i'm having a blast with this mod, im about 120 missions in. the changes to the gameplay keep things really fresh and the added challenge is appreciated, if a little bit wonky in some cases
for example, im at a point where most characters have 250-350 health and sometimes i will come across fights with similarly leveled enemy casters like scholars or illusionists and their spells will hit for around 200 damage, or black mages with insane scaling on the damage
the first fight vs ilua turn 1 walks forward a few steps and brings the entire party down into like double digits
i want to say i run into this about....30-40% of the time in fights against casters
the only other issue is accuracy, something is definitely wacky with it. it is not uncommon at all to miss 3-4 times in a row at above 80% chance to hit (personal longest streak i saw like this was 7 times), even "99%" will still miss a few times in a fight
despite all this the mod is still very fun and engaging, and some of the changes really cut out a lot of the really lame overpowered cheese you could do which i only see as a good thing
for example, im at a point where most characters have 250-350 health and sometimes i will come across fights with similarly leveled enemy casters like scholars or illusionists and their spells will hit for around 200 damage, or black mages with insane scaling on the damage
the first fight vs ilua turn 1 walks forward a few steps and brings the entire party down into like double digits
i want to say i run into this about....30-40% of the time in fights against casters
the only other issue is accuracy, something is definitely wacky with it. it is not uncommon at all to miss 3-4 times in a row at above 80% chance to hit (personal longest streak i saw like this was 7 times), even "99%" will still miss a few times in a fight
despite all this the mod is still very fun and engaging, and some of the changes really cut out a lot of the really lame overpowered cheese you could do which i only see as a good thing