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April 30, 2024, 08:01:43 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


[FFTA] AI and Doublecast

Started by Adel Novalis, February 22, 2023, 09:19:52 am

Adel Novalis

Greetings, I still can't get other races to use "Doublecast", it's as if they completely ignore its existence using any other skill in the list, if all the characters are supposed to use the same AI this shouldn't happen, if someone knows how to fix it it would be of great help.


Something curious, I substituted Draw Weapon with an empty slot, "-" so this removed a space from the total number of the list, which in turn caused the enemy Hume units with the Items command, to access the first ability of the next class in the database, as you know, after "Items" comes "Soldier" I did the test by setting Doublecast to "Soldier", and the Hume AI started to use it.
  • Modding version: Other/Unknown