Quote from: "BloodyBlade"Not gonna droll over you like some of these guys around here.It would appear that you already have. :p
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Quote from: "BloodyBlade"Not gonna droll over you like some of these guys around here.It would appear that you already have. :p
Quote from: "Curu"Also, I see Etna.Heh, yeah, though I'm not completely happy with it. Pixel art isn't my forte - I'd rather scan my line art, paint it, and resize. Unfortunately, my attempts at doing so look rather Dr Seuss, so I've been faking it as best I can.
Quote from: "Dominic NY18"Considering that PSX games output at 640 x 480Erm, no. 256x224 is the base PSX resolution, with 640x480 being the maximum possible on the hardware. Most games use something closer to 320x240 if 3D elements are used, occasionally something higher for menus. You'd be hard pressed to find a PSX game that runs at 640x480 with any degree of frequency.
Quote from: "Kenshin72"Wow! Superjupi! This is my first time seeing your portrait! Awesome Etna!Heh, thanks. I'm working on redoing it from scratch, but I'm trying to find a good technique for digitizing my hand-drawn portraits first before I continue. I was messing around with the original character designs from PSX FFT to see how they were resized and cleaned for the final character portraits, but with the results I'm getting... yeah, might be better to just do pixel art.
Quote from: "Dominic NY18"Was the first image taken on the normal or original setting?Original, which sadly does not always run games at the original resolution.
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