Final Fantasy Hacktics

Modding => PSX FFT Hacking => Topic started by: Xifanie on October 20, 2007, 07:20:23 pm

Title: Disassembled PSX EXE
Post by: Xifanie on October 20, 2007, 07:20:23 pm
I've had a tool that allowed me to disassemble PSX EXEs for probably mroe than a year...

It was with a bunch of PSX softwares. Well basically all you need (except knowledge) to create a PSX game.

So, huh... I'll study the disassembled file. Stay tuned. :wink:
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Post by: Oblivion_of_Pain on October 21, 2007, 12:56:57 am
Is the disasembler a big file ? And if so, what's the name of it? There maybe a copy floating around the net.
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Post by: killer_bard on October 21, 2007, 01:23:12 am
I just want to say the very existence of this site gets me higher than a new girlfriend.
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Post by: Xifanie on October 21, 2007, 06:31:47 am
C:\Windows\system32\disasm.exe
Playstation(R3000)-DISASSEMBLER V 0.8;(c) by Ole Krause-Sparmann
Usage : disasm <h/d> <psx-exe> <filename for output>
  <h/d> : Print values hexadecimal or decimal

I don't have any other information.

It only disassembles the PSX EXE. I can give you it as it came with many other files and I couldn't google it again...

It's 30kb and relatively fast.
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Post by: Xifanie on October 21, 2007, 07:50:57 am
Bwahahaah this is exciting. Finally some R3000 assembly experience.

I'm still learning but theorically I should have no problem locating instructions that are affected by all the tables I saved in my excel files. Or even changing pointers for that matter... but I doubt I can locate all of them so easily. :S

If anyone doesn't understand a word of what I'm saying you can ask. ;o
I'm aware not everyone here is romhacking/coding.