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Jon's Sprites

Started by Jon, December 09, 2009, 05:15:18 am

jimmyjw88

December 25, 2009, 12:59:40 am #60 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Looking good and what mav said. Good luck ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Kagebunji

December 25, 2009, 07:16:37 am #61 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I have a feeling that the gold outline could use one more shade, it looks kinda strange to me, what do you guys think?
  • Modding version: Other/Unknown

jimmyjw88

December 25, 2009, 10:35:47 am #62 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
If still got space left, definitely yes.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

mav

December 25, 2009, 12:05:36 pm #63 Last Edit: December 31, 1969, 07:00:00 pm by mav
I agree Kage, one more shade for the gold would be perfect, but I have a feeling that this is pretty much maxed out. He could share one of the existing hair shades though...
Quote from: "Jon"@Mav- If I raise the hat 1 pixel, what do I do then? Add more dark brown as hair or make the lesser brown as fore head...? I have no idea whatsoever with that...
I didn't see this earlier, but basically you should just fill it in with skin shades and add eyebrows accordingly and on the side view you may need to add some hair. The main thing is to make sure that the new eyebrows and the black shadow of the hat don't merge into a giant glob of pixels; use the darkest blue shade at the bottom of the hat and leave his eyebrows dark.

Jon

December 25, 2009, 01:24:57 pm #64 Last Edit: December 31, 1969, 07:00:00 pm by Jon
Hmmm, I shifted the hat up 1 pixel and changed the black under color to dark blue, also I finished the 3/4 view of the back, please tell me what you think so far and what I should change. Thanks ;)

There ain't no gettin' offa this train we on!

Twinees

December 26, 2009, 02:00:00 am #65 Last Edit: December 31, 1969, 07:00:00 pm by twinees
Nice progress Jon. A few things you could do to get another gold colour, remove the colour that is only used on his front view for his face. You could probably use the dark brown from his skin tone as the darkest shade of gold/yellow. And you could use a colour for his eyes from his coat (blue) or his skin (brown). Oh and the darkest blue you have seems a bit purple, so u could lessen the saturation and make it a bit blueyer, it would look nicer.

Also, on his side view, it feels like the bottom part of his coat should continue left a few pixels.

Good luck.
  • Modding version: PSX

Jon

December 26, 2009, 04:12:16 am #66 Last Edit: December 31, 1969, 07:00:00 pm by Jon
Thank you Twinees, I will do all that by the next frame I post, I think I can change the colors no problem, in order to get another gold, just hope I don't screw up the shading then, because I am still very new to all this...thanks for the advice though :)
There ain't no gettin' offa this train we on!

Twinees

December 26, 2009, 04:21:52 am #67 Last Edit: December 31, 1969, 07:00:00 pm by twinees
Oh also on the front view it doesnt look like he has ears. So try to fix that :)
  • Modding version: PSX

Jon

December 26, 2009, 09:13:15 am #68 Last Edit: December 31, 1969, 07:00:00 pm by Jon
5 views of Cannoneer, we are definetly getting there:



I am deciding whether or not to shift the top part(front part) of the hat down 1 pixel in 3/4 view of the back...let me know what you think...
There ain't no gettin' offa this train we on!

Jon

December 26, 2009, 11:06:01 am #69 Last Edit: December 31, 1969, 07:00:00 pm by Jon
Yay! Done with the first row! 7 sprite views!



Also, I have attempted a portrait, which will never be seen on here, what I am trying to do is take Kletian's portrait and slap a Cannoneer's admiral like hat on...without success of course...ah well, no one will see it because it is embarassing haha.
There ain't no gettin' offa this train we on!

Kagebunji

December 26, 2009, 03:39:17 pm #70 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Post smallest version of first frame, I will edit it for you a bit.

If you want a goos pirate hat, look at Mercenaaries section and find topic about Bikke, there is a very good portait with hat you might use for great results.
  • Modding version: Other/Unknown

mav

December 26, 2009, 03:42:38 pm #71 Last Edit: December 31, 1969, 07:00:00 pm by mav
Hmm...these don't look bad, you just need to add some more shade on the hats. I know I said use the darkest blue, but you also need to add some of that second blue shade in between. And overall the views look flat: you have two shades of blue that are nearly identical. Replace the third blue (hex code #2F4C7A, RGB 47, 76, 122) with something a little darker (try hex code #284868, RGB 40, 72, 104) and then redistribute the colors accordingly.

The hat on the side view needs a lot of work...And just keep working on the portrait till you think it's ready for posting; we'll help you out from there.

Jon

December 26, 2009, 04:37:00 pm #72 Last Edit: December 31, 1969, 07:00:00 pm by Jon
For Kage and thanks a million :) Here is that image btw, has a lot of black because that is the boundary for inserting it back in haha...



To Mav: I will do that. But which blue should I change? Lightest, middle or darkest? I can't display hex code since I use Photoshop or maybe it can but I have no idea where it is located. Your support is much appreciated. I will not post the current sloppy chippity choppity Kletian portrait, because you will most likely barf on your computer...
There ain't no gettin' offa this train we on!

Kagebunji

December 26, 2009, 04:58:39 pm #73 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Hehe, post please all 5 frames okay?
  • Modding version: Other/Unknown

Jon

December 26, 2009, 05:23:02 pm #74 Last Edit: December 31, 1969, 07:00:00 pm by Jon
Here ya go! :)



Jon used Steal Helm- he stole a whole portrait! Bikke got his portrait stolen! 12exp, 9JP, Job level up!! Level 2 Thief!
There ain't no gettin' offa this train we on!

Kagebunji

December 26, 2009, 05:43:18 pm #75 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Here, I messed with the palette and fixed first frame for you, the rest remained untouched, he is still 16 colors.
  • Modding version: Other/Unknown

Jon

December 26, 2009, 06:32:50 pm #76 Last Edit: December 31, 1969, 07:00:00 pm by Jon
Thank you very much Kage, I can see the differences which are very hard to see, it is all in the color haha, very nice, I will be sure to use this :) Thanks again, and hopefully by tomorrow I will get a portrait up (don't blame me if it looks weird) and another winter sprite actually haha!
There ain't no gettin' offa this train we on!

Kagebunji

December 26, 2009, 06:39:22 pm #77 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
You are welcome. Those "hard to see diffrences" are usually most important ;)
  • Modding version: Other/Unknown

dwib

December 26, 2009, 09:11:17 pm #78 Last Edit: December 31, 1969, 07:00:00 pm by dwib
before you keep working on more frames try and shade the hat a little, you can CLEARLY tell you did custom work on the hat and simply recolored the outfit in those back views

jimmyjw88

December 27, 2009, 12:41:36 am #79 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Basically, the side view really need to work. The rest is okay. Keep it up.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.