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Messages - Lumian

1
Okay then. I'll run a non-gameshark game later maybe and see if I still have this problem. That might be it.

Either way, thanks for the wonderful hack and I'll be sure to repost if I find anything else. ^^
2
Sorry for the late response!

Well, I got the patch off of here not too long ago (within the last three weeks) and I patched the correct version. Everything else seems to work fine (though I do get that Balmafula issue I've heard abut sometimes).

They definitely die though, but they only give me gameover after alot of them crystalize.

EDIT:  I guess I should add though, I have been using gameshark. It /is/ possible I could've altered something unknowingly. XD.
3
Firstly let me say... Great Work! I am really enjoying your hack.

Now for my bug: 1st Level of Deep Deep Dungeon (AKA NOGIAS) it is possible to get Gameover if too many of the enemy 'Ramza Clones' crystalize at once. If they crystalize just one or two at a time, the game just freezes for a bit and ignores it (I am guessing you wrote in some kind of assembly hack to suppress it). But the Gameover still occurs if four or more Ramzas crystalize at roughly the same time. I got this on my first NOGIAS play through.