Final Fantasy Hacktics

General => Archives => Tethical => Topic started by: lirmont on March 24, 2015, 07:16:09 pm

Title: [UTILITY] Win32 Traced (1.0.0.0)
Post by: lirmont on March 24, 2015, 07:16:09 pm
Download here: Traced (http://darkabstraction.com/showOff/ffhackticks/%5bUTILITY%5d_Traced.zip) (~500kb).

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Usage: trace any PNG image into one or more 3d objects.

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Goal: make easily editable 3d map assets similar to FFT.

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Traced (Crossbow)
(http://darkabstraction.com/showOff/ffhackticks/traced-intro-1.png)

Blender (File -> Import -> Wavefront)
(http://darkabstraction.com/showOff/ffhackticks/traced-intro-2.png)

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Features by Program Category

General


Export

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Auto-Folding Example Files (turn on in settings)

Crossbow
(http://darkabstraction.com/showOff/ffhackticks/auto-folding-crossbow.png)

Sword
(http://darkabstraction.com/showOff/ffhackticks/auto-folding-sword.png)

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If you already have credentials for my other programs, those apply to this program as well. Otherwise, send me a private message if you're willing to help me test this, and I'll send you credentials. Thanks.
Title: Re: [UTILITY] Win32 Traced (1.0.0.0)
Post by: Angel on March 25, 2015, 09:58:26 am
That's one of the neatest simple tools that I'm surprised I haven't seen yet. I wanted something like this way back when I was in art school. Very cool.
Title: Re: [UTILITY] Win32 Traced (1.0.0.0)
Post by: Lijj on March 25, 2015, 06:25:24 pm
I want to try this out!.. maybe I will be able to tomorrow before work.
Title: Re: [UTILITY] Win32 Traced (1.0.0.0)
Post by: Cheetah on March 25, 2015, 09:08:30 pm
This seems amazingly powerful for simple 3D models. Any chance of an OS X version?
Title: Re: [UTILITY] Win32 Traced (1.0.0.0)
Post by: lirmont on March 26, 2015, 11:57:52 am
@Toshiko: When I realized I would be doing the same general process for making/remaking the model over and over again even with minor changes to then base image, I knew I had to write something to address it.

@lijj: I look forward to seeing what you do with it. The training map thread (http://ffhacktics.com/smf/index.php?topic=10846.msg205067#msg205067) has some more pictures of the process/an explanation of hue's involvement.

@Cheetah: Not in the foreseeable future. If you mean a native application for OSX, I don't have anything to develop it against. I'd be programming blind. If you don't mean a native application, there's a possibility that the Mono (http://www.mono-project.com/download/) project will run it (though it will of course look out of place, and I think it's also limited by processor/OS architecture).

Thanks!

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PSX Buttons

(http://darkabstraction.com/showOff/ffhackticks/psx-buttons.png) (http://darkabstraction.com/showOff/ffhackticks/psx-buttons-1080.png)

(http://darkabstraction.com/showOff/ffhackticks/box-triangle-bevel.png) (http://darkabstraction.com/showOff/ffhackticks/box-o-bevel.png) (http://darkabstraction.com/showOff/ffhackticks/box-bevel.png) (http://darkabstraction.com/showOff/ffhackticks/box-s-bevel.png)

Program now supports objects in holes more intuitively (i.e. treats the object as though it were connected).
Title: Re: [UTILITY] Win32 Traced (1.0.0.0)
Post by: paradoxf on April 25, 2015, 07:15:41 pm
I like what I see lol!