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Messages - Kokojo

21
It did, and I just now uploaded a new version to fix that. Seems I forgot the important step already.
22
Holy damn I remember you.
23
Well it's no surprise that I took this long to think about it, I am good at taking my time.

At first I wanted to make a big, emotionnal post about what finnaly gave me the edge to decide I would continue CoP and finish chapter 4, but I think that'd be better reserved for my final post, once it's all done and fixed.

I did set up some hard dates because I have another projet to finish first and some personnal things to take care of, including a surgery (I am certain to come back alive anyway).

I'll start back the work in July 2016. I expect to be finished by January 2017, but aiming for december 2016.

Hoping for the best to all of you,

Kokobird :wark:
24
Done, I've also sent you guys private message. This should work without fail.
25
Updated, fixing the bugs of staying stuck on one peculiar battle in chapter 2.
26
It seems I fucked up my ISO a bit more than I had thought, Il have to take an extra day, very sorry once again. It's nothing serious but it is busywork.
27
I should be able to do a whole-game test by tommorow night and upload a fixed patch that will allow you to continue.
28
Damn. Sorry Mudvayne. Il try to get this one quickly, I know what causing it and it can be traced back to me being lazy or just imputting a bad number. Il have to do a full test to be sure.
29
Updated with the ACTUAL no inventory bug this time, thanks to Elric.

If there's any problem please do notify me here on the forums
30
W͆̐ͨ̔̋̓̄è̱̦̳̱̹͙̂ͪͧ̇ͬͦl̳͗̓̅̊̽̈́ͤc͂͋̔̂̔ͧo̱ͭ́̆ͦm̤̗̫̝̼̓̽ë̬͔̗ͬ̽̆ ̪̟͙͔̬͊̄͂ͨͩ͊ͅͅt̤̮̲̰̬̤̺͆ͣ̂ȍ͕͈̱̝̫ ͕̜̺͍̙ͯͧF̯͙̰ͪ͗̿F̘͈̜̻͓̯̙H̦̗͍̥͉̲̜̄͐̓.̓́̉͒̉̽
̘̟̲͓̺̮͕
ͧ͊ͬ͋ͭ̚W͖͖ẖ̗̱̣͙͈ͩe̒̓̆̊r̗̯̣̬̼̙̳̒e̯͎̹͈ͦ̈́ ̦̳͔͉̫ͬ̍͊ͭ̽ả̆ͫ̈̅ͭ̅ḽ͉͇͒ͫl̟̟̿͑ͣ̚ ̣̥͇͗̽y͎̞̱͔͇͔ͪ͊̽ͤͥͦ̿o̥̦̰͊̇ͦu̹̤̦͋̈̓̈̈́̅ͤr̲ͩ͛̓̍͆ ̞̯̘̝͗́͂̾͛̏d̆̃̆̈̅̂r̗̜͔͕͉̮̮͐̋̋̔̑ͤe̜̼̟̮̿̃ȁ̘̣m̦s̮̙͖̬͉̬̒ͯͅ ̟̩̲̰̍ͪͦ̐ͮ̍̓c̥̜̫̣͓͚̟̒͒ō̼͓ͧͫ̃ͨ̈m͍̬̣̫ͥ͋̋̉̄ě ̞͉͒t̼̤̞̠͓̬͑ͮ̏̃̀̚r͔̟̼̪̻̐ủ͉͓͕̹̠͚ͪͅe̯͌̉̔͊̆.̼͉͓̱̘͈̉ͣ͑
31
Currently finishing my vacation, so il be there in 2 days with, hopefully, a solution and fixing the item glitch.
32
Updated the new update. No more inventory bug (I swear, I tested it myself), and most items have had their PA and MA stats doubled or tripled. It will now be worth it to damage this way.

Plus some minor bug fixes. I sadly forgot to buff the last boss of chapter 3.

Im going on vacation for a week, il be back with more!
33
Thanks to all for the support and the comments.

I am still working on the update to prevent the inventory bug and I am pretty sure I got them all. I am slow because I rediscovered my steam portfolio, haha.
34
Dang. I still have those to fix it seems. A new patch should be up by the week's end, with doubling of most item stats (PA and MA)
35
3.002 uploaded. This should fix all the item loss during transitions plus fixes a lot of item descriptions. I was only able to test trought chapter 1, so il be making sure the rest works this weekend.

As for the crash in chapter 3, I found absolutely no solution on my own and will probably have to ask Xifanie to do it for me much to my shame.


Next update will buff the PA/MA gain from items. 1 damage per is almost nothing, so probably MA will be tripled, PA doubled.
36
Alright, I am finnaly back and the patch, with the inventory bug fix should be there tonight.
37
Gah. Had emergency teeth treatment because my wisdom tooth infected itself.

This will be delayed a bit.
38
Mmmm I had no luck trying to stop the crash so far, but I've also been fairly buzy. Il upload a version with the item bug fixed at least tomorrow, and a few items corrections, and Il see about making THAT ??? stronger. In my game she nearly rampaged me.
39
A big thanks Xifanie. Seems all that was missing was a few waitforinstructions, apparently.

Planning a version with most fixed bugs,  to be out next week if I can manage it.

Toshiko.
Only 2 emulators. I admit I could have tried more but it never popped in my head. And the cleanest ISO I could find.
40
how immensely weird, I can't get it to crash whatever I try. I think It might be the map, but then it would't make sense if it works in the end.

A unit, off-map, has a speed of 1 and when he gets his turn, it stops the battle and you win. It seems he's the source of all my troubles, but I am unsure how this is possible.

I should be able to fix the inventory bug by tomorrow... if I find what's causing it.