 turns)
 Kokopia attemps to more territory in the north (15 turns)
Kokopia extract precious metals and wood to fasten further upgrades of the K-ship by 5 turn per upgrade. This is done in the northen (top) Kokojo continent. (Continuous)
NEW :
 Kokopia research Missiles (5 turns)

More :
Kokopia finnaly accepts the treaty from Boomland


¤ Researched Technologies:
• None
¤Non-Agression:
•Prinnyland,Tyrantopia, Valinor, Boomland and Egde of eternity

¤ Population:
• 80,000 Peasants

Map updated for the new city (Won't be able to play tonight :P)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 19, 2010, 04:56:16 pm
345d:20h:59m:00s

Research Completed!
Boomland finishes researching Worker AI.

Research Update:
Boomland will start Project GE on 340d:00h:00d:00s. (200 turns total, effect strengthens over the course of its production, each turn increasing effectiveness by 0.5%).
Boomland began building Worker Mechanized Robots using AI. (1 turn for 5 worker robots, starts after factories are built, continuous).

Other:
Re-sends Non Agression and Trade Agreement with a few mediators from Boomland to Mikuru Farm.

¤ Researched Projects:
Boomland sent Trade and Non Aggression Treaties to all countries.
Boomland finished researching All-Purpose Factories.
Boomland finished researching Flight.
Boomland finished researching Advanced Electricity.
Boomland finishes researching Worker AI.

Current Projects
Boomland continues building All-Purpose Factories (able to create robots per specified turns) on almost every piece of land. (1 factory completed per 5 turns, continuous until 150 turns) (141 turns).
Boomland continues building/deploying Defensive Turrents. (15 turns for light defense, 39 turns to complete)
Boomland continues researching Mass Production. (141 turns)
Boomland continues researching Airplanes. (19 turns)
Boomland continues researching Electron Stabilizer. (24 turns)
Boomland continues building Project B. (116 turns)
Boomland continues researching Worker AI. (5 turns)
Boomland continues researching Specialized AI. (11 turns)
Boomland continues researching War AI. (1 turns)

¤ Future Projects:
Boomland begins building Airships. (20 turns)
Boomland begins researching/building Project A. (50 turns)
Boomland begins building Specialized Mechanized Robots using AI. (12 turns for one specialized robot, starts after factories are built, continuous).
Boomland begins building War Mechanized Robots using AI. (12 turn for 75 robots, starts after factories are built, continuous).
Boomland will begin researching Project E. (24 turns after War AI)
Boomland will begin Project E. (100 turns after researching Project E)
Boomland will begin Project C. (24 turns after Project B)

Population:
400,000 Peasents/Slaves
45 Worker Robots
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Xifanie on January 19, 2010, 05:18:05 pm
A letter was received by everyone on the planet:

Quote from: "hax0rland"Hear me out, O Lords n' Ladies.
hax0rland is a peaceful, yet strong island of h4x. We enjoy trading and would like to give you the opportunity to use our technology, and at a small price.
If you received this letter, our Pigeon Cannon is ready to be ordered.

Order your Pigeon Cannon now!
The perfect tools for spies to use or from your home country, messages will reach any destination in only one day!

And look forward to our Aerial Shockwave Cannon which will take deal of any metallic/electronic flying object at a short range.
Perfect for air defense!

We accept scientists, prinnies, robots, boats, planes and money as payment.

Sincerely,

Hax0rland

Hax0rland starts building Pigeon Cannons. 1 per 2 days. End Unknown.

¤ Researched Technologies:
• Pigeon Cannon. 8 days [346d:2h]

¤ Activities in progress:
• Formation of 4000 researchers. 40 days [344d:8h]
• Construction of Pigeon Cannons. 1 per 2 days.

¤ Researching:
• Aerial Shockwave Cannon. 90 days [339d:12h]
• Sun Fusion. 300 days [322d]

¤ Inventory:
• Pigeon Cannons: 0

¤ Population:
• TOTAL: 80000
• Peasants: 76000
• In Formation: 4000
• Soldiers: 0
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 19, 2010, 05:31:10 pm
345d:20h:05m:20s

current projects:
Epic Failure starts processing resources to increase speed of projects (continuous)

new projects:
Epic Failure enacts reproduction incentives (increase population growth to 20%) (continuous)
Epic Failure starts work on project X (600 turns)
Epic Failure starts work on project y (600 turns)
Epic Failure starts researching ninja cats (10 turns)

completed projects:
Epic Failure starts building a new city on the upper peninsula

¤ Researched Technologies:
• None

¤ Population:
• 480,000 Peasants
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 19, 2010, 06:04:02 pm
345d:19h:50m16s

Updates on projects:
-Send out trade negotiation emissaries (Completed!)
-Sends out "Open Arms" policy, amended. (Welcome any refugees)(continuous broadcast)
-Increase food productivity (4 turns left) (attempt to expand output by 1.5)
-Research project V Suffers set backs, project delayed (90 turns)
-Attempt to establish traderoute with akiwkonia (4 left)
-Begins researching large goods aquatic transport (Completed)
New Projects:
Begin constructing Mass Transport Boats (3 every 12 turns) (Note:Non-agreesive trade ships)
Other updates
Total number of town guards: 200 approx
Total population: 1500(including guards)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 19, 2010, 07:43:43 pm
345d:18h:00m
10 Turns since last

Prinnyland has taken over the islands near Avalon.
Prinnyland begins to build cities in the islands around Avalon(24 turns)
Prinnyland will send Project P to hax0rland in exchange for the Pidgeon Cannon (4 turns)
Prinnyland attempts to take land from the northern continent (12 turns)

(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/_WorldAtWar5.png)

Researched Technology:
Improved Spies (Can steal technology)
Unit of advanced spies

Stolen Technology:
Flight(boomland)

Present Activities
Prinnyland has begun building cities on every piece of land (21 turns)
Prinnyland began researching Project P (3 turns)
Prinnyland is researching Project PC (3 turns)
Prinnyland is researching Project PB (3 turns)
Prinnyland has started improving navy to increase security on convoys (3 turns)
Prinnyland begins to assemble a unit of advanced researchers (3 turns)
Prinnyland begins to assemble a unit of advanced researchers (3 turns)
Prinnyland sends information on Project P to Tornadios 2 turns after Project P finishes (5 turns)

Population
Total: 140,000
Advanced Spies: 1,000
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 19, 2010, 07:55:57 pm
345d:17h:45m:00s

Research Completed!
Boomland finishes researching War AI.

Research Update:
Boomland begins building War Mechanized Robots using AI. (12 turn for 75 robots, starts after factories are built, continuous).
Boomland begins researching Project E. (24 turns)
Boomland begins Project C. (115 turns)

Other:

¤ Researched Projects:
Boomland sent Trade and Non Aggression Treaties to all countries.
Boomland finished researching All-Purpose Factories.
Boomland finished researching Flight.
Boomland finished researching Advanced Electricity.
Boomland finished researching Worker AI.
Boomland finished researching War AI.

Current Projects
Boomland continues building All-Purpose Factories (able to create robots per specified turns) on almost every piece of land. (1 factory completed per 5 turns, continuous until 150 turns) (140 turns).
Boomland continues building/deploying Defensive Turrents. (14 turns for light defense, 38 turns to complete)
Boomland continues researching Mass Production. (140 turns)
Boomland continues researching Airplanes. (18 turns)
Boomland continues researching Electron Stabilizer. (23 turns)
Boomland continues building Project B. (115 turns)
Boomland continues Project C. (115 turns)
Boomland continues researching Specialized AI. (10 turns)
Boomland continues researching Project E. (24 turns)

¤ Future Projects:
Boomland begins building Airships. (20 turns)
Boomland begins researching/building Project A. (50 turns)
Boomland begins building Specialized Mechanized Robots using AI. (12 turns for one specialized robot, starts after factories are built, continuous).
Boomland begins building War Mechanized Robots using AI. (12 turn for 75 robots, starts after factories are built, continuous).
Boomland will begin Project E. (100 turns after researching Project E)
Boomland will start Project GE on 340d:00h:00d:00s. (200 turns total, effect strengthens over the course of its production, each turn increasing effectiveness by 0.5%).

Population:
400,000 Human Peasents/Slaves
50 Worker Robots
0 War Robots
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: akwikone on January 19, 2010, 08:16:50 pm
Operation Red Alert : complete, Akwikonia is now a communist country, more stabilized Econimy, shorter Project time by 20% begin 20 turns.
Pidgeon training: researched

Fishnet Stalking, 5 turns left
Tesla's findings, 5 turns left
Deuterium, 10 turns left

Begin research on Manuel Bomb Targeting system: 25 turns
Accepts Treaties with Tyrantopia, Valinorand Egde of eternity
Accepts Trade agreement with MikuruFarm
Begins training 500 Pigeons for Export to MikuruFarm: 20 turns(Conitinous, every 20 turns)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Xifanie on January 19, 2010, 08:28:44 pm
Hax0rland starts building SS-Cruiser frames. 1 per 6 days. Amount: 5 [343h:4h]
Hax0rland starts researching Advanced Ship Engine lvl1. 15 days [344h:10h]

¤ Researched Technologies:
• Pigeon Cannon. 8 days [346d:2h]

¤ Activities in progress:
• Formation of 4000 researchers. 40 days [344d:8h]
• Construction of Pigeon Cannons. 1 per 2 days.
• Construction of SS-Cruiser frames. 1 per 6 days. Amount: 5

¤ Researching:
• Advanced Ship Engine lvl1. 15 days [344h:10h]
• Aerial Shockwave Cannon. 90 days [339d:12h]
• Sun Fusion. 300 days [322d]

¤ Inventory:
• Pigeon Cannons: 0
• SS-Cruiser frames: 0

¤ Population:
• TOTAL: 80000
• Peasants: 76000
• In Formation: 4000
• Soldiers: 0
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Tornado Jack on January 19, 2010, 08:39:53 pm
Tornadios starts forming 1337 soldiers. 3 days. [345d:10h]
Tornadios starts researching Prinny bombers. 50 days. [341d:14h]
Tornadios starts building GIANT FAN. 150 days. [337d:4h]

¤ Researched Technologies:
• None

¤ Activities in progress:
• Creation of the GIANT FAN. 150 days
• 1337 Soldiers in formation.

¤ Researching:
• Airships

¤ Inventory:
• GIANT FAN: 0
• Prinny Bombers: 0

¤ Population:
• TOTAL: 320,000
• Soldiers: 0
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 19, 2010, 08:47:44 pm
345:16:XX:XX

Updates on projects:
-Send out trade negotiation emissaries (Completed!)
-Sends out "Open Arms" policy, amended. (Welcome any refugees)(continuous broadcast)
-Increase food productivity (3 turns left) (attempt to expand output by 1.5)
-Research project V Suffers set backs, project delayed (89 turns)
-Attempt to establish traderoute with akiwkonia (3 left)
-Begins researching large goods aquatic transport (Completed)
New Projects:
-Begin constructing Mass Transport Boats (3 every 12 turns) (Note:Non-agreesive trade ships)
-Trade negotiations with akwikonia completed.
-2000 pounds of food exported to Akwikonia: 20 turns(continuous, every 20 turns)
-Sends message by boat to Valinor and Epic Failure(2 turns)
Other updates
Total number of town guards: 300 (training is now halted)
Total population: 1500(including guards)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 19, 2010, 09:10:28 pm
16 turns passed since WaW began. (If I am wrong in this, say it too me, il take a punition of 2 turns of something each time I miscalculate)
5 Turns since my last action
345:16:26:14


Projets:
OLD :
Kokopia build the K-ship frame (19 turns)
Kokopia deploys intelligence artists to hunt down spies that would spy on the future K-ship upgrades (34 turns)
 Kokopia attemps to more territory in the north (10 turns)
Kokopia extract precious metals and wood to fasten further upgrades of the K-ship by 5 turn per upgrade. This is done in the northen (top) Kokojo continent. (Continuous)
NEW :
 Kokopia upgrades missiles into K-siles (25 turns)
 Kokopia sends 5000 permanent citizen to Haxorland in exchange for a Pigeon Cannon by boats. (5 turns)
More :



¤ Researched Technologies:
• Missiles(Standart)
¤Non-Agression:
•Prinnyland,Tyrantopia, Valinor, Boomland and Egde of eternity

¤ Population:
• 75,000 Peasants
• 5,000 Peasants in transfer to Haxzorland
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 19, 2010, 10:44:12 pm
five turns since last

current projects:
Epic Failure starts processing resources to increase speed of projects (continuous)
Epic Failure enacts reproduction incentives (increase population growth to 20%) (continuous)
Epic Failure starts work on project X (595 turns)
Epic Failure starts work on project y (595 turns)
Epic Failure starts researching ninja cats (5 turns)

new projects:
Epic Failure starts research on chimeras (10 turns)
Epic Failure starts fortifying the upper peninsula (15 turns)

¤ Researched Technologies:
• None

¤ Population:
• 475,000 Peasants
• 5,000 involved in project X
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Saigas on January 19, 2010, 11:50:05 pm
345:14:00:00
14 turns since last action

"Flight" Research Complete!
Spy Training Complete!

Valinor: Begins Researching "Vernier Boosters." (20 Turns)
Valinor: Begins Researching "Mech Weaponry (Mini-Gun)." (25 Turns)
Valinor: Begins Researching "Mech Weaponry (Gauss Cannon)." (25 turns)
Valinor: Initiates "Military Interest Project" with projected outlook of 30,000 volunteers for Enlistment. (15 Turns)
Valinor: Begins Developing Schematics for "The Dome." (20 Turns)

Current Actions:

Gathering resources for building and research. (Continuous)
Constructing 6 All-Purpose factories throughout the continent. (16 Turns)
Researching "Plasteel." (23 turns)
Researching "Titanium Alloys." (23 Turns)
Researching "Standard Giant Mecha." (23 Turns)
Researching "Pilot Training Program." (23 Turns)
Researching "Mech Weaponry (Assault Rifle)." (11 Turns)
Researching "Mech Weaponry (Combat Blades - Steel)." (11 Turns)
Researching "Laser Technology." (11 Turns)

Completed Actions:

"Flight" Research complete
Trained and Gathered Spies
Sent Trade and Non-Aggression Treaties to all countries
Accepted all Trade and Non-Aggression Treaties

Population:

600,000
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 20, 2010, 01:34:27 pm
seven turns since last

completed projects:
Epic Failure starts researching ninja cats

current projects:
Epic Failure starts processing resources to increase speed of projects (continuous)
Epic Failure enacts reproduction incentives (increase population growth to 20%) (continuous)
Epic Failure starts work on project X (588 turns)
Epic Failure starts work on project y (588 turns)
Epic Failure starts research on chimeras (3 turns)
Epic Failure starts fortifying the upper peninsula (8 turns)

new projects:
Epic Failure starts training ninja cats (10 turns)
Epic Failure starts researching ICBMs (20 turns)

¤ Researched Technologies:
• ninja cats

¤ Population:
• 566,000 Peasants (20% increase)
• 10,000 involved in project X
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Xifanie on January 20, 2010, 02:24:10 pm
(http://www.countdown2zero.com/mscd.php?code=e8085)

[344d:23h:9m]
Hax0rland receives 5000 citizens from Kokopia.
Hax0rland sends a pigeon cannon by boat to Prinnyland in exchange of Project P. 3 days [344d:16h]
Hax0rland sends a pigeon cannon by boat to Kokopia. 5 days [344d:12h]

¤ Researched Technologies:
• Pigeon Cannon. 8 days [346d:2h]

¤ Activities in progress:
• Formation of 4000 researchers. 40 days [344d:8h]
• Construction of Pigeon Cannons. 1 per 2 days.
• Construction of SS-Cruiser frames. 1 per 6 days. Amount: 5

¤ Researching:
• Advanced Ship Engine lvl1. 15 days [344d:10h]
• Aerial Shockwave Cannon. 90 days [339d:12h]
• Sun Fusion. 300 days [322d]

¤ Inventory:
• Pigeon Cannons: 2
• SS-Cruiser frames: 0

¤ Population:
• TOTAL: 85000
• Peasants: 81000
• In Formation: 4000
• Soldiers: 0
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 20, 2010, 02:40:00 pm
344d:23h:00m:00s
9 turns since last

Research Update:
Boomland begins researching Light Manipulation. (25 turns)
Boomland begins researching Advanced Guns/Projectile Weaponry. (25 turns)

Other:
Sends Hax0rland 5000 peasants/slaves in trade for Pigeon Cannon. (3 days).

¤ Researched Projects:
Boomland sent Trade and Non Aggression Treaties to all countries.
Boomland finished researching All-Purpose Factories.
Boomland finished researching Flight.
Boomland finished researching Advanced Electricity.
Boomland finished researching Worker AI.
Boomland finished researching War AI.

Current Projects
Boomland continues building All-Purpose Factories (able to create robots per specified turns) on almost every piece of land. (1 factory completed per 5 turns, continuous until 150 turns) (131 turns).
Boomland continues building War Mechanized Robots using AI. (12 turn for 75 robots, starts after factories are built, continuous, started on 345d:18h:00m:00s).
Boomland continues building/deploying Defensive Turrets. (5 turns for light defense, 29 turns to complete)
Boomland continues researching Mass Production. (131 turns)
Boomland continues researching Airplanes. (9 turns)
Boomland continues researching Electron Stabilizer. (14 turns)
Boomland continues building Project B. (106 turns)
Boomland continues Project C. (106 turns)
Boomland continues researching Specialized AI. (1 turns)
Boomland continues researching Project E. (15 turns)
Boomland continues researching Light Manipulation. (25 turns)
Boomland continues researching Advanced Guns. (25 turns)

¤ Future Projects:
Boomland begins building Airships. (20 turns)
Boomland begins researching/building Project A. (50 turns)
Boomland begins building Specialized Mechanized Robots using AI. (12 turns for one specialized robot, starts after factories are built, continuous).
Boomland will begin Project E. (100 turns after researching Project E)
Boomland will start Project GE on 340d:00h:00d:00s. (150 turns total, effect strengthens over the course of its production, each turn increasing effectiveness by 0.75%, time for robot production is halved for the duration of the project (for a very good reason).)

Population:
440,000 Human Peasents/Slaves
95 Worker Robots
0 War Robots
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Saigas on January 20, 2010, 03:08:47 pm
344:22:45:00
9 turns since last action

Valinor: Sends 5,000 Peasants by boat to Hax0rland in exchange for Pigeon Cannon. (7 Turns)
Valinor: Begins Researching "Airships." (15 Turns)  
Valinor: Begins Researching "Cybernetics." (20 Turns)
Valinor: Begins Researching "Environmental Development & Terraforming." (15 Turns)
Valinor: Begins Training and Gathering of "Counter-Espionage Agents" for use in protecting government secrets. (12 Turns)

Current Actions:

Gathering resources for building and research. (Continuous)
Constructing 6 All-Purpose factories throughout the continent. (7 Turns)
Researching "Plasteel." (14 turns)
Researching "Titanium Alloys." (14 Turns)
Researching "Standard Giant Mecha." (14 Turns)
Researching "Pilot Training Program." (14 Turns)
Researching "Mech Weaponry (Assault Rifle)." (2 Turns)
Researching "Mech Weaponry (Combat Blades - Steel)." (2 Turns)
Researching "Laser Technology." (2 Turns)
Researching "Mech Weaponry (Gauss Cannon)." (16 turns)
Researching "Mech Weaponry (Mini-Gun)." (16 Turns)
Researching "Vernier Boosters." (11 Turns)
Developing Schematics for "The Dome." (11 Turns)
"Military Interest Project" with projected outlook of 30,000 volunteers for Enlistment. (6 Turns)

Completed Actions:

"Flight" Research complete
Trained and Gathered Spies
Sent Trade and Non-Aggression Treaties to all countries
Accepted all Trade and Non-Aggression Treaties

Population:

594,000 Peasants
1,000 Spies
5,000 Peasants In-Route to Hax0rland
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 20, 2010, 03:51:51 pm
344:21:44:07

one turn since last

new projects:
Epic Failure starts research on long range AA canons (20 turns)

other:
Epic Failure changes project X to a continuous project.
Epic Failure terminates project Y

current projects:
Epic Failure starts processing resources to increase speed of projects (continuous)
Epic Failure enacts reproduction incentives (increase population growth to 20%) (continuous)
Epic Failure starts work on project X (continuous)
Epic Failure starts research on chimeras (2 turns)
Epic Failure starts fortifying the upper peninsula (7 turns)
Epic Failure starts training ninja cats (9 turns)
Epic Failure starts researching ICBMs (19 turns)



¤ Researched Technologies:
• ninja cats

¤ Population:
• 566,000 Peasants
• 10,000 involved in project X
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 20, 2010, 05:31:48 pm
26 turns passed since WaW began. (If I am wrong in this, say it too me)
10 Turns since my last action
344:20:16:00


Projets:
OLD :
Kokopia build the K-ship frame (9 turns)
Kokopia deploys intelligence artists to hunt down spies that would spy on the future K-ship upgrades (26 turns)
Kokopia upgrades missiles into K-siles (15 turns)
Kokopia extract precious metals and wood to fasten further upgrades of the K-ship by 5 turn per upgrade. This is done in the northen (top) Kokojo continent. (Continuous)
NEW :
Kokopia research advanced (water/air) radars  (10 turns)
Kokopia research carbon-shockproof hulls (100 turns)

More :
 Kokopia has taken his territory in the north.
The K-Ship is now visible on the world map.
The Pidgeon cannon will soon arrive from Haxzorland. (2-3 days left)


¤ Researched Technologies:
• Missiles(Standard)

¤Non-Agression:
•Prinnyland,Tyrantopia, Valinor, Boomland and Egde of eternity

¤ Population:
• 195,000*** Peasants
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Eternal on January 20, 2010, 05:36:30 pm
I am hereby declaring a state of Anarchy here in Edge of Eternity. Give 'em hell, peasants!

(Which is just a fancy way of saying I'm bowing out of WaW. =P)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 20, 2010, 05:38:56 pm
Well then, updated the map :-(
CCvamp will take the anarchic country has an NPC and create havoc between us using those...650,000 rogue citizens.

-.-

(IE, it's now conquerable but defended by rogue citizens, so expect resistance)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 20, 2010, 06:50:05 pm
344d:19h:00m:00s
2 turns since last

Research Complete!:
Boomland finishes researching Specialized AI.

Research Update:
Boomland begins building Specialized Mechanized Robots using AI. (12 turns for one specialized robot, starts after factories are built, continuous, started on 344d:19h:00m:00s)

¤ Researched Projects:
Boomland sent Trade and Non Aggression Treaties to all countries.
Boomland finished researching All-Purpose Factories.
Boomland finished researching Flight.
Boomland finished researching Advanced Electricity.
Boomland finished researching Worker AI.
Boomland finished researching War AI.
Boomland finished researching Specialized AI.

Current Projects
Boomland continues building All-Purpose Factories (able to create robots per specified turns) on almost every piece of land. (1 factory completed per 5 turns, continuous until 150 turns) (129 turns).
Boomland continues building Worker Mechanized Robots using AI. (1 turn for 5 robots, starts after factories are built, continuous, started on 345d:18h:00m:00s).
Boomland continues building War Mechanized Robots using AI. (12 turn for 75 robots, starts after factories are built, continuous, started on 345d:18h:00m:00s).
Boomland continues building Specialized Mechanized Robots using AI. (12 turns for one specialized robot, starts after factories are built, continuous, started on 344d:19h:00m:00s).
Boomland continues building/deploying Defensive Turrets. (3 turns for light defense, 27 turns to complete)
Boomland continues researching Mass Production. (129 turns)
Boomland continues researching Airplanes. (7 turns)
Boomland continues researching Electron Stabilizer. (12 turns)
Boomland continues building Project B. (104 turns)
Boomland continues Project C. (104 turns)
Boomland continues researching Project E. (10 turns)
Sends Hax0rland 5000 peasants/slaves in trade for Pigeon Cannon. (3 days).

¤ Future Projects:
Boomland begins building Airships. (20 turns)
Boomland begins researching/building Project A. (50 turns)
Boomland begins building Specialized Mechanized Robots using AI. (12 turns for one specialized robot, starts after factories are built, continuous).
Boomland will begin Project E. (100 turns after researching Project E)
Boomland will start Project GE on 340d:00h:00d:00s. (150 turns total, effect strengthens over the course of its production, each turn increasing effectiveness by 0.75%, time for robot production is halved for the duration of the project (for a very good reason).)
Boomland will begin researching Light Manipulation. (23 turns)
Boomland will begin researching Advanced Guns. (23 turns)

Population:
440,000 Human Peasents/Slaves
105 Worker Robots
0 War Robots
0 Specialized Robots
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 20, 2010, 06:51:27 pm
Hey boomkick, not to be an asshole again, but you have around 12 projets going on at the same time... that is much :S
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 20, 2010, 06:53:32 pm
I believe he should be free to do that, though im going to point out that it looks mighty agressive, and if you have a large % of your population researching/building, theres fewer to do other things (shortages would start to occur in other areas, and if the projects are long projects, his people clearly wont be too happy, especially because most of it is unprovoked)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 20, 2010, 08:05:30 pm
Guys, if you have the first post of the page, try to put the timer in there. It makes it so much easier.
(http://www.countdown2zero.com/mscd.php?code=e8085)

344d:18h:00m
12 Turns since last

Prinnyland has researched Prinny Factories P
Prinnyland has researched PrinnyCopters PC
Prinnyland has researched PrinnyBombs PB
Prinnyland has improved the navy to increase security on convoys
Prinnyland has assembled a unit of advanced researchers
Prinnyland has sent Project P to Tornadios
Prinnyland has bought out the land from the northern continent
Prinnyland begins to buy the land from 100,000 civilians from the anarchists (12 turns)
Prinnyland mobilizes spies (6 turns)


Researched Technology:
Improved Spies (Can steal technology)
Unit of advanced spies
Improved Navy
Advanced Researchers
Project P
Project PB
Project BC

Stolen Technology:
Flight(boomland)

Present Activities
Prinnyland has begun building cities on every piece of land (11 turns)
Prinnyland begins to build cities in the islands around Avalon (14 turns)

Population
Total: 140,000
Advanced Spies: 1,000
Advanced Researchers: 1,000
Navy: 25,000
Traders: 50,000
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Dominic NY18 on January 20, 2010, 09:25:55 pm
The Dominion:
- Completed building vital war industries
- Establish military and civilian intelligence agencies, with a mandate to gather military intelligence and intelligence vital to national security, and to bolster the counterintelligence capability of the Dominion (basically spies, saboteurs, political provocateurs, countering foreign intelligence efforts). (24 turns)
- Provide law enforcement agencies with the resources and training to catch all active foreign agents. (12 turns)

Completed
War industry building complete

In-Progress
National infrastructure building
Conscription
Establishing military and civilian intelligence agencies
Bolstering law enforcement agencies

Population
400,000
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 20, 2010, 09:59:33 pm
3 turns since last

new projects:
Epic Failure starts researching dolphin training (15 turns)
Epic Failure starts creating 100 chimera (15 turns)

finished projects:
Epic Failure starts research on chimeras

other:
Epic Failure moves the researchers that were working on project Y to other projects, speeding them up.

current projects:
Epic Failure starts processing resources to increase speed of projects (continuous)
Epic Failure enacts reproduction incentives (increase population growth to 20%) (continuous)
Epic Failure starts work on project X (continuous)
Epic Failure fortifying upper peninsula (4 turns)
Epic Failure starts training ninja cats (6 turns)
Epic Failure starts researching ICBMs (11 turns)
Epic Failure starts research on long range AA canons (12 turns)


¤ Researched Technologies:
• ninja cats
• chimera

¤ Population:
• 566,000 Peasants
• 15,000 involved in project X
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 20, 2010, 10:08:06 pm
this is the definition of the chimera I'm using:

4.    Genetics. an organism composed of two or more genetically distinct tissues, as an organism that is partly male and partly female, or an artificially produced individual having tissues of several species.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 20, 2010, 10:08:53 pm
Quote from: "Kokojo"Hey boomkick, not to be an asshole again, but you have around 12 projets going on at the same time... that is much :S

Most of the projects are slowed because of so many of them. Once they get completed a bit they will go a bit faster.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 21, 2010, 10:24:04 pm
41 turns passed since WaW began. (If I am wrong in this, say it too me)
15 Turns since my last action

ALL POPULATIONS + 10% !!!!

343:15:14:00


Projets:
OLD :
Kokopia deploys intelligence artists to hunt down spies that would spy on the future K-ship upgrades (11 turns)
Kokopia extract precious metals and wood to fasten further upgrades of the K-ship by 5 turn per upgrade. This is done in the northen (top) Kokojo continent. (Continuous)
Kokopia research carbon-shockproof hulls (85 turns)


NEW :
Kokopia starts upgrading the K-ship with different upgrades. (25 turns) 1/12.
Kokopia starts the reasearch on Projet MtPCiaLRR. (30 turns)
More :
 Kokopia has taken his territory in the north.
The K-Ship is now able to move.
The Pidgeon cannon arrived safely from Haxzorland.


¤ Researched Technologies:
• Kship (0/12)
• Missiles(Standard) + Ksiles (Unknown)
• Advanced radars.
• Pidgeon Cannon (1)
¤Non-Agression:

•Prinnyland,Tyrantopia, Valinor, Boomland and Egde of eternity

¤ Population:
• 214 500 Peasants
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Saigas on January 21, 2010, 10:51:53 pm
343:14:45:00
16 turns since last action

5,000 Peasants arrive in Hax0rland.
Schematics for "The Dome" completed!
Military Interest Project recruited 30,000 Enlisted volunteers!
Construction of 6 All-Purpose factories throughout the continent completed!
Trained and Gathered Counter-Spies (1,000)!

"Plasteel" --------------------------------------------- Research Completed
"Titanium Alloys" ------------------------------------ Research Completed
"Standard Giant Mecha" ---------------------------- Research Completed
"Pilot Training Program" --------------------------- Research Completed
"Mech Weaponry (Assault Rifle)" ------------------ Research Completed
"Mech Weaponry (Combat Blades - Steel)" ------- Research Completed
"Laser Technology" ------------------------------- Research Completed
"Mech Weaponry (Gauss Cannon)" ---------------- Research Completed
"Mech Weaponry (Mini-Gun)" ---------------------- Research Completed
"Vernier Boosters" ---------------------------------- Research Completed
"Airships" -------------------------------------------- Research Completed
"Environmental Development & Terraforming"--------- Research Completed

Valinor: Initiates construction of Standard Mecha at the All-Purpose Factories. (Continuous. 5 Standard Mecha per factory every 10 Turns)
Valinor: Initiates construction of "The Dome" over Valinor Capital. (40 Turns)
Valinor: Begins Researching "Duranium Alloy." (30 Turns)
Valinor: Begins Researching "Advanced Giant Mecha." (30 Turns)
Valinor: Begins Researching "Advanced Pilot Training." (30 Turns)
Valinor: Begins Training Mecha Pilots. (Continuous. 6 Pilots every 2 Turns)

Current Actions:

Gathering resources for building and research. (Continuous)
Researching "Cybernetics." (4 Turns)

Completed Actions:

"Plasteel"
"Titanium Alloy"
"Standard Giant Mecha"
"Pilot Training Program"
"Mech Weaponry (Assault Rifle)"
"Mech Weaponry (Combat Blades - Steel)"
"Laser Technology"
"Mech Weaponry (Gauss Cannon)"
"Mech Weaponry (Mini-Gun)"
"Vernier Boosters"
"Flight"
"Airships"
"Environmental Development & Terraforming"
Developed Schematics for "The Dome."
Military Interest Project recruited 30,000 Enlisted volunteers
Completed Construction of 6 All-Purpose factories throughout the continent.
Trained and Gathered Counter-Spies
Trained and Gathered Spies
Sent Trade and Non-Aggression Treaties to all countries
Accepted all Trade and Non-Aggression Treaties

Population:

622,500 Peasants
30,000 Enlisted Military Personnel
1,000 Spies
1,000 Counter-Spies
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 21, 2010, 10:53:55 pm
343d:16h:00m
13 Turns since last

Prinnyland population increases by 10%!(1400)
Prinnyland bought out the land from 100,000 civilians from the anarchists!
Prinnyland spies have returned!
Prinnyland has built cities on every different colony
Prinnyland begins developing different governing councils on each city (20 turns)
Prinnyland begins developing anti spy forces (6 turns)
Prinnyland begins improving spies to overcome current anti spy measures (30 turns)
Prinnyland begins mobilizing spies (6 turns)
Prinnyland sends advertisement to hire Prinnyland services to gather resources, men, or technology to all nations (instant)

(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/_WorldAtWar7.png)

Researched Technology:
Improved Spies (Can steal technology)
Unit of advanced spies
Improved Navy
Advanced Researchers
Project P
Project PB
Project BC

Stolen Technology:
Flight(boomland)
chimera(epic fail)

Present Activities
Prinnyland begins to build cities in the islands around Avalon (1 turns)

Population
Total: 241,400
Advanced Spies: 1,000
Advanced Researchers: 1,000
Navy: 25,000
Traders: 50,000
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 21, 2010, 11:45:42 pm
344d:14h:00m:00s
15 turns since last

Research Complete!:
Boomland finishes building/deploying Defensive Turrets. (Light Defense Complete!, 12 turns to complete total protection)
Boomland finishes researching Airplanes.
Boomland finishes researching Electron Stabilizer.
Boomland finishes researching Project E.

Research Update:
Boomland begins building Airships. (1 day for one Airship, each addition will cost an extra 3 turns)
Boomland begins Project E. (100 turns)
Boomland resumes researching Light Manipulation. (23 turns)
Boomland resumes researching Advanced Guns. (23 turns, drastically speeds up weapon development)

Other:
Boomland sends one specialized robot to unite anarchist territory and put it under Boomland control. (30 turns)
(http://i417.photobucket.com/albums/pp256/boomkick/_WorldAtWar7-1.png)

Message received by all countries!
QuoteTo all countries!
We are proud to announce that our Airships are ready for distribution! We accept resources, people, prinnies, spies, projects, money and other trade-able items for this great achievement in Technology.

These airships allow 500 small stuff (human size), 250 large stuff (jeep size), or 25 super-sized stuff (giant machines, such as turrents) to be sped up in their transportation across the world, effectively reducing time cost by half.

We also can add new additions to our Airships, such as advanced defenses or increased space size. This comes with extra cost though.

Please be advised that additions may take longer to create and may be delayed because of shortcomings or times of war.

Happy Trading!

Boomland

¤ Researched Projects:
Boomland sent Trade and Non Aggression Treaties to all countries.
Boomland finished researching All-Purpose Factories.
Boomland finished researching Flight.
Boomland finished researching Advanced Electricity.
Boomland finished researching Worker AI.
Boomland finished researching War AI.
Boomland finished researching Specialized AI.
Boomland finished building/deploying Defensive Turrets. (Light Defense Complete!, 12 turns to complete total protection)
Boomland finished researching Airplanes.
Boomland finished researching Electron Stabilizer.
Boomland finished researching Project E.
Boomland continues building Worker Mechanized Robots using AI. (1 turn for 25 robots, starts after factories are built, continuous, started on 345d:18h:00m:00s).
Boomland continues building War Mechanized Robots using AI. (12 turns for 75 robots, starts after factories are built, continuous, started on 345d:18h:00m:00s).
Boomland continues building Specialized Mechanized Robots using AI. (12 turns for one specialized robot, starts after factories are built, continuous, started on 344d:19h:00m:00s).

Current Projects
Boomland continues building All-Purpose Factories (able to create robots per specified turns) on almost every piece of land. (1 factory completed per 5 turns, continuous until 150 turns) (114 turns).
Boomland finishes building/deploying Defensive Turrets. (Light Defense Complete!, 12 turns to complete total protection)
Boomland continues researching Mass Production. (114 turns)
Boomland continues building Project B. (89 turns)
Boomland continues Project C. (89 turns)
Boomland continues building Airships. (20 turns)
Boomland continues Project E. (100 turns)
Boomland continues researching Light Manipulation. (23 turns)
Boomland continues researching Advanced Guns. (23 turns)
Sends Hax0rland 5000 peasants/slaves in trade for Pigeon Cannon. (2 days).

¤ Future Projects:
Boomland begins researching/building Project A. (50 turns)
Boomland will start Project GE on 340d:00h:00d:00s. (150 turns total, effect strengthens over the course of its production, each turn increasing effectiveness by 0.75%, secret effect on self which will be revealed after completion or spotted through hints in my posts).)

Population:
435,000 Human Peasents/Slaves
700 Worker Robots
150 War Robots
1 Specialized Robots
0 Airships
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 22, 2010, 11:00:40 pm
Quote from: "Kokojo"53 turns passed since WaW began. (If I am wrong in this, say it too me)
12 Turns since my last action


342:14:47:00



Projets:
OLD :
Kokopia extract precious metals and wood to fasten further upgrades of the K-ship by 5 turn per upgrade. This is done in the northen (top) Kokojo continent. (Continuous)
Kokopia research carbon-shockproof hulls (73 turns)
Kokopia starts upgrading the K-ship with different upgrades. (13 turns) 1/12.
Kokopia starts the reasearch on Projet MtPCiaLRR. (18 turns)

NEW :
Kokopia targets a voley of K-siles upon The Democratic republic of Darthpaul from the K-ship (reach and fire in 6 turn, 2 days more for landing)
Kokopia deploys minor marine and air defence around the K-ship (5 turns)
Kokopia research projet Vertibirds  (11 turns)
Kokopia research projet MOB (500 turns)
Kokopia converts 20,000 citizens in K-ship maintenance. (10 turns)
Kokopia converts 10,000 citizens in war scientists (10 turns)

More :
Kokopia's K-ship upgrades are now immune to spies. (11 turns)


¤ Researched Technologies:
• Kship upgrades (0/12) (immune to spies)
• Missiles(Standard) + Ksiles (Unknown)
• Advanced radars.
• Pidgeon Cannon (1)

¤Non-Agression:
•Prinnyland,Tyrantopia, Valinor, Boomland and Egde of eternity

¤ Population:
• 174 500 Peasants
•   30 000 in formation
•   10 000 around the K-ship
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: DarthPaul on January 22, 2010, 11:10:22 pm
 The Democratic republic of Darthpaul is still debating healthcare reform. Vote on next plan of action scheduled for five turns from now.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Dominic NY18 on January 22, 2010, 11:39:34 pm
The Dominion:
- Begins arresting active foreign agents (3 turns)
- Begins utilizing all intelligence resources (10 turns)
- Partially mobilizes the military in-case of foreign attack (6 turns)
- Begins training conscripts to be on par with the professional soldiers (6 turns)
- Recruits and trains 50,000 new military personnel (12 turns)
- Bolsters the existing air force with 5,000 pilots and air crew, 2,000 aircraft of various kinds, 7,000 support personnel and most of the missiles currently available (36 turns)
- Bolsters the navy with 15,000 new sailors, 500 new ships (including 15 aircraft carriers), 1,500 aircraft of various kinds (42 turns)
- Begins research into high-yield crops (12 turns)

Completed
- War industry building complete
- Completed building national infrastructure
- Met initial conscription goals (75,000 new military personnel, 110,000 total)
- Completed establishment of military and civilian intelligence agencies and bolstering law enforcement agencies' capabilities

In-Progress
National infrastructure building
Conscription
Establishing military and civilian intelligence agencies
Bolstering law enforcement agencies

Population
440,000
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 23, 2010, 03:35:01 am
342d:10h:00m:00s
26 turns since last

Research Complete!:
Boomland finishes building/deploying Defensive Turrets.
Boomland finishes 2 Airships.
Boomland finishes researching Light Manipulation.
Boomland finishes researching Advanced Guns.
Boomland finishes sending Hax0rland 5000 peasants/slaves in trade for Pigeon Cannon.

Research Update:
Boomland begins researching/building Project A. (50 turns)
Boomland begins researching Kinetic Barriers. (50 turns)
Boomland begins researching strong synthetic metal. (25 turns)
Boomland begins excavating and analyzing the ruins. (100 turns)

Other:
Boomland gives up expanding over the anarchists. The specialized robot returns to Boomland and undergoes secret additions.
After clearing some land, metallic structures were found under Boomland territory. Excavating and analysis of the ruins begins immediately.

¤ Researched Projects:
Boomland sent Trade and Non Aggression Treaties to all countries.
Boomland finished researching All-Purpose Factories.
Boomland finished researching Flight.
Boomland finished researching Advanced Electricity.
Boomland finished researching Worker AI.
Boomland finished researching War AI.
Boomland finished researching Specialized AI.
Boomland finished building/deploying Defensive Turrets.
Boomland finished researching Airplanes.
Boomland finished researching Electron Stabilizer.
Boomland finished researching Project E.
Boomland finished researching Light Manipulation.
Boomland finished researching Advanced Guns.
Boomland finished sending Hax0rland 5000 peasants/slaves in trade for Pigeon Cannon.
Boomland continues building Worker Mechanized Robots using AI. (1 turn for 25 robots, starts after factories are built, continuous, started on 345d:18h:00m:00s).
Boomland continues building War Mechanized Robots using AI. (12 turns for 75 robots, starts after factories are built, continuous, started on 345d:18h:00m:00s).
Boomland continues building Specialized Mechanized Robots using AI. (12 turns for one specialized robot, starts after factories are built, continuous, started on 344d:19h:00m:00s).

Current Projects
Boomland continues building All-Purpose Factories (able to create robots per specified turns) on almost every piece of land. (1 factory completed per 5 turns, continuous until 150 turns) (88 turns).
Boomland continues researching Mass Production. (88 turns)
Boomland continues building Project B. (63 turns)
Boomland continues Project C. (63 turns)
Boomland continues building Airships. (20 turns each)
Boomland continues Project E. (74 turns)
Boomland begins researching/building Project A. (50 turns)
Boomland begins researching Kinetic Barriers. (50 turns)
Boomland begins researching strong synthetic metal. (25 turns)
Boomland begins excavating and analyzing the ruins. (100 turns)

¤ Future Projects:
Boomland begins researching/building Project A. (50 turns)
Boomland will start Project GE on 340d:00h:00d:00s. (150 turns total, effect strengthens over the course of its production, each turn increasing effectiveness by 0.75%, secret effect on self which will be revealed after completion or spotted through hints in my posts).)

Population:
435,000 Human Peasents/Slaves
1350 Worker Robots
225 War Robots
3 Specialized Robots
0 Project A
2 Airships
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 23, 2010, 02:07:26 pm
32 turns since last

new projects:
Epic Failure starts building ICBMs (20 turns)
Epic Failure starts building long range AA canons around its cities (10 turns)
Epic Failure starts building 100 chimera (15 turns)

finished projects:
Epic Failure starts researching dolphin training
Epic Failure starts creating 100 chimera
Epic Failure fortifying upper peninsula
Epic Failure starts training ninja cats
Epic Failure starts researching ICBMs
Epic Failure starts research on long range AA canons

other:
Epic Failure sees Kokopia's launch of k-siles upon  The Democratic republic of Darthpaul as threatening to the safety of its borders and strongly suggests that Kokopia redirect the k-siles or force will be used against Kokopia.
Epic Failure offers to buy 100 airships from Boomland for 25000 peasants.


current projects:
Epic Failure starts processing resources to increase speed of projects (continuous)
Epic Failure enacts reproduction incentives (increase population growth to 20%) (continuous)
Epic Failure starts work on project X (continuous)

¤ Researched Technologies:
• ninja cats
• chimera
• dolphin training
• ICBMs
• long range AA canons

¤ Population:
• 647,200 Peasants
• 50,000 involved in project X
• 100 chimera
• 500 ninja cats
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Xifanie on January 23, 2010, 02:36:25 pm
(http://www.countdown2zero.com/mscd.php?code=e8085)
last: [344d:23h:25m]
now: [341d:23h:00m]
36 days passed

Hax0rland's research accelerates by 33% because of 4000 researchers.
Hax0rland's population increases by 10%: 85000 > 93500.
Hax0rland receives 5000 citizens from Boomland.
Hax0rland receives 5000 citizens from Valinor.
Hax0rland finished building SS-Cruiser frames.
Hax0rland finished researching Advanced Ship Engine lvl1.
Hax0rland stops construction of Pigeon Cannons.

Hax0rland finished researching Advanced Ship Engine lvl2. 25 days [340d:20h]
Hax0rland sends a pigeon cannon by boat to Boomland. 3 days  [341d:16h]
Hax0rland sends a pigeon cannon by boat to Valinor. 5 days  [341d:12h]
Hax0rland starts completing 5 SS-Cruisers with Advanced Ship Engine lvl1. 30 days [339d:10h]
Hax0rland's starts training 10000 engineers. 70 days [339d:2h]

¤ Researched Technologies:
• Pigeon Cannon. 8 days [346d:2h]
• Advanced Ship Engine lvl1. 15 days [344d:10h]

¤ Activities in progress:
• Completing 5 SS-Cruisers with Advanced Ship Engine lvl1. 30 days [339d:10h]

¤ Researching:
• Advanced Ship Engine lvl2. 25 days [340d:20h]
• Aerial Shockwave Cannon. 90 days (accelerated at [341d:22h]) [340d:6h]
• Sun Fusion. 300 days (accelerated at [341d:22h]) [329d:14h]

¤ Inventory:
• Pigeon Cannons: 16
• SS-Cruiser frames: 5

¤ Population:
• TOTAL: 103,500
• Researchers: 4,000
• In formation: 10,000
• Soldiers: 0
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 23, 2010, 11:29:03 pm
X turn since last turn.

Kokopia revokes all projets and missiles. Curiously, the whole population is asked to sit in cardboard boxes attached to a string to a giant shuttle that would hurl them in space. The initial blast of the rocking launching killed about 150,000 people that were in cardboard boxes , while space did the rest. The shuttle people, succombing to mass hysteria and mass depression, entered a contest of ''Russian roulette'' in the shuttle, resulting in the death of the few survivors, approximately 1523 persons. The lone survivor has landed back in Kokopia, is age 6 and commands rats with a stick. Poor little guy still dosen't know that he has 1 month left to live because of a timed bomb in the back of his head.

/end.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 24, 2010, 02:14:54 pm
X turn since last turn.

Epic Failure revokes all projets and missiles. Curiously, the whole population is asked to sit in cardboard boxes attached to a string to a giant shuttle that would hurl them in space. The initial blast of the rocking launching killed about 150,000 people that were in cardboard boxes , while space did the rest. The shuttle people, succombing to mass hysteria and mass depression, entered a contest of ''Russian roulette'' in the shuttle, resulting in the death of the few survivors, approximately 1523 persons. The lone survivor has landed back in Epic Failure, is age 6 and commands rats with a stick. Poor little guy still dosen't know that he has 1 month left to live because of a timed bomb in the back of his head.

/end.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 24, 2010, 06:18:18 pm
Q turns since last turn

All projects finally completed, the citzens of Mikuru Farm are now utterly confused as to what to do. The queen orders that ALL food be immediatly shipped out to neighboring countries, and after this is complete, they shall all light the fields aflame and sing campfire songs til their savior completeboy rescues them from this planet of death and decay

Turns for food to ship (L)
Turns for incubation period (L-2)
Turns until completeboy arrives to save Mikuru Farms inhabitants (I am in love albiet it is one sided as of yet)

On a /note, all the food is poisoned with a horribly deadly virus. Acting with this knowledge however, is cheating due to the fact the fact that no spies ever investigated my farm.

/end
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: PX_Timefordeath on January 24, 2010, 09:22:13 pm
P turns since last

Prinnyland secretly created a giant army of Prinnies underground. However, one of them tripped during training, causing a giant nuclear like explosion near the center of the world. The world goes to fuck.

/end

(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/_WorldAtWar8.png)
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Kokojo on January 24, 2010, 09:34:19 pm
A new challenger appears.
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: Samuraiblackbelt on January 25, 2010, 12:16:24 am
fuck, I choose Crono Robo and Lucca
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: boomkick on January 25, 2010, 02:06:34 pm
B days since last turn

All-Purpose Factories got a fatal error, thus setting off their self-destruct sequences and programing. Boom!?

/end
Title: Re: WORLD at WAR ! (Specialy reviewed edition)
Post by: VampragonLord on January 25, 2010, 05:40:33 pm
FTW turns since last.

Most of the population of Mikuru Farm has starved to death and died. The survivors have begun joining 2 seperate factions.

Faction A) This faction has resorted to canibalism and has begun devouring the corpses of the fallen.

Faction 1) This faction has taken the recent explosions as a sign, and is attempting to peddle the entire islend south, towards the new continent.