The tactician is the most fun class I have ever played with in a tactical style game.
Celdia, you have utterly /ruined/ normal tactics for me due to how fun a tactician is to play with. ^_^ It's to the point where in D&D and other games, I call out "Wheel Formation!" when doing anything that makes people go faster. Many of my rougher last-ditch battles have resulted in an in-critical and poisoned tactician who just quicked everyone, and now I have to either win the battle ore get him cured of poisoned or he'll be dead and a zombie which will give me a hard 3 counter to complete the stage.
Just /so much fun/, wow. I haven't played any of the newer versions - I'm still on the one where Malak's faith is abysmal, and thus he's been getting some serious face-up nannying so he can do more than just his wild magic, but good lord am I enjoying this mod. I'm standing outside of the final plunge into Murond Death City - I'll do the vicious deep dungeon later. Or more likely, once I beat the game, I'll get the newest version and start from scratch, as I want to do more tacticianing from early on!
I sense one of my difficulty problems is that I'm too high level - I was doing some inviting of monsters without realizing the effect this would have on story battles, heh. Too used to normal FFT. Still, this is super fun - I really /LOVE/ that class, wow.
Celdia, you have utterly /ruined/ normal tactics for me due to how fun a tactician is to play with. ^_^ It's to the point where in D&D and other games, I call out "Wheel Formation!" when doing anything that makes people go faster. Many of my rougher last-ditch battles have resulted in an in-critical and poisoned tactician who just quicked everyone, and now I have to either win the battle ore get him cured of poisoned or he'll be dead and a zombie which will give me a hard 3 counter to complete the stage.
Just /so much fun/, wow. I haven't played any of the newer versions - I'm still on the one where Malak's faith is abysmal, and thus he's been getting some serious face-up nannying so he can do more than just his wild magic, but good lord am I enjoying this mod. I'm standing outside of the final plunge into Murond Death City - I'll do the vicious deep dungeon later. Or more likely, once I beat the game, I'll get the newest version and start from scratch, as I want to do more tacticianing from early on!
I sense one of my difficulty problems is that I'm too high level - I was doing some inviting of monsters without realizing the effect this would have on story battles, heh. Too used to normal FFT. Still, this is super fun - I really /LOVE/ that class, wow.