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April 27, 2024, 12:32:47 pm

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


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Messages - Inzanity

1
All I can tell you about the missing prof mission is that the text,  that displays when selecting it at the pub, has some weird signs at the end of the text. I can provide a picture if you want but I strongly believe that's linked to the freeze.

Thank you for looking into it :)
2
Looking forward to 1.0. :)

I will start my FFTA2 run with the current mod and update once you manage to release 1.0!

I just "finished" my FFTA run, so logically 2 is next. Normally i wouldnt play FFTA2 right now, cuz im not actually done with FFTA, but the mod im using (Extended) makes me unable to 100% FFTA; so its kinda on hiatus until thats fixed (and i have no idea how to do it myself :P).

Really loved my previous run through of A2, they always felt easy later on, when you got the level ups rolling. Hard mode made a fine early challenge though. (Friggen monster stats)

Personally i think that broken combos arent even a problem (Job/2nd Job combinations, etc). The problem in FFTA series is the broken stat scaling. Doesnt really matter if you dual wield or dual hand, if suddenly a normal attack deals 250+ dmg, the challenge is gone. If i were to mod the game, i would seriously tone down all offensive stat scalings (this will also keep magick relevant end game/higher levels) while keeping HP ratios. Also half all weapon stats or something...

To post something relevant to this topic:
Is the first post updated with all current changes/additions? With all i mean all!
3
Hey, made an account just to post here.

First off, good job on the mod. Been playing it so far (around 200 missions atm) and its really good step up from the vanilla fun.

However Ive come across a little problem. Im trying to teach my Bluemage Marche Mantra Magick, but the Skill has a 0% chance of hitting anything. I control the Rockbeast and then try different targets at different MP/HP levels, but it remains at 0% hit chance. Is that a bug? Or normal?

Im trying to 100% my Marche by making him learn every possible move in the game :P and when i checked your files, nothing suggest it was removed/Taken out (Such as Bad breath).

Edit: Also crashing/Freezing at the "Missing Professor" Quest rather late into the game. This + "bugged" mantra magic are stopping me from 100% the game, so im gonna have to put it on hold for now :/