• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
April 28, 2024, 02:20:00 pm

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Behemoth

1
Help! / Re: Help - Required Weapon Hack
October 30, 2016, 05:10:31 pm
Thank you very much Emmy!

2
Help! / Help - Required Weapon Hack
October 30, 2016, 11:00:27 am
Hello guys!

Sorry about my English, I am still learning.

I am working on a mod based on Ragnarok Online, I will change almost every job and lot of skills, so here comes my first problem, I want to change the Archer class into Ranger and remove the charge command, because I have some skills that I want to add, but, these skills will require a Bow (Like Arrow Storm for example, there's no sense using it with an axe), I know that there's an ASM that changes "Require Sword" into Require X weapon, but, I want to change it into Require Knight's Sword, so, this is not an option for me.

My question,

Is there another hack that can change the type of weapon required by X skill? I also desire to add some spear only abilities, so, if there's a way, please light my path.  :)

Another question, Is it possible to create a skill that hits exactly like Spin Fist and cause knockback to the four targets? For the oneĀ“s who know, I tried to create a skill with the magnum break effect, but wihtout success.

If anyone is interested, send me a message and I'll explain my mod and what I've done until now.