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September 28, 2022, 08:21:42 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.


FFT: Emergence 2 (Revision/Re-Patch for PSP) [EN/ES]

Started by darkskyx, March 11, 2021, 04:23:59 pm

darkskyx

September 10, 2022, 02:45:06 am #20 Last Edit: Yesterday at 07:55:41 am by darkskyx
Update: I've just uploaded patch 0.99. I will start the pre-patch of the version 1.0 with all the custom sprites soon. I'm not sure if I will do a .ppf patch to test it. It will depend on the difficulty to do so.
Then I will start all the in-game text changes for v1.0. If I found something like skills with 0 JP (because sometimes I had to test skills) I will fix each one.
And one more thing: As I will revise each change I did, maybe I'll do new changes. But the idea is that I won't do many changes but fixes and once I finish the game I will replay it again.
If someone can help me to do a new job tree image when I finish v1.0 it would be grateful.


Quote from: darkskyx on March 11, 2021, 04:23:59 pm(...)

Special thanks to sprite authors:
(...)
Oh BTW, here are some custom portrait sprites I will use for version 1.0: (You can thank original authors, some are re-edited by me)

Feuholden

September 10, 2022, 07:23:33 am #21 Last Edit: September 11, 2022, 12:25:21 am by Feuholden
https://ibb.co/JrNZH2C

i try Both USA & EUR version still same
  • Modding version: Other/Unknown
I Play Every Mod

darkskyx

September 13, 2022, 12:37:25 am #22 Last Edit: September 13, 2022, 01:05:54 am by darkskyx
Quote from: Feuholden on September 10, 2022, 07:23:33 amhttps://ibb.co/JrNZH2C

i try Both USA & EUR version still same
That's intended as it is a new re-patch, don't worry for in-game text that may be wrong because even if there is no text there bc you can use that skillset - remember you are still playing the beta version and in-game changes are not done yet.
If you wanna know what skill I changed or what it really does you must go to my beta patches and read the changes.

You made me realize I should make it clear: Emergence 1&2 work on an EUR ISO. And you should re-patch an existent Emergence .ppf patch.
For v1.0 it won't work that way. And don't worry for changes in skills or skillsets because that can be easily fixed.
I've added a link to Emergence patch at the start of my initial post. Try that, because maybe you see weird things happen just because you patched bad.

darkskyx

September 18, 2022, 02:50:26 am #23 Last Edit: September 26, 2022, 09:20:51 am by darkskyx
New update: I just uploaded a .ppf patch preview for version 0.99. Test it and let me know if you can see sprites.
Some changes are still not done but I'm still working on each one. When I finish each character or job it will be uploaded as a pre-patch for v1.0.

Sprites done are:
Vincent Valentine:  Fully done.
Fran:  Fully done.
Llyud:  Fully done.
Blonde Agrias:  Fully done. No portait change.
Melia:  Fully done.
Paladin M:  Fully done.
Paladin F: Fully done.
Merchant F: Fully done. No portait change.
Brown Female Monk: Fully done.
Brown Male Monk: Fully done. No formation sprite change.
Mentalist M: Fully done.
Mentalist F: Fully done.
Geomancer M: Fully done.
D. Knight M: Fully done.
D. Knight F: Fully done.
Rogue M: Fully done.
Rogue F: Fully done.
Samurai F: Fully done.
Rebel M: Fully done.
Rebel F: Fully done.
Math C. M: Fully done.
Math C. F: Fully done.
Mime M: Fully done.

Red XIII: Fully done. Sprite animations were not finished by the original author. Testing to see if it's fine.


Quote from: darkskyx on March 11, 2021, 04:23:59 pm(...)

Special thanks to sprite authors:
(...)
All sprites have the credit in my first post (You can thank original authors, some are re-edited by me).
I'll share all custom spritesheets in a future post. Here are more custom portraits that my hackmod will have:

Feuholden

Interesting.. i'll try later.. now i'm playing another mod.
  • Modding version: Other/Unknown
I Play Every Mod

Elric

Quote from: darkskyx on September 18, 2022, 02:50:26 amNew update: I just uploaded a .ppf patch preview for version 0.99. Test it and let me know if you can see sprites.
Some changes are still not done but I'm still working on each one. When I finish each character or job it will be uploaded as a pre-patch for v1.0.

Sprites done are:
Vincent Valentine:  Fully done.
Fran:  Fully done.
Llyud:  Fully done.
Blonde Agrias:  Fully done. No portait change.
Melia:  Fully done.
Paladin M:  Fully done.
Paladin F: Fully done.
Merchant F: Fully done. No portait change.
Brown Female Monk: Fully done.
Brown Male Monk: Fully done. No formation sprite change.
Mentalist M: Fully done.
Mentalist F: Fully done.
Geomancer M: Fully done.
D. Knight M: Fully done.
D. Knight F: Fully done.
Rogue M: Fully done.
Rogue F: Fully done.
Samurai F: Fully done.
Rebel M: Fully done.
Rebel F: Fully done.
Math C. M: Fully done.
Math C. F: Fully done.
Mime M: Fully done.

Red XIII: Fully done. Sprite animations were not finished by the original author. Testing to see if it's fine.


I'll share all custom spritesheets in a future post. Here are more custom portraits that my hackmod will have:
(You can thank original authors, some are re-edited by me)

It is your job to credit all the original authors of those sprites.
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

darkskyx

Update: I'm still working on the text changes. I think I'll upload a preview patch for v1.0 without description changes soon.

Quote from: Elric on September 25, 2022, 06:10:28 amIt is your job to credit all the original authors of those sprites.
I have that credit in my original/first post in a spoiler. I'll make it even more clear in all my messages.
I only didn't know who did all Journey of The Five sprites, but I've seen that you have every one in a spoiler too so I'll add it.

Andre Pratama

  • Modding version: PSX

darkskyx

Update: I've uploaded a preview version for v1.0, with all names for skills, skillsets... but no descriptions. Use that version for playing the beta.
v0.99 PRE 1.0 have sprites but the preview for 1.0 doesn't have any. As I had some issues with v0.99 PRE 1.0 for adding new text, I need to put all sprites again for version 1.0 for both versions, English and Spanish one. Also, I having issues with the Spanish version, so the final project will be a little delayed. When I finish the project I will delete all previews from download & finally I can release it officially.


Quote from: Andre Pratama on September 26, 2022, 10:31:09 amHow to get Vincent
Read obtainable characters info in my first post. You need to be almost in the endgame vs Altima and go to Lionel Castle, you also need Reis & Beowulf. It's basically the mission before getting Byblos. If you have another savefile already, you need to play this patch again to get all new secret characters.