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Event Help

Started by FFaddic, April 17, 2009, 05:21:47 pm

FFaddic

April 17, 2009, 05:21:47 pm Last Edit: December 31, 1969, 07:00:00 pm by FFaddic
Can't go into chat at work, heh

When using the event decompiler, do I have to stick with the order of the events and the maps that open?

For example, do I have to alter the Orbonne Monastery for the first event, or could I use like an event from Chapter 4 as the opening event?

Also, do you always start at Magic City Gariland then move to Mandalia Plains, Igros, Sweegy, Dorter, etc...?

Just wondering how much I have to stick to the current events.

Kokojo

April 17, 2009, 08:00:17 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by Kokojo
Ohhh, you can alter maps position with attack.out.

The main point of event editing are ENTD, Attack.out, and the compiler.

http://www.ffhacktics.com/forum/viewtop ... c&start=80
Scroll down on this page to see some basic instruction for the attack.out stuff.
I keep leaving, I keep coming back. Boomerang boy.

FFaddic

April 18, 2009, 01:28:59 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by FFaddic
Thanks much!  Great info there!

Kokojo

I keep leaving, I keep coming back. Boomerang boy.

Delano

October 17, 2009, 10:00:22 am #4 Last Edit: December 31, 1969, 07:00:00 pm by Delano
How I extract the executable file to use the event compiler an event decompiller?

EDIT:Where I could find TEST.EVT file?

I want just to change dialogues and maybe movementes on scenes.

philsov

October 17, 2009, 12:02:09 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by philsov
QuoteEDIT:Where I could find TEST.EVT file?

Grab CD mage from the main page, then crack open yon CD/iso.

And then once you're done with edits you 'import' the new test.evt.
Just another rebel plotting rebellion.

Cheetah

October 17, 2009, 01:51:28 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
I would actually highly recommend CDTool over CDMage, I believe it is on the download page as well. I find it do be extremely faster, especially for insertion and quick testing.
Current Projects:

Delano

October 17, 2009, 04:07:33 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by Delano
I've used CD Mage cause my CD tool is not working, but is no
problem.

>My problem is:

>After I edit the events, I should save the notepad document and
use the event compiler to save the changes into the TEST.EVT and after
Import TEST.EVT back into .ISO(.cue in my case).

> But occour an error when I try to open the event compiler:

>And a question, some events are repeated(like the first event in   Orbone Monastery),who is the right one?

Jumza

October 17, 2009, 04:11:12 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Jumza
Well go back to event.txt and find the 9th line and find the problem like say you did TeleportOut {r8100} whenits supposed to be like TeleportOut{x81,x00} so if you see an r here -->{r and it sais that you change it to {x
  • Modding version: PSX
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Raijinili: Remember that you're telling a modding community that the game they love could use some fixing.

philsov

October 17, 2009, 06:05:32 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by philsov
Quote> But occour an error when I try to open the event compiler:

>And a question, some events are repeated(like the first event in Orbone Monastery),who is the right one?

1)  Can you toss up your event.txt file?

2) No, the event itself is not repeated.  But some (most...) of the text is.  See here:

http://www.ffhacktics.com/forum/viewtop ... c&start=60
Just another rebel plotting rebellion.

MiKeMiTchi

October 19, 2009, 01:57:08 am #10 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
QuoteWell go back to event.txt and find the 9th line and find the problem like say you did TeleportOut {r8100} whenits supposed to be like TeleportOut{x81,x00} so if you see an r here -->{r and it sais that you change it to {x

I also have that problem, but I don't care. Do you decompiled the 'Mercenaries demo' events by any chance?
That might be the problem. That's not the only compile-time error.
Jot5 GFX Designer :: Spriter :: Mitchi