I've had a tool that allowed me to disassemble PSX EXEs for probably mroe than a year...
It was with a bunch of PSX softwares. Well basically all you need (except knowledge) to create a PSX game.
So, huh... I'll study the disassembled file. Stay tuned.
Is the disasembler a big file ? And if so, what's the name of it? There maybe a copy floating around the net.
I just want to say the very existence of this site gets me higher than a new girlfriend.
C:\Windows\system32\disasm.exe
Playstation(R3000)-DISASSEMBLER V 0.8;(c) by Ole Krause-Sparmann
Usage : disasm <h/d> <psx-exe> <filename for output>
<h/d> : Print values hexadecimal or decimal
I don't have any other information.
It only disassembles the PSX EXE. I can give you it as it came with many other files and I couldn't google it again...
It's 30kb and relatively fast.
Bwahahaah this is exciting. Finally some R3000 assembly experience.
I'm still learning but theorically I should have no problem locating instructions that are affected by all the tables I saved in my excel files. Or even changing pointers for that matter... but I doubt I can locate all of them so easily. :S
If anyone doesn't understand a word of what I'm saying you can ask. ;o
I'm aware not everyone here is romhacking/coding.