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April 26, 2025, 11:40:42 pm

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Messages - Nyzer

1
New patch, with a couple more bugfixes. Behind the scenes, I've also added a completely new action menu type, but it hasn't been incorporated in any way yet. Still, if anyone notices any weird issues, be sure to let me know!

The Bench Hack will also preserve unit nicknames now, and you shouldn't get a Game Over if Reis or Beowulf go down in the Bremondt sidequest anymore.
2
New update out. Some more bugfixes and a couple small tweaks. This brings the list of known bugs down to... zero! Every last bug from TLW has now been accounted for. With any luck, things will stay that way, and I'll be able to get the Resources released and the project off the Beta status in the near future.

Quote from: old school on April 08, 2025, 08:05:51 amY'know, Nyzer, with your introduction of upgradeable support abilities, you could make the Onion Knight Square refused/neglected to make.  Imagine an innate "Mastery" that just accumulates other support abilities, including "Equip X".  You can start with knives, rods, other basic equipment, and have it gradually achieve the ability to improve its arsenal.  Not sure what its Action skill would look like, but with innate Two Spells you can optionally acquire, it would already have access to White/Black.  Perhaps a Ramza clone to maintain access to the squire abilities?

Unfortunately, I don't have the generic jobs or support skills available for this idea.
3
An unofficial update to the TLW EIUH. Fixes the problem with Reis' Morph in the Depths of Murond after beating the game.
4
The Lion War / Re: morphed reis bugged?
April 07, 2025, 10:58:05 pm
A couple years late, but the bug is in the EIUH. When modifying a World Stats unit in TLW, the skillset/equipment address pointer, and the offsets used to load and save that data, are not set up properly.

When TransformUnit is flagged to remove the World Stat unit's equipment/abilities, it zeroes out the HP and MP (all zeroes for removing abilities), and maxes out SP, PA, and MA (all 0xFF for empty equipment slots).

Applying EIUH 1.377.2 should fix that.
5
Made a quick fix for a bug with 1.2.28
6
Another update! A couple more bugfixes, and a bit of enhancement to ranged weapons, the Dark Knight job, and Ramza and Alma's genderfluid status. You can now feel free to Retrain Alma without losing her genderfluid stats!
7
PSX FFT Hacking / Re: ASM Requests
April 06, 2025, 02:26:22 pm
Yeah, the problem there isn't some lack of a flag or anything, it's that formulas that have status infliction all have their own separate lines of code for handling infliction. Which is just a fairly unintuitive way to handle it, since you'd think the main formula code could (and should) have a universal Calculate Status Infliction routine rather than wasting the extra lines of code on so many individual formulas, but... nah. Square doesn't roll like that.
8
TLW isn't compatible with unmodded FFT save files.
9
ENTD 188.
10
I can't even be sure what you're trying to do here. You haven't even mentioned what mod you're trying to use, and it isn't required to convert or unpatch or download multiple different WotL files before you even got to the part about applying a mod.
11
Help! / Re: Character Transform Ability
April 03, 2025, 08:10:47 pm
Not even the slightest chance. The closest you can get to it is abusing event conditionals and a unique status effect or something. And even then it'd be a battle-by-battle process to include.
12
Tutorials and Learning / Re: help
April 03, 2025, 12:34:22 am
There isn't really a single FFT mod that could be called "the hack version". The go-to PSP mod is Tweak, though. You would download the file, extract it, and apply the PPF to a copy of your ISO with a tool such as PPF-o-matic.
13
There's a conflict with Special Snowflakes, but a fix exists for that. There's also a conflict with my Stoneshooter Hack which... is not what I would have expected to see. I also see that the hack does some rewriting of Requires Sword and Requires Materia Blade, but those flags don't do anything for that function in ReMixed so I have no idea how that would go.
14
Completed Mods / Re: War of the Lions Tweak v2.52
March 31, 2025, 07:19:53 pm
I don't believe that's a bug, but rather an intentional balance change. If flagging Math Skill on the Patcher doesn't get them working, I'm not sure what will. Tweak uses the Valhalla editor, which is a very useful tool, but it's abandonware and locks up some changes IIRC.
15
Older mods tend not to work with Duckstation. ePSXe is better for them, I think.
16
I intend to incorporate them when I incorporate the WotL text. They can still be added manually, if desired. Just not as a convenient PPF.
17
Completed Mods / Re: War of the Lions Tweak v2.52
March 31, 2025, 08:51:37 am
Can you be more specific?
18
FFT TLW ReMixed / Re: ReMixed Bug Reports
March 28, 2025, 04:03:10 pm
Yes, that is the standard for how menus work in events. It's also why X has no functionality for canceling. There are other quirks that drag it down a bit as well.
19
Quote from: Nyzer on February 10, 2020, 10:42:10 amI'm assuming dualcasting just isn't on the table due to the sheer complexity of it. I kinda figure that if it were feasible, we would have seen it by now.

And the calculator doesn't provide anything close to what dualcasting is. I don't think that functionality could be reworked in that way.

WELL, LOOK WHO WAS WRONG
20
Couple more bugfixes taken care of.