First off, great work. I can't imagine the amount of time it took to create this. This is really an original game built out of the components of the old game, not just a hacked up version of the original. What really surprised me is the attention to detail. All sprites run smoothly, there's no colors flashing when a sprite moves in a cut scene. When characters sit up/down, there's no flashing, or missing animation. Visiting the Bar/Shop/Soldier office even shows all 5 of your characters in the background, and it's well drawn too. No sprite (at least that I've seen yet) has felt out of place or forced. To everyone involved, excellent job.
Now for my questions. This may be a little early to be asking this, but is there a job tree for this game? I've reached 5 with my base class for each character, and no new jobs have opened up. I've seen Knight/Ranger/Beastmaster/Wizard jobs on enemies, but are these ever available from the base class? Do I need to switch to Chemist to unlock these? Any chance we could see the job tree, or did you intentionally leave this off the forum?
I've also noticed enemy levels scale to meet your character's. Are the enemies scaling on the average level of my group, or on the highest level character in my group. I had Snake a couple levels ahead of the rest of my team and the enemies seem to be scaling to his level. I'd really like to know how this works internally.
Now for my questions. This may be a little early to be asking this, but is there a job tree for this game? I've reached 5 with my base class for each character, and no new jobs have opened up. I've seen Knight/Ranger/Beastmaster/Wizard jobs on enemies, but are these ever available from the base class? Do I need to switch to Chemist to unlock these? Any chance we could see the job tree, or did you intentionally leave this off the forum?
I've also noticed enemy levels scale to meet your character's. Are the enemies scaling on the average level of my group, or on the highest level character in my group. I had Snake a couple levels ahead of the rest of my team and the enemies seem to be scaling to his level. I'd really like to know how this works internally.