Hope for :P
Effects would be edited in time.
Sprite is not yet official. I based it from vanya's warrior sprite
Here's what I have for you so far..
I have finished the quotes, desc, and formulas for the
abilities. I hope I could post them soon.
any comments?
Great ideas. Nice edit to vanya's sprite. and great axe that is really cool!
so do we get
soon? or later?
Wow....Those are very interesting Mike. Very nice. And that sprite is looking good too ^^
Well done. Really looking forward Mike ^^
And that axe, I can see its bit different from the original axe in the WEP spritesheet. I like the extra details that you add in. Nice. Though I have one question, what's the effect for Frost Nova? Hmm...
later, I guess. :)
Hmm...Is there such effect? Or is it Earth Slash effect but you change its colour, like what Sir Zozma did with the skills in Remix...
Yes, I used the original ICE 2 effect. Hahaha.
I'll change some colors afterwards...
The caped Lazuli looks awesome. . . and axe skills!!! that is really unique. . . I know you cannot put the descriptions of the skills here for they will be done in a project thread. . . but everything Sprite and Art wise is looking great. . .
QuoteThe caped Lazuli looks awesome. . .
wow thanks. ahh yes axe skills.
Axes were rare in the game, so I think they need more exposure..
I never really liked using axes becuase i would have a level 50 geomancer doing 19 with a normal attack. but giving them skills is a great idea
Very interesting. The axe looks nice, though what angle is he hitting with? It almost looks like he's using it as a flat, blunt, object.
Your stuff is quite promising, MiKe, I can't wait to see where all this goes.
Looking good so far, the axe looks pretty cool.
I like your skill ideas, is your character an elemental warrior of some kind?
edit: ah yes, almost forgot:
the skill names reminds me of DotA and Warcraft III skills
^ Exactly, BT :)
Yeah, but very nice details ^^
u can change the formula,
just replace the weapon formula with formula 2D
and then axes will have solid damage
Quotejust replace the weapon formula with formula 2D
and then axes will have solid damage
Yes! the 2D =+100% status formula! Hmm.. thanks Sir Zozma!
Quote from: "MiKeMiTchi"Hmm.. I could work on that.. Actually it's just the original axe, with edits in the middle.
Actually, you may not need to--for whatever reason, the axe looks fine in the BreezeWhistle, Frost Nova, and MacroPyre skills. I guess it's the angle that made things look strange...
Yeah.. I think it's because the axe had 3 angles\frames to start with.
amazing, nice to see a axe user with there own skill set.