Quote from: Celdia on November 14, 2011, 05:24:30 pm
I do have a theory that the second knockback could cause units to get stuck in other normally impassable terrain such as trees or walls, possibly even pushing a unit UP onto a wall that could be otherwise bypassed with Fly or Ignore Height.
At least in FF+ that is true, it happened to me, a frog did it (notice the black mage/lancer unit), btw my lancer was unable to move, but my black mage could move perfectly.