• Welcome to Final Fantasy Hacktics. Please login or sign up.
 

Choto's ASM Hacks and Effects

Started by Choto, February 27, 2012, 06:05:00 pm

stardragoon9

September 04, 2018, 04:03:35 am #140 Last Edit: September 08, 2018, 09:08:44 am by stardragoon9
Hey Choto,where are all your hacks gone?And is the AI problem from Multi Hit Hack fixed?
  • Modding version: PSX

Choto

I honestly have no clue how my hacks disappeared. It says that I edited it but unless I got reaaaaaaaaally drunk I have no recollection of it. Sorry guys, but I think I put all the hacks into the default FFTPatcher hacks. So I think it's available. I hope

Timbo

Actually Choto. At least 1 hack didn't make the cut. You made a hack that allows the AI to use skills in a certain skillset. Do you have a copy of that lying around?
  • Modding version: PSX
  • Discord username: Timbo

3lric

I'm working on restoring the OP to its state as of 2015, if any are missing after that Choto will need to fill in the blanks as 2015 was the latest snapshot i could find of the thread.

It'll be a bit later today since I have to watch my kid until my wife is home from work today, but it'll be fixed later tonight.
  • Modding version: PSX

3lric

Fixed OP as of 2015, Choto will have to fill in any blanks on hacks that may have been added after that, such as the alternate death hack.
  • Modding version: PSX

Nyzer

I apparently have a notepad file with Choto's name on it last modified Jan 8 2016. It's got the Alternate Death Hack on it. I don't know if that's any use to you guys here, but if so, here it is.
  • Modding version: Other/Unknown

stuminator

Hi Choto, I found this formula of yours back in the ASM request thread:

Broadening Finger Guard:
<Patch name="Finger Guard blocks XX Formulas">
<Description>
Can block up to 4 formulas. If using less, set unused slots as copies of one that it does block. So to block only formula 2a, set them to 2a, 2a, 2a, 2a.
</Description>
<Location file="BATTLE_BIN" offset="121334">
00000000
</Location>
<Location file="BATTLE_BIN" offset="121344">
25100000
</Location>
<Location file="BATTLE_BIN" offset="124940">
C4470508
00000000
</Location>
<Location file="BATTLE_BIN" offset="EAf10">
E8FFBD27
1400BFAF
1980013C
E5382390
<Variable name="Formula 1" file="BATTLE_BIN" offset="EAF20" default = "26"/>
<Variable name="Formula 2" file="BATTLE_BIN" offset="EAF21" default = "27"/>
<Location file="BATTLE_BIN" offset="EAF22">
013C
</Location>
<Variable name="Formula 3" file="BATTLE_BIN" offset="EAF24" default = "28"/>
<Variable name="Formula 4" file="BATTLE_BIN" offset="EAF25" default = "29"/>
<Location file="BATTLE_BIN" offset="EAF26">
2134
FF002230
08006210
020A0100
FCFF2014
00000000
2A000134
03006110
00000000
D6470508
00000000
BE20060C
00000000
1400BF8F
1800BD27
1980023C
522E0608
902D428C
</Location>
</Location>
</Patch>

I tried using it to block the swordskill formulas (2D, 2E, 2F, and 30) and it's working perfectly... Too perfectly in fact.  It appears to block the formulas 100% of the time, regardless of brave.  Can we get a version that works Brave% of the time like reaction abilities normally do?
  • Modding version: PSX
  • Discord username: stuminator