Hello! I am pretty new to modding the WotL version of FFT. Here are my questions.
How do I change Cloud's Sprite to his AC version available in the site when this error occurs? (file size too large)
Is there a way to change normally non-recruitable characters' formation sprites? (Ex. Delita, Zalbaag, Dycedarg, Elmdor, etc.)
I have been following this guide ( https://ffhacktics.com/smf/index.php?topic=12469.0 ) mondragon's comment on how to add multiplayer items via Poaching and for some reason it does not work for me. This is the only asm hack I need for now. If it helps this is what I did specifically:
1. Copied the ISO to the valhalla data folder
2. Decode text files, EVT
3. Edited the default-cust-hacks.asm below #088b6358 first six 00000000's as shown below
4. Saved the asm file
5. Encode text files, EVT, Apply patches
6. No error occurs. But nothing happened. The items in Poacher's Den are still the items specified in FFTPatcher after poaching certain monsters.
How do I change Cloud's Sprite to his AC version available in the site when this error occurs? (file size too large)
Is there a way to change normally non-recruitable characters' formation sprites? (Ex. Delita, Zalbaag, Dycedarg, Elmdor, etc.)
I have been following this guide ( https://ffhacktics.com/smf/index.php?topic=12469.0 ) mondragon's comment on how to add multiplayer items via Poaching and for some reason it does not work for me. This is the only asm hack I need for now. If it helps this is what I did specifically:
1. Copied the ISO to the valhalla data folder
2. Decode text files, EVT
3. Edited the default-cust-hacks.asm below #088b6358 first six 00000000's as shown below
4. Saved the asm file
5. Encode text files, EVT, Apply patches
6. No error occurs. But nothing happened. The items in Poacher's Den are still the items specified in FFTPatcher after poaching certain monsters.