• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
April 30, 2024, 10:19:48 pm

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Dominic NY18

21
Bugs and Suggestions / Re: Subforum Proposal
December 08, 2011, 10:17:00 pm
I think the Recruitments sub-forum is a great idea. While I agree with everything you brought up, how would those requirements be enforced?

I'm guessing the recruiter and everyone working with them would mutually agree to abide by those requirements and either stop working with anyone who doesn't meet them (i.e., a recruiter could kick people off the project if they're not holding up their end of the bargain and recruits can walk away from a project if a recruiter isn't doing what they should be doing. Of course, this is ignoring the fact that people can obviously walk away from a project for whatever reason).

Am I understanding this then or am I missing something?
22
The Lounge / Re: FFH Community Picture Gallery
December 03, 2011, 04:48:42 pm
I just realized that my old pic that was posted before seems to have been lost. So here's a newer pic.

23
The Lounge / Re: Jeanne d'Arc
October 31, 2011, 04:57:33 pm
It's awesome. If you have the chance to play it, I definitely recommend giving it a try.
24
The Lounge / Re: Now Playing
October 22, 2011, 03:02:09 pm
I've been playing FFIV Complete Collection for the past month. I'm close to finishing both IV and The After Years, but I think I'm going to finish IV first and then go back and finish The After Years.
25
Nice guide. It's exactly what I needed since it could mean less rebooting back & forth between Windows & OS X.

There is one thing to note though. If PPF-o-matic requires Rosetta, it will not work in Lion since Rosetta support has been completely dropped in Lion. Lion users should take a look at MultiPatch for their PPF patching needs.

Edit: Never mind. It seems like MultiPatch doesn't work too well. While ISOs patched with PPF-O-matic work fine in the emulator, PCSXR refuses to load any ISOs patched with MultiPatch. For the time being, I suggest Lion users patch any ISOs they need to using PPF-O-matic on Windows or an older version of OS X if they can.
26
The Lounge / Re: FFT's on iOS (Release Date 8/4)
August 04, 2011, 10:33:53 pm
Quote from: Cheetah on August 04, 2011, 08:30:22 pm
When did you hi res your avatar Dominic?

I felt the need to support this release, but yes it is certainly disappointing at this point. Where can we give feedback for improvements?



Technically, I didn't :). I ran it through one of the filters in Paint.NET (I think) some time last year. One of these days, I'll sit down and actually hi-res it. Though I'll admit I'm not sure how to go about doing it besides making the original portrait less pixelated...

Anyway, I really want to buy it, but knowing me, I'll just get frustrated with it, especially since it costs $16. As for feedback, you can leave a review for it on the App Store under the Reviews section for the game.
27
The Lounge / Re: FFT's on iOS (Release Date 8/4)
August 04, 2011, 08:00:58 pm
Quote from: Cheetah on August 04, 2011, 06:19:35 pm
I thought they said they were going to be supporting the retina display, which I took to mean that the HD Portraits would be on the iPhone 4 version as well.


That's what I was thinking as well. Honestly, the game doesn't look like it supports the Retina Display at all. The entire game looks a bit blurry, which would be explained if it wasn't running at native res on an iPhone 4.

Considering:
- The inconsistent performance. From stuttering/lagging everywhere, even on the various menu screens to running almost too fast during event cutscenes.

- The fact that they seemed to have lied about Retina Display support, since none of the graphics look sharper or improved

- The fact that it was delayed for almost a year and still somehow has performance issues that weren't there in the PSX or even the PSP version of the game

I can't recommend this to anyone at the moment. Hopefully, they'll address it in a future update, but until then, I'll stick with my "gotten through other means" version. Until then, I refuse to pay for another version of FFT that can't perform well.
28
The Lounge / Re: FFT's on iOS (Release Date 8/4)
August 01, 2011, 10:06:25 pm
Yeah, I just watched it again and there was some slowdown, though it wasn't nearly as bad as the PSP version. Keep in mind though that the video was from a pre-release build of the game, so here's hoping the final release runs perfectly.
29
The Lounge / Re: FFT's on iOS (Release Date 8/4)
August 01, 2011, 10:02:51 am
It'll be available on the App Store this Thursday (1800JPY/ 15.99USD/ 12.99EURO)

Release Info

Also, there's a gameplay video. The one thing that stands out is the camera is now completely dynamic. Fair warning though, it's an early build of the game so there's no sound on the spell effects.

http://www.youtube.com/watch?v=kVWlGsh9rCY
30
Old Project Ideas / Re: FFT: kind of
July 12, 2011, 07:09:02 pm
Any plans for squires? IIRC, in 1.3 they got buffed with a few of Ramza's unique skills (including Wish, which was a poor fit IMO).
31
I doubt they actually do it, but since it'll be on the App Store, there's a chance they can add in the multiplayer in the future. Even better if it could connect via Game Center, since it'd make it easier to arrange a game with a friend.
32
FFT WotL Update

Well, it's been slightly delayed again. It's slated for release later this month. It will be supported on the 3GS and newer devices.

The bad news is the multiplayer's been stripped out of the game. The game being on iOS devices would have made it more accessible. And I was looking forward to being able to fight against other people. Hopefully the co-op missions will be made accessible in the single player mode. And the new equipment was only available through multiplayer, so I'm wondering what they'll do about that.

On the other hand, the game will have retina display support, so at least one of my hopes were fulfilled. And best of all, the slowdown problem has been solved :D
33
The Lounge / Re: Now Playing
June 27, 2011, 01:37:55 pm
On my 1st playthrough of Ocarina of Time 3D. I've never played the Master Quest versions of the game though, so I'm looking forward to unlocking it for my 2nd playthrough.
34
True, but using FFIII as an example, it can be played on older iOS devices since the minimum for it is iOS 3.0, but it takes advantage of the Retina Display. Going by that, I don't think there needs to be two separate iPhone versions to allow the game to be high-res. It should be able to detect which device you have and if it's an iPhone 4/4th Gen iPod Touch, it'll run at a higher resolution.
35
I can't figure out how to comment on the page either. It'd be nice if the sound novels were included, but I doubt it. I'd like to see high-res artwork for all versions of the game, but that's probably because I don't have an iPad (and don't plan to buy one any time soon either).

FFIII came out for iOS in March. It's pretty much the only game I've been playing on my iPhone for the past few weeks. It looks great on the iPhone 4's Retina Display.

36
The Lounge / FFT's on iOS
May 18, 2011, 08:53:42 pm
So I'm sure some of us know about the upcoming iOS version of War of the Lions, but there hasn't been much info revealed since the game was announced almost a year ago at E3 (nothing besides announcements of delays anyway). All we've known is that it was slated for release "this spring." Now we've finally gotten an update:

FFT: WOTL iPhone Release Date

The big takeaways:
- The game is now slated for a late June to mid July release (they're aiming for June).
- The iPad version might be a little delayed though because they are making a high-res version for it. Here's an example of two touched up portraits:


Frankly, I don't see the iPhone/iPod Touch version can't also have higher res visuals that would take advantage of the Retina Display. They did it for both versions of the FFIII port.

37
The Lounge / Re: Now Playing
April 05, 2011, 12:10:50 pm
Started playing FFXII International Zodiac Job System. I now have another reason to love my new laptop as it runs it at full speed in PCSX2 where I was only getting half speed with my old one. I just started, but I'm haven't given Vaan a job yet and I'm not sure what to assign to him or anyone else for that matter. I'd like some suggestions from anyone who's played this version of FFXII.

I'll probably pick up Dissidia Duodecim sometime this week, if not today and I'm still playing FFIV Complete Collection, so my PSP has been seeing a lot of use lately.
38
The Lounge / Re: Allow me to reintroduce myself
March 23, 2011, 06:31:57 pm
Dammit. I shouldn't have mentioned that.

It cost $1900, but it was from my tax return, so I'm not feeling terrible about it. It would have been much, much more if it wasn't for my discount though.
39
The Lounge / Re: Allow me to reintroduce myself
March 23, 2011, 05:22:49 pm
Thanks. Is this the part where you threaten me with bludgeoning by trout?
40
The Lounge / Allow me to reintroduce myself
March 23, 2011, 03:29:05 pm
What's up folks? Since I've been relatively inactive for the past 10 months or so, I feel like I should (re)introduce myself.

I've been a member of FFH since summer '08, though I was lurking around the site since December '07. I was mostly just writing down a battle by battle account of my (unfinished) 1.3 playthrough, which turned into this thread. Along the way, I ended up helping out with several projects and became the projects mod two years ago (I'm :shock: it's been two years since the controversies of lolpatches), mostly because no one else was really willing to do it at the time. FYI, I'm the current moderator of the Progressing Patches and New Project Ideas sub-forums.

The past year or so (10 months really) has been somewhat challenging for me, so I haven't been nearly as active as I used to be around here. I won't go into detail about it here, but things are a little less hectic these days, so I have more time to spare (for now).

Anyway, with my spare time (and my new 15" MacBook Pro :D) I'm looking forward to getting back into the swing of things around here.