Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.
Started by Jumza, June 03, 2021, 11:31:18 am
Quote from: Jumza on August 25, 2021, 09:13:41 pmSmall Update: changing the variable for the current ENTD entry in memory (var x0032) and then using ChangeMap will cause the game to load up that new data into BattleStats! This means changing enemies between fights will be even easier than what I did in the example above.
Quote from: Xifanie on August 25, 2021, 11:42:15 pmWon't this also affect the player's units though?Or does changing map after the victory screen keep all permanent changes and restore their HP/MP/status/etc.?
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