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Messages - Jon

1701
Old Project Ideas /
December 02, 2009, 07:01:25 am
Quote from: "MiKeMiTchi"What program will you and your friend use?

We will probably use Byond, if we have the time that is. It is a program that has the multi-massive online player funtionality. It supports only up to SNES graphics, but FFT is more or less a SNES game on PSX, what I mean is that it doesn't have 3d polygons and that it can be easily manipulated in Photoshop, which I will use because I am the iconer. My friend is the programmer.
1702
Old Project Ideas /
November 30, 2009, 05:10:08 am
Okay, sorry to revive a long dead topic probably by now but: if someone could figure out how to change the largest icon for a unit (probably the Iron Giant or Hydra, I dont mean Ajora) into 32x32 pixels without messing up the graphics quality too much and then changing all other graphics to the same aspect ratio, so in other words change everything to a smaller scale, a friend of mine and I could program an online FFT game. Only one problem, I don't have too much free time and I think it would take forever. And I dont know if the coder has time/is willing to do this. My friend and I could make a very simple version of FFT, for example: a map and a bunch of units to choose from and the same elements of FFT that we all love. And it would be online.
1703
Help! /
November 30, 2009, 03:56:19 am
If you want just to change Rad to whatever, it can be done. It is more or less the same for the first generic unit in 188 under ENTD. However, you must change Rad's icon in 2 places, or more...I know you have to change the icon in the opening scene and also the 1st battle and then also when Chapter 2 starts...sorry I can't help that much more on this...
1704
Help! /
November 30, 2009, 03:51:39 am
Wasabi is totally right, his link (topic in red) explains many different ideas for the Blue Mage, you should check it out. I like the Samurai katana thing haha.
1705
Help! /
November 29, 2009, 06:59:24 am
Had the same problem with the sword abilites of Holy, Divine and Dark Knight, it is plain and simple that most abilites are hard coded, and you cant really tamper with them.
1706
Help! /
November 29, 2009, 06:47:56 am
This is actually simple, what you need is: the FFTacttext, Shishi Sprite Editor and FFTpatcher. First, change in the FFTactext the name and description of one of the generic jobs you dont like to Red Mage, like change Geomancer for example. This can be done in seconds or a few minutes using the Quick Edit pull down tool bar. Change also the Geomancers main ability set name and description to Red Magic and the description can read something like "Red Mage job command. Uses magic of the Black and White Mage" or whatever you want. Next, save all this and apply this to your psx iso or psp iso. After this, you will need to replace the icon of Geomancer, both male and female and dont forget all of the different variations of Geomancer, I mean the different colors they come in. Change it to a Red Mage sprite. (Hopefully you have a custom one from somewhere, maybe from here on FFhacktics.com?) If you have trouble with the spriting business, check out some sprite guides on here. Lastly, change in FFTpatcher the Geomancers stats, weapon and armor equips, ect, ect to whatever you want. Then change the Geomancers abilities to Black and White magics. What is sorta funny is is that if you learn certain black and white magic through White or Black Mage, it will already be learned when you unlock the Red Mage. Speaking of which, change the Geomancers job unlock from Lv.3 Monk to something that makes more sense, like Lv.4 Black and White Mage or something. I hope this has helped you ;)
1707
Help! /
November 29, 2009, 06:33:55 am
A big thank you again to everyone who helps the new people to FFTH. I am so busy, I never can answer any questions XD
1708
Help! /
November 19, 2009, 12:27:59 pm
Thank you Jumza for answering the questions, and sorry, havent been on here in a while...
1709
Help! /
October 29, 2009, 12:39:16 pm
Hmm, no one answered...strange...maybe you should check the summon spells how they are set up, because they only do one animation and then you see a whole buncha units get hit and scream/die. But in general, I think most spells do one animation per unit as they hit. Look at Ultima, it does that weird blue energy drop down thing which becomes sorta like a wave or something, but then it still shows each unit getting hit one by one by blue circle things...
1710
Help! /
October 29, 2009, 09:52:41 am
Kupoe is right, however there are less guest Gafgarion scenes and more enemy Gafs, so actually you should just change the guest Gaf to 27 Dark Sword and Job. Good idea btw Kupoe!
1711
Help! /
October 29, 2009, 09:31:12 am
Sorry guys, made a mistake, skip step 7 altogether.
1712
Help! /
October 29, 2009, 09:16:02 am
Ha, if you do it for Gaffgarion it looks just ridiculous!
1713
Help! / Making Your Own Unique Character in 15 Steps!
October 29, 2009, 09:12:02 am
Okay, here is a step by step easy guideline on how to create your own character with name, birthday, faith and brave level, starting equipment, and even (best imo) job, which means a job you will create from scratch, brand new. (To those of you who are not new to this, you might as well ignore this guide, haha. To those of you who are newbies, this should help you get on the right path.)

First, you will need the correct tools:

1) FFTactext
2) ShishiSpriteEditor
3) FFTPatcher
4) and obviously an ISO (.iso, .img, ect.) of the     game, please make a backup one in case you dont    like your results :)
You should have done this 4 times if done correctly.

9. Save this work you did as whatever.ffttext and then once thats done go to ISO > PatchISO and choose your iso and wait for quite a while until a tiny box pops up saying Iso Complete!

10. Good, now we are half way there...close FFTacText Editor and open up FFTPatcher. Go to File and then New PSX Patch. Wait a few seconds and it loads a whole buncha weird stuff, like tons of tabs on items and jobs and events, ect. Lets start with the Abilities tab. Scroll down to a little less than halfway and you should see at one point a whole lot of Bio Spells. Right above them is Allure, Blood Suck and the 4 Zalbag sword moves. Change the JP cost of Mind, Power, Speed and Magic Ruin to something other than 0, say 200 each just to be fair. If we have "All Swordskill", we should at least live up to it, stupid Orlandu!

11. Select the Jobs tab and scroll down to 27 who is surprise surprise the Sorcerer. It is called Sorcerer here, but in the game it is already changed to Swordsman, so think of that now. Now right-click on 17 Dark Knight and select clone, then paste this info over Sorcerer also by right-clicking. You should see that lotsa stuff is now blue, eh? Okay on the right side of Sorcerer find Knight's Sword and click the box, letting your Swordsman now have the possibility to weild Ragnaroks or Excaliburs.

Now this is important, change the Skillset to 4A All Swordskill.

12. Now select the Skill Sets tab. Under Night Sword there should be 5 blank boxes, saying <Nothing>. Change 4 of these to Magic Ruin, Speed Ruin, Power Ruin, and Mind Ruin.

13. Select the ENTD tab. Scroll down to 188. You should see on the right side Ramza as a Squire, Delita as a Squire, and then 8 Generic Male and Female soldiers, some as Squires, others as Chemists and others as Knights. Select the one right under Delita (if you are a guy) or the 1st Generic Female (if you are not a guy). Now, 1st change the Sprite Set to 27 Kletian (this depends on what character icon you want, but for now make it Kletian, trust me and dont ask questions, even if you are a girl). Now, change the name to 7B Dish, the Birthday to whatever you want, the Job to 27 Sorcerer, the Faith and Brave to whatever you want and then the Broad Sword to heh heh whatever you want (hell, make it a Ragnarok). On the top it should now say *Kletian Dish Sorcerer in the 3rd line.

14. Save this under File < Save Patch as whatever.fftpatch. Now go to PSX and Patch Iso! Then close the FFTPatcher program.

15. Last but not least, open Shishi Sprite Manager and File < Iso. Find Kletian and change it to whatever you want or just leave it. I chose Kletian because he is only in the game twice for very brief battles. I think you know how to change sprites from all the other tutorials on ffhacktics. So patch this and then enjoy your game! You successfully created a brand new character, and you can kill yourself in the Orbonne mission, because the farthest Archer has the same name!

If you got any questions, I will try to answer them eventually ;)
1714
Help! /
October 29, 2009, 07:19:29 am
Wait, what are you trying exactly to do? If you want only 1 job to start with, just change the Chemist so that it is unlocked by level 2 Squire or something. If you want all jobs automatically unlocked, change all values of every job to 0. I hope this helped a little...
1715
Help! / This is probably a simple problem/solution
October 26, 2009, 10:35:16 am
Hello, I am new here. So, my problem is this: After changing things in the FFTPatcher, it says this in the tutorial exactly:

6) When you're done, save the patch, and then go to File -> Apply Patch to File, and select the SCUS_942.21 file that you had previously extracted.

Saving is no problem, but there is no such thing as Apply Patch to File in the FFTPatcher...unless I am doing something completly wrong here...

Thanks for the help!