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April 27, 2024, 03:52:48 pm

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Messages - 6555

1
I want only the editor shop, the shop you did not want to talk editor and password, and even told you the url of vb6 ... :(
2
I will first test the shop editor, to try to find something good, but because you do not want to give the password?
3
ok, but what is the password from Castlevania Symphony of the Night - Shop Editor.rar?
4
yes, that's it, I liked the look of the program, is finishing shop editor? :)
5
please put the download shop editor of at least.. :cry:
I'm waiting ok, sorry for annoying you with these replies :(
6
no way for you to make a patcher with these codes for gameshark?
FFTpatcher type, which opens the ISO of the game and chooses the gameshark codes to patch iso :cool:

Now I sneer at the source .cs extension, now's no way you edit?
7
ok, I'm waiting for the shop editor, and the forum but what is it?
8
you need to locate the files needed to load the maps when you open the program: sneer, select the folder the files: DRA.BIN, F_GAME.BIN.
BOSS & ST folder, are the maps you have, but how to edit?
9
please have a way with gameshark codes?
Castlevania symphony of the night?
have project editor..
http://www.romhacking.net/forum/index.php?topic=11315.0
10
Help! / abilities reaction has asm hack?
July 31, 2012, 10:53:53 pm
example, hamedo is affected only with weapons, I wanted no way affect monsters?
would also be able to summon units into battle using abilities, such Ability (summon demon)
11
Help! / Re: Changing Ramza's sprite via FFTastic?
July 31, 2012, 08:11:41 am
open FFTastic and put these options..
12
Help! / Re: Knock back Rate
July 31, 2012, 06:30:30 am
try these asm hacks in FFTorgASM ... use FFT OrgASM XML Generator v1.3, by: RavenOfRazgriz
in http://ffhacktics.com/smf/index.php?action=dlattach;topic=7719.0;attach=9862

Formula 37 become Dmg_((PA+Y)/2*PA) #% Knockback
<Patch name="Formula 37 become Dmg_((PA+Y)/2*PA) #% Knockback">
<Description>Use Xifane chance of Knockback for determine the formula Knockback</Description>
<Location file="BATTLE_BIN" offset="11f924">
5A19060C
00000000
571A0608
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
1980043C
902D848C
80000234
040080A4
250082A0
1980033C
FCF5638C
04008294
</Location>
<Location file="BATTLE_BIN" offset="122F8C">
25780508
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
</Location>
<Location file="BATTLE_BIN" offset="F7094">
4421060C
00000000
1C004014
00000000
4017060C
00000000
5318060C
00000000
B722060C
00000000
471A060C
00000000
B41B060C
00000000
FE1B060C
00000000
1980023C
902D428C
00000000
00004290
00000000
09004010
00000000
3F1C060C
00000000
3021060C
00000000
03004014
00000000
AD1F060C
00000000
1000BF8F
1800BD27
0800E003
00000000
</Location>
</Patch>

OR

Formula 32 become Dmg_((WP+Y)*PA) #% Knockback

<Patch name="Formula 32 become Dmg_((WP+Y)*PA) #% Knockback">
<Description>Use Xifane chance of Knockback for determine the formula Knockback</Description>
<Location file="BATTLE_BIN" offset="11f924">
5A19060C
00000000
571A0608
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
1980043C
902D848C
80000234
040080A4
250082A0
1980033C
FCF5638C
04008294
</Location>
<Location file="BATTLE_BIN" offset="122D84">
24004014
00000000
9717060C
00000000
1518060C
00000000
B722060C
00000000
471A060C
00000000
F41B060C
00000000
1980023C
902D428C
00000000
00004290
00000000
13004010
00000000
3F1C060C
00000000
AD1F060C
00000000
86270608
00000000
</Location>
</Patch>


BY: Rfh ASM hacks...
13
Help! / how to summon a unit in battle?
July 31, 2012, 06:09:59 am
thus make up a unit in battle, have some gameshark code, because in the event do so .. :?
14
Help! / these lesser-known events
July 31, 2012, 05:54:14 am
these commands have explanation of events? because I saw that the majority has no description ..
and how to use these events?
15
Help! / Breaking the limit of 999 HP and MP?
July 31, 2012, 05:27:48 am
no way? gameshark is some code, because I still could not move to 1000 HP or MP :|