Alright, so not an hour into my initial playtest of my new mod, and I get a game crashing bug. Attacking with my Oak Staff locks up the game. (Tried on ePSXe and pSX emulators. Same result) The only thing I've edited about Oak Staff is that it can no longer be dual wielded. And just in case the attack is somehow tied in to abilities, I've edited the blank abilities 0165 - 016E under the abilities tab in FFTPatcher. ASMs being used are:
Random Unit Gear based on Story Progression
Jobs [3A,3B] use unit/wldface [08,09]
Weapon XA Rewrite (nothing edited, just selected for random formula)
Broken/Stolen Items Can Be Bought Back at Fur Shop
JP scroll glitch fix v1.2
No monster breeding
Soldier Office can rename any units (including humans and special characters)
Blade Grasp now only blocks weapons with ID W through W + X - 1 and weapons with ID Y through Y + Z - 1.
Secret Hunt ability isn't needed to enter Fur Shop
Removes permanent brave alteration. (Version 2.0)
Removes permanent faith alteration. (Version 2.0)
Instrument, Dictionary, and Cloth formulas become MA*WP
Cloth formula becomes... 'axe formula' (Note: Overrides changes done to Cloths in the "Instrument, Dictionary, and Cloth formulas become MA*WP" hack)
Update: Ruled out the possibility of it being related to 0165 - 016E. Returned them all to normal and the attack still locked up the game.
Update: Also ruled out that it has anything to do with dual wielding. Staff was returned to original specs and still did not work.
Update: Determined it is caused by an ASM hack. (Ran a clean ISO with only FFTPatcher changes. Attack worked fine. Locks up only when ASMs are applied) But I don't know which ASM it would be.
Update: Narrowed down to 2 ASMs...Time to find out which.
Update: Cloth formula becomes... 'axe formula' is the problem. Removed from my patch and all is well for now.
Cloth formula becomes... 'axe formula' (Note: Overrides changes done to Cloths in the "Instrument, Dictionary, and Cloth formulas become MA*WP" hack)
Update: Ruled out the possibility of it being related to 0165 - 016E. Returned them all to normal and the attack still locked up the game.
Update: Also ruled out that it has anything to do with dual wielding. Staff was returned to original specs and still did not work.
Update: Determined it is caused by an ASM hack. (Ran a clean ISO with only FFTPatcher changes. Attack worked fine. Locks up only when ASMs are applied) But I don't know which ASM it would be.
Update: Narrowed down to 2 ASMs...Time to find out which.
Update: Cloth formula becomes... 'axe formula' is the problem. Removed from my patch and all is well for now.