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QuoteIt was also renowned for its "Blind Idiot" Translation and resulting Engrish, often called "Daravonese" after the tutorial character who spouted most of it.
QuoteEmail I just sent to The World, a newspaper in Coos Bay, Oregon.
My name is Ryan Taylor.
My emails are:
*******@gmail.com
^This is the one I actually use.
*********@gmail.com
^I set this one up because people routinely misspell my other email
address, so this is just a way to catch those lost messages.
I lack an address and phone number, but it would be no problem at all
to visit The World and meet in person. Reply with a date and time, if
you want to meet me.
****
I'm homeless, in the Bay area. I'm also young, and going to school in
the fall at SOCC - thanks to a Pell Grant - so I'm more of a hipster
homeless person than I am someone in dire need of assistance (though I
do have anxiety problems that make employment in, say, the fast food
industry impossible, if that counts as a mental illness).
Nevertheless, I do sleep outside, and I can only afford to spend about
$5.70 per day of my food stamps, to make them last the entire month.
So everything's going well, I was done checking my class schedule for
the next two years and otherwise goofing off on the internet for the
day and I decided to go to T.H.E. House for dinner. I arrived to find
they were serving noodles - I'm not a fan of noodles - so I politely
refused the proffered noodles and opted for week-old pizza instead.
Bill (whom you know as William Robert Mutton, the convicted pedophile
- he "volunteers" at T.H.E. House, but more on that later) immediately
disappeared, and the next thing I know Mary, the other volunteer for
the night, is taking my pizza away from me.
I assume that Bill - being the sneaky child-molester that he is - went
and told Mary (an otherwise sweet old lady) that I thought her food
was dog poop, and that I'd rather eat my own vomit than her own food.
I didn't, of course, because I'd never say such a thing to a woman I
don't hate, and probably not even then. Not because I think it's a
horrible thing to do, but because women work together, and it's never
a good idea to mess with one of them for the hell of it.
Anyways, I lost my meal and I left T.H.E. House hungry this evening.
Right now I'm sitting outside the Coos Bay Public Library typing this
on my laptop (I told you I'm a hipster).
Now for the background, as to WHY Bill wants to fuck with me: I've
seen Bill stealing food from T.H.E. House. I also saw Bill allowing
Kyle - a man who is banned from T.H.E. House property for stealing
food - opening the door for Kyle, after Kyle got of the CCAT bus stop
at T.H.E. House (I often come down Koos Bay Blvd when going to Coos
Bay from SOCC). Bill knows this because he saw me walking by, and he
hurried Kyle into the house as soon as he saw me.
I unfortunately had to sell my camera when I lost all my other worldly
possessions and became homeless, so I lack any way to catch Bill and
Kyle in the act. If you'd like to help me catch them in the act -
which would involve sitting somewhere in view of the front door of
T.H.E. House with a camera between 8:00 AM and maybe 5:00 PM - then
please, please do so. I really don't like having to worry about these
sorts of things, because I tend to obsess about them until I'm utterly
useless - I can't help it.
I haven't had an opportunity to tell the guy who runs T.H.E. House
about this, so I'm emailing it to you. Now that I think about it,
there's probably an email address for T.H.E. House, so I'll google it
and send it to them. I'm also posting this on my facebook page, and I
think I'll make a Blogspot page for it too, so this isn't an anonymous
tip, and the crap-storm which I'm attempting to brew up may be
newsworthy in and of itself. I don't know if brewing a crap-storm is
warranted in this case, because I have problems understanding social
cues and interpreting ambiguity. Your advice on this front is
welcome.
I'll email you the link to the Blogspot when I set it up. I still
have to think about this, though, so it will be a few days.
One other thing: The Kyle guy who's banned from T.H.E. House property
is also a sex offender, so I hear, but he isn't on any of the
registries I've seen on the internet. I hear he lives with William
Robert Mutton. Is a sex offender who may not be in compliance
newsworthy?
QuoteAllocating stat points as you level up: gone. Great, this was busywork that contributed basically nothing, so the subtractive design makes the game more elegant overall.
Talent trees: gone. You have exactly 6 slots for abilities, and you can put whatever you want in those slots. There are approximately 24 abilities per class, so your build involves making meaningful choices about what to keep and what to leave out.
Runes: interesting new feature. I read that this system took far longer to design than any other system in Diablo 3, and I totally believe it. When I first saw the interface in the recent open beta test, I couldn't believe what I saw. I was so blown away, that I had to go read about it before clicking on anything because it appeared too good to be true. I think this actually happens a lot in design, where when you finally create / see / experience the "right answer," it seems so obvious, like it couldn't have been any other way, but it might have taken years for the designers to figure out that answer. Elegance is hard.
Here's how runes work. A rune is a modifier to an ability. Every ability (each of your class's 24 abilities) has 5 runes associated with it. And I don't mean the same 5 choices, these are custom for every single ability. You can only have rune selected for any given ability. So that means you have to choose if you want your Magic Missile to have 1) increased damage, 2) split into three shots instead of just one, 3) pierce through enemies and keep going, 4) generate mana ("arcane power"), or 5) track the nearest enemy and do slightly more damage. Here are the abilities for the Wizard, along with all their possible runes.
So the combination of possible builds here is ridiculously large, given that you fill each of 6 slots with one of 24 abilities AND for each of those 6 abilities you chose, you also choose one of 5 runes. Oh and you also choose any 3 out of 15 possible passive abilities for you class, so even more combinations.
Infinite Instant Free Respecs
Now here's the part that was too good to be true to me. You don't spend points on these runes. You don't muck around with them in your inventory. You don't commit to them and have to pay some annoying respec fee or something. At *any time* you bring up the ability menu, set which abilities you want, and for each one click on the rune you want. It's all in a nice menu with no hassles. Again: any time. With no cost. As much as you want. The only drawback is a three second cooldown so you don't do this in the middle of a fight. Wow!
As you level up, you automatically gain new abilities and runes. Gaining them requires no action on your part. And at any time, you can switch amongst any abilities and runes you have so far, eventually all of them. You can fully explore the system all you want. You can see what every ability does. You can try out any combination of abilities. The freedom is amazing and it shows newfound confidence from Blizzard. There is no need to slow the progress of people figuring out good builds: Blizzard is telling us that exploring builds basically *is* the game, so go for it.
Elective Mode
I do have one minor complaint here. Internally, Blizzard said they divided the abilities into different categories that helped them think about what's what, then they realized that players should be able to see these categories too. So they exposed them, and tied them to the 6 different slots you have. I think this worked really, really well. It makes the whole system easy to understand, elegant, and imposes an interesting restriction: that you can only have one ability from category one, one from category two, and so on. It would be absurd to think you don't have enough choices, because you actually have over 29 BILLION possible builds per class with that system.
But really, I think Blizzard had already done a lot of development that assumed you could choose multiple abilities from a category if you wanted. They were maybe already too far down that road. So while their new system is easy to understand, elegant, and has an interesting limitation, you can turn on "elective mode" in the menus to get a less elegant UI that lets you put any ability in any slot. And of course you have to because it's strictly better for you to remove that limitation. So yeah, too bad they couldn't have made the simpler concept with better UI and the category limitation work. But whatever, it's fine.
Nephalem Valor
There is one more surprisingly great thing about the Diablo 3 ability system. That you can respec at any moment as much as you want does create one problem. If you are super hardcore, you will have a different spec for like every encounter in the game once you have memorized it all and are farming for items. That means the best way to play is tedious once you reach that level of mastery. It would really suck to "fix" that by limiting the respec in any way though. Normal humans want to explore the system freely and I'm so blown away by this infinite, instant, free respec thing that we should NOT ruin that to address this hardcore problem.
Of the top of my head I thought, "Hmm, maybe have a separate mode where respecing sucks or something, let hardcore people play that." But Blizzard's answer is much better. The Nephalem Valor system kicks in at the max level (60). So before that, meaning your first run through the game, you really can respec all you want for free with no drawback at all. Go for it! Once you reach 60, you can get a buff called Nephalem Valor that can stack a few times, maybe up to 5. Each buff increases your gold find / magic find stats. Also, if you kill a boss with that buff on, the boss will drop extra loot. You get the buff by killing rare or champion monsters.
The genius part is actually how you lose the buff though. I think it lasts about 15 minutes, so you have to keep progressing to stay buffed. But you also lose it if you *leave the game* or if you *change your abilities or runes at all*. Ok think about that. If you plan to farm the same 3 minute segment of the game over and over and over, you can do that. But you'll be doing it without the buff so it won't be optimal to get rare items that way. Also, if you want to respec before every single encounter, you can. It's just that you won't have the buff so it won't be the optimal way to get items either. The optimal way to get items happens to line up with the fun way to play: to go an entire big run where you stick to one spec. This is a very clever way to solve the problem for the new player and the expert without really sacrificing anything.
Conclusion
Thanks to Jay Wilson and the rest of Blizzard. I think this ability system with 6 slots, the lack of tech trees, the 5 runes per ability, the infinite instant free respecs, and the valor buff system overall is a very solid design. I'd go so far to say that it advances the craft of game design, even. Blizzard has come a long way in designing these kind of systems, and I think they've finally nailed it.
QuoteA spreadsheet which shows height, unpassable terrain, 1st and 2nd levels where applicable, water and water depth where applicable, and has the same X and Y axises as FFTPatcher. Useful for editing ENTD and Treasures/Traps. The following maps are finished:
*Outside of Orbonne Monastary
*Magic City Gariland
*Mandalia Plains
*Araguay Woods
*Zirekile Falls
*Zaland Fort City
*Barius Hill
*Zigolis Swamp
*Slums in Goug
*Bariaus Valley
*Golgorand Execution Site
*At the gate of Lionel Castle
*Inside Lionel Castle
If anyone knows the sprite limits for these maps, I'd love to add them.
QuoteDisable "Recode line endings in textual attachments" under Attachment Settings.
QuoteSuper Metroid is a game about power; it's also about blowing up space pirate mantis things, but it's mostly about power. The Metroid series helped introduce a lot of groundbreaking concepts to videogames: non-linear environments, moody atmospherics and a serious sci-fi setting to name but a few. However perhaps the most groundbreaking of all was the way in which the protagonist became increasingly powerful as she acquired new equipment for her suit and thus progressed through the map.
Actually Super Metroid didn't really introduce the concept it was present in the original Metroid and the original Legend of Zelda (which was released the same year), as well as countless other RPGs that featured experience points, expanding inventories, etc. However whereas in most standard RPGs growth is guaranteed and even the hardest bosses fall if the player invests enough time into grinding, Metroid only rewards exploration and a deepening understanding of its subtler dynamics.
QuoteA community created to organize the opening weekend boycott of The Dark Knight Rises. Entertainment lobbyists were able to spend millions to craft special legislation (SOPA/PIPA) that would have disregarded the rights of American citizens and profoundly changed the internet as a whole. The reddit and Wikipedia blackouts raised awareness, but we can do more.
QuotemtPaint is a painting program which Mark Tyler developed from scratch so he could easily create pixel art and manipulate digital photos. It uses the GTK+ toolkit (version 1 or 2) and runs on PC's via the GNU/Linux or Windows operating systems. Due to its efficient design it can run on older PC hardware (e.g. a 200MHz CPU and 16MB of free RAM).
mtPaint is free software, which means you are able to freely use, modify and distribute it according to the GNU General Public License.
Currently mtPaint is maintained by Dmitry Groshev.
sudo aptitude install libgtkglext1-dev
sudo apt-get install libgtkglext1-dev
mkdir -pv ~/.pSX/cards
touch ~/.pSX/cards/1.mcr && touch ~/.pSX/cards/2.mcr
cd $HOME
wget http://easyweb.easynet.co.uk/~david.s/saturn/images/Playstation_icon.gif
sudo mv Playstation_icon.gif /usr/share/pixmaps
wget http://psxemulator.gazaxian.com/pSX_linux_1_13.tar.bz2
tar xjvf pSX_linux_1_13.tar.bz2
sudo mv pSX /opt
sudo mv scph1001.bin /opt/pSX/bios
sudo gedit /usr/bin/pSX
#!/bin/bash
cd /opt/pSX
./pSX
sudo chmod 755 /usr/bin/pSX
sudo gedit /usr/share/applications/pSX.desktop
Quote[Desktop Entry]
Type=Application
Version=1.0
Encoding=UTF-8
Name=pSX Emulator
Comment=Play Playstation games on your PC!
Icon=/usr/share/pixmaps/Playstation_icon.gif
Exec=pSX
Terminal=false
StartupNotify=false
Categories=Game;Emulators;
sudo killall pulseaudio
sudo ./pSX
gksudo gedit /root/.pSX/psx.ini
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