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September 21, 2021, 09:29:27 pm

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FFT: Tranquil (FFTT)

Started by Xifanie, July 13, 2021, 08:56:50 am

Xifanie

July 13, 2021, 08:56:50 am Last Edit: September 18, 2021, 09:57:28 am by Xifanie
How many times did YOU attempt Dorter on your first playthrough? </running meme even in our community>

Final Fantasy Tactics is a really tough game to start playing completely in the blind.
It's really unforgiving; for example, nothing tells you you should keep separate saves!
I feel that many people hate the genre because this is one of the hardest SRPGs out there to learn, and yet it's the best in its genre.
FFT: Tranquil is meant to be an "easytype" for new players while trying to keep the experience mostly vanilla-like.

Highlights:
  • All of TLW: QoL's hacks
  • Several tips for new players so that they don't have to figure everything out on their own
  • A warning stating that the player should save in a different slot when appropriate
  • Gariland Generics have higher job levels and have Basic Skill/Item equipped as their secondary skillset
  • ✅ Way higher JP gains (battles & propositions)
    • ✅ 45-99JP per action instead of 10-48 (15-72 with Gained JP Up)
    • ✅ 5x Proposition JP Gained
  • ✅ Gained JP Up removed to encourage players to equip strategic support abilities
  • ✅ Modified Exp gains; makes it harder to level up past story enemies, but easier to catch up
    • ✅ 10 ➡ 5 minimum exp gain per action
    • ✅ +3 exp per level difference (i.e. Attacker level < Defender level)
    • ✅ 20 ➡ 15 base exp on kills
    • ✅ Exp gain cap increased from 99 ➡ 100
    • ✅ Gained Exp Up revamped to a static +20 exp per action
  • ✅ More starting items
  • ✅ Higher starting Gil
  • ✅ Greater Gil rewards
    • ✅ +Bonus Money ([Enemy Level + 4] * 250)
    • ✅ +War Trophies Gil (x100 ➡ x500)
    • ✅ 5x Proposition Gil Rewards
  • ✅ Enemies with special jobs have lower stats
  • Story/Sidequest recruits and guests come with far more job levels unlocked
  • ✅ Jobs show which generic jobs they unlock
  • Better Zodiac descriptions (WotL style)
  • ✅ JP +130 per Battle

Ideally:
  • Nyzer's Pre-Battle Menu
  • Allowing players to exit back to the world map to re-supply/grind

Tutorials:

You can view the text descriptions planned for the tutorials here:
https://docs.google.com/document/d/18i39RukW5Be_PcwJ67GBAzp2t0EtG8VOoJ5PDYrqkUc/edit?usp=sharing

Orbonne Fight StartTutorials explanation + allow skipping all tutorials
Orbonne Fight StartOptions Menu
Military Academy's AuditoriumPress L1/R1 to switch between character to add them to the squad
World MapBuy chemist items, Learn abilities, Change jobs, recommend the Tutorials section
After IgrosExplain smart encounters
After IgrosMention that different towns have different shop inventories
After SweegyMove-Find Item Explanation (Because it's your last/only chance to get items in Dorter)
After Dorter 1Auto-battle explanation, Triangle button to pause
After Sand RatsPermadeath Terminator explanation, and how they don't have to worry about their units permanently dying.
After Thieves' FortSoldier Office (Upgrade) Explanation + Invitation mechanic Explanation
After Igros 2Stripping guests explanation (and how they don't have to do it in TLW)
After Fovoham PlainsBench hack explanation
After Orbonne with RecruitsPropositions Explanation
After Zigolis FightMention to buy xxxx? before proceeding because they won't be able to buy those for a bit
After Goug's ArrivalWarning for upcoming battle
After GolgorandMention that the player can walk past Lionel castle
After GolgorandWarn about the next chain of 2 battles
After Goltana's Military MeetingFur Shop Explanation
After Back Gate of Lesalia CastleWarn about the next chain of 4 battles
After Yuguo WoodsWarn about the next chain of 3 battles
After Bed DesertWarn about the next chain of 2 battles
After Poeskas LakeWarn about the next chain of 3 battles
After Inside of Igros CastleWarn about the next chain of 3 battles
After MurondWarn about the final chain of 5 battles
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Xifanie

I want to tell new players some quick and easy tips that will help them learn the core elements of the game.
I didn't know I could change jobs!

corinne today shared with us that she didn't know she could tap R1/L1 to add other characters to the squad formation screen.

Of course there are tutorials, but many of us were overwhelmed by the sheer amount of them, or just thought we could easily figure everything on our own. Let's just teach the basics to new players so they have a great experience, even if it's their first SRPG!

What do YOU wish you knew back when you played FFT the first time?
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Akashachi

I think that would be good if there was some mentioning before going to Goug that you will be locked in a fight after the cutscene and ask for a save in an alternative slot
  • Modding version: PSX & WotL

Akashachi

Another suggestion now with TLW 2.0.

Reminders for when new Rendezvous are available
  • Modding version: PSX & WotL