Please use .png instead of .bmp when uploading unfinished sprites to the forum!
Started by rrs_kai, September 21, 2014, 02:20:39 pm
Quote from: rrs_kai on June 08, 2021, 02:35:32 pmI haven't because they were mostly the same for a large portion of the this mod's development.Lately, I've made the following changes:Removed Shieldbearer, Doublehand, Reflex, StrikebackHumans got MagPow+ and Moogles got DoubleswordMany have received Immunity and Absorb MP, and all races can equip shieldsThanks for reminding, I will update the docs.Edit: Updated the documentation and here is the link to the tab named R and S abilitiesI will document them, and those two are the only changes to R-abilities---Absorb MP triggers for all MP based skills---Last Berserk = Quicken + Boost + Haste (think of it as an adrenaline rush)Did you find anything other than Firestream?Which version have you played? The 1.0 is not the best one and will soon be removed; I've only kept it for archival.The latest one is the one to get. I am planning for an update that removes a lot of the fancy skill effects which should iron out any chances of bugs. Might take a month.Anyway, could you please post all the bugs that you've observed?
Quote from: Dual-Wielding Ninja on July 12, 2021, 07:19:43 pmShould probs update the thread title and the changelog on the first post to reflect the changes brought to 1.07.
Quote from: Ynphea on August 26, 2021, 03:53:55 amIt seems that when I try to use a phenix down item with Marche, the game freeze
QuoteHi,I killed Marche on the first and used a pheonix down and it was fine for me. Could you give me more details?
Quote from: Ynphea on August 27, 2021, 06:37:33 amin fact when I open the item menu in combat, sometimes it freezes ( about one time on 3 ). I use the basic US game with last patch version.
Quote from: matchet on August 31, 2021, 04:54:16 pmWhos gonna tell me, one day would need a tutorial about how to use the morpher. No, really, allways ignored him so I have no clue besides catching, feeding and morphing into, which allways felt odd because the monster usually has no skills to play with. just raw stats.
Quote from: matchet on August 31, 2021, 04:54:16 pmregarding slow but powerful and higher range guns:- Chaos Rifle is 60 atk at cost of 5 spd, giving a net 12 atk per point of spd- Longbarrel is 70 atk at cost of 10 spd, giving a net 7 atk per point of spd- Bindsnipe is 80 atk at cost of 15 spd, giving a net 5,3 atk per point of spdThe only advantage of top dmg guns is an extra point or two in range (+3, +4, +5 extra range in comparison with average lighter guns).Are you content with the current situation of these numbers? Might suggest you to shorten the points of atk per point of spd "sacrificed", if you still want to keep a detrimental increase among rarity. Given the actual status, I do believe that Chaos rifle would be my heavy gun of choice (less burst, more average dps).
Quote from: matchet on August 31, 2021, 04:54:16 pmA malus of 15 in speed means around a rough 10 to 5% less turns (far less turns before lv50)
QuoteBindsnipe is 20% more damage
Quote from: matchet on August 31, 2021, 04:54:16 pmIts a selfish request and be free to ignore it if you like, but would love to get an alternative patch just for this 2.0 version in which skills costs 10/20/30 AP to learn
Quote from: rrs_kai on August 15, 2021, 07:05:43 pmGil fine is the only penaltly for all law violations
Quote from: misprit on January 09, 2022, 04:43:33 amsuch a wonderful hack. can't wait to try it out. one question though, there is a sheet named less skills in the documentation. is there a less skill version hack? love the idea to keep the game concise and clean, never really fancied going down huge list of unused skills
Quote from: misprit on January 09, 2022, 04:59:32 amby the way. great documentations. this is the by far the best documentation out here. i will try to 300 mission this version in the next month or so. will be back for reviews.
Quote from: PeppySSB on April 21, 2022, 06:30:01 pm1. So far the story encounters have felt more difficult but still fair.
Quote from: PeppySSB on April 21, 2022, 06:30:01 pmcauses the enemies in all subsequent missions to be overleveled (because their level is based on your highest level clan members).
Quote from: PeppySSB on April 21, 2022, 06:30:01 pmMarche is alone for the Exodus fight, and he gains a ton of experience from destroying the Exodus fruit. My Marche went from level 19 to level 25 just from destroying fruit;
Quote from: PeppySSB on April 21, 2022, 06:30:01 pm2. All races having dual-wield is amazing, I implore you to keep it in the game. It's surprisingly balanced with two-handed weapons and shields, due to the rebalances you've made to weapon and shield stats
Quote from: PeppySSB on April 21, 2022, 06:30:01 pmI would like to see Doublehand brought back in some way, but that's just me. Maybe there's a way to buff Immunity to make it more worthwhile compared to the other Support abilities?
Quote from: PeppySSB on April 21, 2022, 06:30:01 pmI think adding Doublecast to Nu Mou via Time Mage might be too much, unless you limited which spells could be double casted. Worth testing, though!
Quote from: PeppySSB on April 21, 2022, 06:30:01 pmI'm about halfway through a 300 missions run of this hack, and I'm really enjoying it so far. Feels like a nice rebalance of the game's jobs, monsters, and encounters. Here's what I've noticed so far with regard to the two main things you're looking for feedback on:
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