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October 26, 2021, 01:00:34 am

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[PSX] FFT - The Lion War 2.0

Started by Elric, September 29, 2021, 11:55:50 pm

Elric

   The Lion War 2.0
   
  • Translation
  • Story Additions
  • Character Additions
  • Quality of Life Tweaks
  • Sound Novels
  • Rendezvous
  • Treasure Wheel
  • New Game +
  • Modding Resource

      Jump back into the world of Ivalice on your PS1 while enjoying much of the new content from WotL. All the extra events, scenes, characters*, battles including Rendezvous, 3 out of 4 full working Sound Novels. All scenes de-translated back into proper PS1 FFT dialogue. Enjoy the vanilla story like never before with the newly built Treasure Wheel for the added Rendezvous missions and for the first time ever New Game+!

*Luso has been replaced with Ashley Riot in this version, another patch version will include Luso at some point. Dark Knight is in the game as a new generic job, but Onion Knight is not in the game.
   

   
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

Celdia

The Lion War stands unparalleled among remakes. This is the FFT fans deserved.

This Game is Complete!
Not Completed

Version: 2.021


Overall
Difficulty
Fun
Quality
Replayability
I don't even know where to start on this. I love just about everything there is in this patch. I hadn't played the PSP version of War of the Lions before this and was unfamiliar with the new content so each event that popped up as a I played was just a joy to behold, all restyled to fit the original PSX flavor of writing and nothing felt out of place.

The difficulty really hit that sweet spot of challenging and fun and the new content can absolutely offer a serious challenge. Don't take that 3 up there to mean it's not well-balanced, more that it's an average difficulty overall without being too-easy or too-hard.

I can't state enough just how much fun I had playing through this. It was like reliving all the magic of my first couple times through FFT but finding new stuff to discover the whole way and with none of the funky re-writing done for the PSP remake, no annoying slowdowns, no badly scaled or stretched graphics, and adding in the Quality of Life improvements only make it that much more fun to play again.

I'm looking forward to what the new content offers for replay because that seems like a really deep rabbit hole to finish chasing this down and I know I've barely scratched the surface of that. NewGame+ mode just offers something I think most every FFT fan has wanted since the first time they saw "This Game Is Complete!" which is the chance to go at it again with your carefully-crafted killing machines among so many other features that you simply have to give it a run or three yourself to see what's in store.

If you've ever hesitated to play War of the Lions on PSP or just haven't returned to Ivalice in a good long while, then you need to play The Lion War 2.0; I promise you won't be disappointed. 


NinjaWeazel

October 12, 2021, 05:57:33 pm #2 Last Edit: October 12, 2021, 06:40:31 pm by NinjaWeazel
You'll never need to touch your PSP again.

This Game is Complete!
Not Completed

Version: 2.021

Overall
Difficulty
Fun
Balance
Visuals
Replayability
It's everything you loved about the original FFT release with most the extra goodies of the PSP rerelease (extra side quests, Balthier, Rendezvous battles), without the PSP releases crappy bits (pointless grind for Dark Knight, Luso being a lame Ramza clone but worse, ridiculously OP multiplayer equipment). Sadly it also lacks the very cool PSP animated cutscenes, but those scenes have been replaced with some brilliantly-done event cutscenes instead. It also doesn't have the PSP faux Shakespearean script (though at the time of writing there's a patch for that in the pipeline if you want it). it also has an utterly incredible, built from scratch, completely original New Game+ mode. I am not going to tell you what it does because there's massive spoilers involved, so you should simply play the mod for yourself to see it.

Speaking of Luso being a lame Ramza clone, they solved that problem by axing him from the game entirely and replacing him with Ashley Riot, from Vagrant Story. Ashley is a fast, versatile unit whose gimmick revolves around using different equipment to access different abilities (based on how different weapon categories in VA had different weapon arts.) It's a brilliant demonstration of creativity and keeps the character very true to his roots.

The only vaguely negative thing I might say is that the Dark Knight's skillset is incredibly potent in most situations and makes large portions of the original game feel like much less of a threat. Which, in all honesty, is hardly a fair complaint given it's the same skillset as presented in the PSP version and the original game's middling-at-best difficulty. That being said (why yes I am arguing against my own point thank you for asking) it can add a much-needed survivability boost in the games more difficult content, particularly some of the most challenging Rendezvous missions.

Overall this is an incredible piece of work and I can't speak highly enough of it. Even if it does mean I have to stop yelling at Elric to hurry up and finish it already.

Akashachi

This is what War of the Lions was supposed to be.

This Game is Complete!
Not Completed

Version: 2.021

Overall
Story
Originality
Difficulty
Fun
Balance
Visuals
Replayability
The Lion War has a very simple premise: it would allow you to play the PSP War of the Lions content on the original PSX release, but the team behind this project decided to go beyond and actually provide the best experience for those who enjoy classic Final Fantasy Tactics.

By being able to play with the best features added by the War of the Lions release such as Balthier, Dark Knight, new events and removing the less interesting ones such as Luso (who gets replaced by the awesome Ashley Riot),they even made a way for us who never played the Rendezvous, originally a multiplayer-only content, to finally experience it as a unique single player challenge with interesting rewards.

That would be enough, but surely not for this team. We also got most of the original Sound Novels added to the game, something no other version had and a unique post-game content that allows you to keep playing this mod for years and years if your heart desire. There are even two brand new Rendezvous for those itching for more content and for some challenge.

This mod is not only a love letter to this game that we still love to this day, but also to this community. No one had to do this but these madlads decided to do it. And by doing it they made the quintessential Final Fantasy Tactics experience.

If you ever loved this game, you must play this mod. If you have a friend who wished to play FFT, make them play this mod. Share with your friends, your neighbors, your pets. This is truly a masterpiece and we are all greatful for the team behind this project to finally be able to deliver us this gift.

And after this mod you still have friends who insist on playing the PSP release, well... Tough. Blame yourself or God.
  • Modding version: PSX & WotL

ArmoredKori

"Fall in love with Final Fantasy Tactics all over again"

This Game is Complete!
Not Completed

Version: 2.01

Overall
Quality
Difficulty
Fun
Replayability
I had never played the PSP version of FFT so I jumped at the chance to play this mod. Not only did it live up to the hype, it exceeded my expectations more than I could have hoped. I'm not sure how else to say it, but I fell in love with Final Fantasy Tactics all over again.
The Rendezvous are spectacular and the Treasure Wheel afterward is nothing short of extraordinary. It feels so natural and well designed I feel robbed that it wasn't in the original release.
The translated Sound Novels need their own shout out as well. They are spectacular and so unique. If you haven't played them, you are in for one heck of a ride.
The post game content is beautiful and is everything I've ever wanted. It really enhances the entire game and rewards those who take the time to complete all the side quests and propositions.
There is plenty more to gush about, but I'm probably just gonna go play through it again instead of writing any more. You should too!

Thanks to Elric and Team TLW for an amazing experience. You all rock!

P.S. Be on the look out for new stuff to come out after this release. With TLW 2.0 as a base, we are in for some crazy new mods. I'm really excited and you should be too.
  • Modding version: PSX
I make FFT maps!
twitch.tv/armoredkori
  • Discord username: ArmoredKori

Sdub

I didn't think I could love FFT anymore than I already do, yet here we are.

This Game is Complete!
Not Completed

Version: 2.021

Overall
Story
Originality
Difficulty
Fun
Balance
Visuals
Replayability
After just finished my first playthrough and hopping into New Game+, I honestly and stunned and humbled by the quality of this mod. This is exactly how Final Fantasy Tactics should have always been, and I don't think I could ever go back.

I won't lie, the new RDV missions, some of them definitely caught me off guard and I was riddled with bullets! and laughing about it. Talk about being a glutton for punishment. It felt great just to have a challenge again since I've been playing FFT since it first came out many many years ago.

Everything is just fantastic, Ashley Riot being added and having his own special class with its own flavor and uniqueness, the treasure wheel being an incredibly cool motivator, New Game+ can just keep the game rolling, adding some of the animated cutscenes, the list just goes on!

Thank you so much Elric and Team, you guys have made something special here and I cant wait to see what's next with the resource base. Looking forward to TLWotl! (Even if Elric hates it hahaha)
  • Modding version: PSX & WotL
  • Discord username: Sdub

Sena

To the TLW team, thank you from the bottom of my heart <3

This Game is Complete!
Not Completed

Version: 2.021

Overall
Story
Originality
Difficulty
Fun
Balance
Visuals
Replayability
I played the mod on duckstation but modified the sprites using shishi and added several ASM hacks using FFTOrgAsm. This mod functions perfectly as a baseline for further mods, at least as far as I have tested. Besides that, I had only played through WotL once, so I was so delighted to be surprised with the new additional cutscenes. Translations seem flawless, and the rendezvous battles are so much fun! I just finished beating the game for the first time doing all the sidequests, and I can't wait to stress test my team with the new rendezvous that were added. I can't imagine how much work has been put on this mod, so I just wanted to say thank so so much to the dev team. I love FFT to death, and it makes me so so happy to replay it with all this new content. You guys are the best!
  • Modding version: PSX