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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


How Does This Class look?

Started by Cyberblade, June 25, 2008, 12:17:57 pm

Cyberblade

June 25, 2008, 12:17:57 pm Last Edit: June 28, 2008, 12:57:55 am by Cyberblade
Job: Seraph
Equips Poles, Polearms, Katanas, Swords. (no knightswords.)

HP Growth: 10
HP Modifier: 135
MP Growth: 10
MP Modifier: 130
Speed Growth: 35
Speed Modifier: 110
PA Growth: 35
PA Modifier: 120
MA Growth: 20
MA Modifier: 150
Move: 4
Jump: 8
C-Ev%: 0
Innate 1: Two Swords
Innate 2: Counter
Innate 3: Throw Item
Innate 4: Move MP-UP

Skills

Divine Infusion
Formula: 3B Target Braxe +X, PA +Y, MA +Y, Speed +Y (X=0, Y=3)
Range 0 (targets self)
Animation: Ajora - Altima Thing
MP cost: 75
CT: 0

Seraphic Law
Formula: 2D Damage = PA*(WP+Y) (X=0, Y=1)
Range 3
Animation: Holy Explosion
(Effect: Dispels all status except Crystal, dead, petrify, treasure.)
Mp Cost: 50
CT: 3

Judgement
Formula: 2D Damage = PA*(WP+Y) (X=0, Y=100) (ZOMG DAMAGE)
Range: 3
Animation: Climhazzard
MP Cost: 75
CT: 20

Crystallize
Formula: 41 (X%) (Y=0, X=5) 5% success XD (i cant figure out if i can add MUST BE DEAD to it or now)
Range: 1 right around you
Animation: Wish
Mp cost: 25
Adds Status: Crystal

Genesis
Formula: 3D ((MA+X)%) (Y=0, X=35) Generally around a 45% sucsess rate.
Range 4
Animation: Holy
MP Cost; 50
CT: 5
Inflict: Darkness, Dont Act, Dont Move, Poison, Oil, Sleep, Slow, Silence, Confuse, and Death Sentence

Crush Punch (sword required removed)
Aegis (almas skill)

Support

Gained Jp UP
Two Swords

Reaction

Counter
Speed Save

Movement

Move +3
Jump + 3

Mushufasa III

June 25, 2008, 12:47:33 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by Mushufasa III
Uhhh... broke much?  I guess if you're just messing around it's alright.  Now if you plan on fighting it, that would be a hard fight.  I would really hate to fight that guy though.  It's just the instant crystallizing move that bugs me.  Would the AI use that move?  Either way it would be pretty cheap.  There is no counter to crystalization, even if the hit chance is low.  30's?!  Way too high for an instant-death-nothing-you-can-do-about-it move.

If you get rid of the crystallization move it would be a ton more balanced, even for normal gameplay.  But if you're just messing around then whatever XD, looks cool.

Cyberblade

June 25, 2008, 01:18:09 pm #2 Last Edit: June 28, 2008, 12:58:08 am by Cyberblade
Heh yeah I wanted to see reactions of a OMG WTF KILL U ATTACK I Would
 probaly lower the X value all the way to 1 to make it like 10% or less
success or remove it completely XD.

Asmo X

June 25, 2008, 01:55:19 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
The crystal move is an unbalanceable skill. What could you possibly do? Turn it into a 10% Hail Mary? It's a write-off.

Do you even know how significant the Y part of the 2D formula is? 10? 100!?! WHAT! Lightning Stab used to have a Y of 4 and the damage was insane. What is the point of Seraphic Lore dispeling status when everything it hits will be reduced to a smouldering pile of cigarette ash?

You need to provide more context. Do you want the character to be some sort of broken super boss? If so, proceed. If you actually want to create a tenable, balanced class for the player to use, think again.

Cyberblade

June 25, 2008, 02:31:27 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Cyberblade
I forgot to proofread and well I made quite a few typos *fixed* And yess its meant to be a playable charachter XD

Fiska

June 29, 2008, 12:23:39 am #5 Last Edit: December 31, 1969, 07:00:00 pm by Fiska
Quote from: "Cyberblade"I forgot to proofread and well I made quite a few typos *fixed* And yess its meant to be a playable charachter XD

ECKS DEE LOL

Asmo X

June 29, 2008, 01:06:25 am #6 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
ok so Seraphic Lore is Y = 1. Much better. Now it is only overpowered rather than broken.

5% crystal? Forget this move please. There's nothing you can do to make this a balanced skill.

also I just noticed your Divine Infusion has a Y of 3. THIS IS BROKEN.

I would rethink the entire class if I were you.

Cyberblade

June 29, 2008, 01:33:59 am #7 Last Edit: December 31, 1969, 07:00:00 pm by Cyberblade
Dont worry Asmo ive scratched the entire project for now XD i started 1.3 and im having too much fun plus it will give me idea for my patch XD

Shade

July 14, 2008, 05:44:35 am #8 Last Edit: December 31, 1969, 07:00:00 pm by Shade
I got idea what thought about crystal skill.

It was meant to make enemy to crystal when they are dead right?
Upupupu...

Zetsubou

BeoulveBlack

July 17, 2008, 08:37:05 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by BeoulveBlack
why is it that whenever someone gets on with a class, it's so hax it makes orlandu look like a male calculator w/o math skill?

Cyberblade

July 17, 2008, 08:38:53 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by Cyberblade
XD i disocntinued this class long ago it was going to be for my version of war of the gods.