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Messages - Mando

41
Help! / Re: Help with FFTpatcher Problem?
December 15, 2011, 11:29:58 am
I love the help section :D

Almost makes me wish there was a 4 day waiting period before you could post after you register :/
42
Spriting / Re: GeneralStrife's Sprites
December 15, 2011, 10:25:39 am
I've been real-life'n that is all pretty much. Was helping my friend Asis Galvin with his final album. Although I don't think it will actually be his final album, but who knows.
43
Spriting / Re: GeneralStrife's Sprites
December 09, 2011, 03:22:53 pm
I agree with twin. I still suck and cannot create my own custom sprite/portait (in full minus the edge concept)

You have the enthusiasm to be a great spriter. Most skills come with practice and just dealing with art in general, but without the enthusiasm and motivation  a good spriter may as well be a bad one because nothing will be accomplished. I know you can do head swaps, but how about this... send me a message there a few things I could have done if you are interested.
44
FFT Arena / Re: FFT Arena Season 6 Discussion
December 06, 2011, 01:58:43 pm
Hmm if you do the league I'll make a team for it. AKA come out of retirement.
45
Quote from: Wolfran on October 26, 2011, 08:39:13 am
Welcome back, Jon.
It's not too FFT style but you have until tomorrow to improve it, Good luck.


Oh the epic "not fft style" yet real bad starter sprites get the ol "keep working at it." At least one was submitted you know?
46
Spriting / Re: MasterGrand's sprites
October 14, 2011, 09:52:18 am
Needs chinese character tats that mean death, hope, and love. Oh and needs more black with a messy hair style.
47
Spriting / Re: MasterGrand's sprites
October 13, 2011, 01:34:45 pm
I wouldn't dare waste effort completing a headband version of delita >.>;
48
Quote from: Vanya on October 12, 2011, 07:09:29 pm
Ides of October is fast approaching and no entries yet? Hmmm... slackers!! Or hopefully some really cool stuff being made. ^___^



I'm not doing this contest so~ no entry from me.
49
Modern day vampire? Don't forget to add the glitter, eye liner, and blush.
50
FFT Arena / Re: Arena battle videos and discussion
October 06, 2011, 05:41:18 pm
Oh? I'm sure I could change that right fast. I haven't been keepig up in a while. I just have to guard your death sentence and it should do the trick. Eitherway I don't care enough to make an update right now perhaps later. Also how many updates and changes did that take XD?

I've lost complete interest in arena as of late anyways since I made that small update idk when... It was just an armor tweak too. No idea what other changes have been made.
51
The Lounge / Re: Now Playing
October 06, 2011, 12:03:56 pm
Playing Dark Souls and FFXIV  :D
52
*Makes dummy account to do the same thing, but instead calls it 'FFT-'*
53
Spriting / Re: Shishi Works Jobs and Zodiacs
October 06, 2011, 11:57:56 am
My modification/edit to final fantasy tactics.
54
FFT Arena / Re: Arena battle videos and discussion
October 06, 2011, 11:37:01 am
Quote from: Celdia on October 06, 2011, 01:06:19 am
Yes, high damage output is very effective and its a popular approach to the Arena teams because of that but it isn't the end-all-be-all of design. But the thing with Raven's 'Y U SO DERP' team is that is takes everyone else's high damage output and just laughs at it by reducing it so much. I detailed how the team works in another thread but I'll repost most of it here since it seems like you're still balking at it like you don't understand what that team is designed to do.

By simply being near-impossible to put down quickly, the AI can continually use coin-flip Dance skills to reduce all of your team's stats to 1. All that maximized PA and MA doesn't mean shit when two hours down the line (and yes, some of the test battles of this team lasted that long) they've been dropped to 1 each and Y U SO DERP is still standing strong doing what it does because you couldn't hurt it at the start of battle and you still can't hurt it now.


Unless your team is my team. In which case I take your defense, still smash your face in, send you to the plastic surgeon, and leave you with the bill. Not that my team is great by any means. Large summon AoE or badass RNG like petrify tend to screw me often, but hey most other teams are kind of fodder :|
55
Spriting / Re: Shishi Works Jobs and Zodiacs
October 06, 2011, 11:31:16 am
If you can finish Asura F soon i'll impliment it in my patch i'm working on
56
Spriting / Re: Twinees' Sprites
September 30, 2011, 06:25:33 am
Quote from: jimmyjw88 on September 29, 2011, 11:10:41 am
The japanese Yuffie need some tweaks. She looks too much like Female Thief and the shading isn't any good either.


Well I would hope so because minus the armguard japanese yuffie pretty much does look like a thief. Plus she does steal. I also would imagine that it would be easier to tweak if the colors and such are all there already instead of building from the ground up, taking longer.

Unless he wants to go for one of other versions like DoC of AC, which I think he was aiming for classic looks, but hey it is his time/sprite.
57
Spriting / Re: Twinees' Sprites
September 29, 2011, 10:53:09 am
Could just use the sheet I finished~
58
PSX FFT Hacking / Re: App: FFT OrgASM XML Generator v1.0
September 10, 2011, 07:09:41 pm
I was just saying that because when you use your sheets, the lines of hex are very long and not seperated each 6 characters, (which I cannot complain since you made life easier)

That is why I was curious though ^^
59
Spam / Re: Spewer, custom levels
September 10, 2011, 02:39:15 pm
Shit this must be one of those JASON X  necros. 2009!? Y U NO BUMP IN 2010!?
60
PSX FFT Hacking / Re: App: FFT OrgASM XML Generator v1.0
September 10, 2011, 02:30:45 pm
Somehow I feel this was created for a someone I know, who goes by ____ hooves ;D

Otherwise nice layout! I prefer this :O! Does it do formatting as well? I like to keep my xml sheets pretty organized.