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May 18, 2024, 07:36:56 am

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11
Completed Mods / Re: FFT The Lion War ReMixed [...
Last post by Jaylo - May 14, 2024, 08:50:29 am
@Nyzer
Nice submod.
It was mentioned in an earlier post about Argus's messed up sprite in cutscenes, after reading around i found out it's because characters in cutscenes may have some special animations that use their own sprites so if you change a cutscene characters sprite you need to create new special animations for the EVTCHR.bin using the new sprite.
If you don't then when the special animations occur the sprite will change to the old one but use the new sprite's colour palette which results in messed up sprites.
As you changed Algus's sprite will you be making new special animations for him for cutscenes?

Also i came across a consistent game freeze with this mod when putting a samurai Ramza into autobattle in the Goug City Rooftop story battle.

Not related to this submod i just came across a game breaking issue in the original Lion War mod when using Secret Hunt\Train with Balthier's four strike barrage ability.
3lric investigated and found that the Poach\Train check happens before Barrage reduces the damage so the first Poach message is an illegal poach that requires another strike to give a legal Poach and another message, if the illegal Poach happens on the 4th strike then the game simply stops, waiting to correct the poach.
If you know formulas perhaps you could have a go at fixing this?
12
The Lion War / Re: The Lion War 2.031 - Bug R...
Last post by Jaylo - May 14, 2024, 07:19:45 am
Quote from: Nyzer on May 14, 2024, 01:19:04 amGreat discovery, thank you.

So, after some investigation, it turns out that behind the scenes, the Poach/Train checks run before the Barrage formula reduces the damage of the ability, due to the way the formula is set up. This means it can think it's reaching the target damage range only to turn out that the damage was reduced OUT of that range, but it's already been set to trigger Poach/Train.

There are probably ways to fix that up for the formula specifically, but the code for the poach/train routine was very unoptimized and it was a lot faster to just add in a check to block the Barrage ability ID before even taking the time to figure out what the problem actually was.

If you have the OrgASM program from the TLW resources (or just the FFTPatcher Suite), you can add this to your FFTPatcher > XmlPatches > PSX folder and apply it to the game.
Thanks for the quick reply.
So the first poach message is an illegal poach done with full damage which needs another strike to give you the legal poach message.
If the illegal poach happens on the 4th strike there is no 5th to correct it so the game just stops.
This is a shame as the Barrage skill is the best for poaching with it's four strikes.
13
The Lion War / Re: The Lion War 2.031 - Bug R...
Last post by Nyzer - May 14, 2024, 01:19:04 am
Quote from: Jaylo on May 13, 2024, 09:59:52 amIs there a problem with Balthier's Barrage ability when used with Secret Hunt?
I am getting two poached messages when a poach occurs with strikes 1-3 and the game seems to "stop" if a poach occurs on strike 4.
I say "stop" and not "freeze" because the music still plays and the unit animations are still working but there is no ui and the game doesn't continue.

Great discovery, thank you.

So, after some investigation, it turns out that behind the scenes, the Poach/Train checks run before the Barrage formula reduces the damage of the ability, due to the way the formula is set up. This means it can think it's reaching the target damage range only to turn out that the damage was reduced OUT of that range, but it's already been set to trigger Poach/Train.

There are probably ways to fix that up for the formula specifically, but the code for the poach/train routine was very unoptimized and it was a lot faster to just add in a check to block the Barrage ability ID before even taking the time to figure out what the problem actually was.

If you have the OrgASM program from the TLW resources (or just the FFTPatcher Suite), you can add this to your FFTPatcher > XmlPatches > PSX folder and apply it to the game.
14
PSX FFT Hacking / Recommend mods?
Last post by Deathsmind - May 13, 2024, 11:27:01 pm
So I have really only nodded pc games and never nodded any old school games before so not entirely sure how this works.

Am I able to use more than 1 mod on a game?

What are some recommended mods to use? Always looking for more content mods or just quality of life mods that make your life easier.
15
Help! / Re: Beginners Guide
Last post by tikitorch87 - May 13, 2024, 05:15:43 pm
I thought I needed the resource pack along with the PPF, turns I was overthinking the whole time  :oops:

Mods you can close this thread
16
Help! / Re: Beginners Guide
Last post by Holy2Tack - May 13, 2024, 10:57:46 am
Isn't patching Remixed just a PPF? Just use PPF-O-Matic on a clean rom.
17
The Lion War / Re: The Lion War 2.031 - Bug R...
Last post by Jaylo - May 13, 2024, 09:59:52 am
Is there a problem with Balthier's Barrage ability when used with Secret Hunt?
I am getting two poached messages when a poach occurs with strikes 1-3 and the game seems to "stop" if a poach occurs on strike 4.
I say "stop" and not "freeze" because the music still plays and the unit animations are still working but there is no ui and the game doesn't continue.
18
Tutorials and Learning / Event editing tutorial : Using...
Last post by Kokojo - May 12, 2024, 11:48:14 am
:wark:

Hello friends.

Here is a tutorial on how to event edit in FFT using Juravis, a relatively new tool.


19
Help! / [SOLVED] Beginners Guide
Last post by tikitorch87 - May 11, 2024, 03:19:56 am
I have been trying to learn both emulating and patching emulations for the last 5-6 hours. I am trying to install FFT ReMixed but am having issues when trying to replace the TEST.EVT through CDmage B5. I keep getting "cannot create temporary folder" and am not sure how to proceed since it seems like the first step in making sure the patch is applied properly. If anyone could give me a real dumbed down step by step guide I would really appreciate it. I was super excited when reading about these in depth mods of a game I really love but the learning curve is a little steep for me.

Much appreciated in advance
20
The Lion War / Re: The Lion War of the Lions ...
Last post by FFFanatic - May 09, 2024, 02:45:19 am
Quote from: 3lric on May 04, 2024, 03:03:24 amWe did, and the error was identified a long time ago. And fixed. I've just not had the time or will to update it until all bug reports are in, because if i do, itll be the last time i ever do.

Well it's cool to hear it is still in the works. I found another bug. On real hardware using a Terraonion M.O.D.E. the Nanai's histories sound novel freezes the game at the point where Tango reaches for his wife's arm. Went through it twice. Flat out freeze requiring a hard reset.
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