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DuckStation GameShark Cheat Sheet

Started by KenoattX, September 15, 2022, 04:10:48 pm

KenoattX

September 15, 2022, 04:10:48 pm Last Edit: April 24, 2024, 08:20:39 pm by KenoattX
Hello,

I created a Google Sheet that has gameshark codes for DuckStation. This is V3 of the sheet.

https://docs.google.com/spreadsheets/d/1-_uRy9LbpWU_G8v5bhl3abuzHlEAfebnbOOgqn29UwM/edit?usp=drivesdk

Explanation of sheets
Character Code Generator:
Use this to select codes specifically for your character.

Code Sheet Generator:
Copy and paste every cheat from the "All Codes" column into your DuckStation .cht file. This sheet will also show you codes that are active from other sheets.

Map Codes:
List of all the map codes I chose to include. You only will need to check true on each code you would like to include in your master code list.

During Battle:
List of all the codes to be used during battle I chose to include. You only will need to check true on each code you would like to include in your master code list.

Formation Screen:
List of all the codes to be used at the formation screen I chose to include (does not include character codes). You only will need to check true on each code you would like to include in your master code list.

Character Codes:
List of character codes I chose to include. This is a list of codes for the characters in my game and how I felt each of the special characters "should" be equipped. You can ignore this sheet and make each of your character codes by hand using the previously mentioned "Character Code Generator" sheet.

Custom Char Look Up:
This is mainly a reference for the "Character Code Generator" sheet. However you can enable and disable codes that will show up for your master list here.

Items:
Lookup sheet of items and their HEX value. Nothing needs edited in this sheet.

Abilities:
Lookup sheet of abilities and their HEX value. Nothing needs edited in this sheet.

1st Job Commands:
Lookup sheet of 1st job commands and their HEX value. Nothing needs edited in this sheet.

2nd Job Commands:
Lookup sheet of 2nd job commands and their HEX value. Nothing needs edited in this sheet.

Other Sprites:
Lookup sheet for other sprites used in the 'Character Code Generator' sheet. Nothing needs edited in this sheet.

Propositions Checklist:
Sheet for checking off propositions that you have completed in your play through. I have also noted propositions that reward lands or treasures.

** Note: You still have to enable the code in DuckStation that you want turned on **
  • Modding version: PSX & WotL

Idward

Here is another I found very useful.

#group=During Battle
#type=Gameshark
#activation=EndFrame
[100% Invite Sucess]
30060251 00F0
  • Modding version: PSX & WotL

Carnack

I apologize for bringing this up after so long, but I am only recently getting into things here.

I was just wondering, what is/how do I make a code to reset my entire rosters level to 1?

Thank you for your efforts, by the way?
  • Modding version: PSX & WotL

KenoattX

Quote from: Idward on November 09, 2022, 09:56:34 amHere is another I found very useful.

#group=During Battle
#type=Gameshark
#activation=EndFrame
[100% Invite Sucess]
30060251 00F0

  I have added this code, thank you for suggesting it.
  • Modding version: PSX & WotL

KenoattX

Quote from: Carnack on January 01, 2024, 02:24:52 pmI apologize for bringing this up after so long, but I am only recently getting into things here.

I was just wondering, what is/how do I make a code to reset my entire rosters level to 1?

Thank you for your efforts, by the way?

In the sheet 'Character Code Generator', change 'Char #' to "01". Then set 'Brave' to the current Brave for your 1st character. Then set 'Lv' to "01".

This will create a code in the sheet 'Code Sheet Generator' under the Custom Char Codes it will look like the following
#group=Char 01: Ramza - Stats
#type=Gameshark
#activation=EndFrame
[67 Brave & Level 01]
8005868A 6401

Copy the code you made to a notepad and repeat for each character in your roster. Then copy all these codes from your notepad into your cheat file for your game. If you are using Duckstation it will be .cht. You should also be able to copy these directly into Duckstation.

Sorry for my late response.
  • Modding version: PSX & WotL

Jrizel1

I had made a few changes to some of the codes hope you don't mind


#group=Char 01: Ramza Beoulve - Jobs
#type=Gameshark
#activation=EndFrame
[Mastered All Jobs Lv 8 & 9999 Total JP]
50001302 0000
8005800A FFFF
50001D02 0000
80057F9E FFFF

#group=Char 01: Ramza Beoulve - Stats
#type=Gameshark
#activation=EndFrame
[100 Brave & 100 Faith]
80057F8B 0064
80057F8C 0064

And here is a few more for you to add ty

#group=During Battle
#type=Gameshark
#activation=EndFrame
[FF Tactics Infinite HP Character 1]
901924F4 3E703E7

#group=During Battle
#type=Gameshark
#activation=EndFrame
[FF Tactics Infinite HP Character 2]
901926B4 3E703E7

#group=During Battle
#type=Gameshark
#activation=EndFrame
[FF Tactics Infinite HP Character 3]
90192874 3E703E7

#group=During Battle
#type=Gameshark
#activation=EndFrame
[FF Tactics Infinite HP Character 4]
90192A34 3E703E7

#group=During Battle
#type=Gameshark
#activation=EndFrame
[FF Tactics Infinite HP Character 5]
90192BF4 3E703E7
  • Modding version: PSX & WotL

FernGully

Hi,

For some reason, when I try to apply KenoattX's max level jobs and stats codes to Agrias, Duck Station will not boot the game.

However, I was able to get Jrizel1's two Ramza codes below to work.

#group=Char 01: Ramza Beoulve - Jobs
#type=Gameshark
#activation=EndFrame
[Mastered All Jobs Lv 8 & 9999 Total JP]
50001302 0000
8005800A FFFF
50001D02 0000
80057F9E FFFF

#group=Char 01: Ramza Beoulve - Stats
#type=Gameshark
#activation=EndFrame
[100 Brave & 100 Faith]
80057F8B 0064
80057F8C 0064
  • Modding version: Other/Unknown

Gfatula

So I am trying to edit my third character slot to make a female with the Holy Knight job and edit some stats, but I am unsure how to work your spreadsheet?  Nothing is loading up in the blank character slate whenever I change something.  Sorry but I am very bad at this stuff and it looked like it was an empty template to create a code from.  Any help would be appreciated. *I have discord and if anyone would be willing to explain to me via voice chat it would probably help immensely.
  • Modding version: PSX & WotL