Final Fantasy Hacktics

Modding => Help! => Topic started by: ArkthePieKing on August 19, 2013, 12:55:25 am

Title: Shishi Sprite Editor. I just cannot figure this out.
Post by: ArkthePieKing on August 19, 2013, 12:55:25 am
So I'm trying to add a custom sprite into the game. (The Red Mage sprites on this very site.) And I click IMPORT.BMP, import it into the job I want (Calculator), and then after that I absolutely, positively, cannot figure out how to patch the damn thing into the game. There are, like, no options at all. I've been working on this for the last 3 hours, and no amount of google searches has found anything yet. Can someone please provide this simple answer? I would be forever indebted to you.

Edit: Even the tutorial I found assumes you know that much. It's like I can't win lol...
Title: Re: Shishi Sprite Editor. I just cannot figure this out.
Post by: Eternal on August 19, 2013, 12:57:10 am
Once you import the sprite, it's done. You don't need to patch it or anything.
Title: Re: Shishi Sprite Editor. I just cannot figure this out.
Post by: ArkthePieKing on August 19, 2013, 01:07:18 am
Well that explains that. However I'm trying to follow the guide to changing battle formation sprites, and when I open the UNIT and WILDFACE images in FFTEVGRP after pulling them out with CDMage it still shows up as vanilla Calc. Am I missing something?
Title: Re: Shishi Sprite Editor. I just cannot figure this out.
Post by: 3lric on August 19, 2013, 02:51:25 am
Did you hit the save button in EVGRP?
Title: Re: Shishi Sprite Editor. I just cannot figure this out.
Post by: ArkthePieKing on August 19, 2013, 04:21:29 am
Nah, I figured it out. I got confused/scared when I first opened the files and it wasn't Red Mage. I never really thought that if they had been Red Mage then I wouldn't need to go through more work. After a couple more hours I finally got it working! :D