Not sure if this one is out there or not but has anyone ever thought to make the percentage based damage formulas check for and fail on targets that are immune to Death Status?
I've seen some ASM in the past that make the formulas accept elemental which can be used to similar effect. But I got to thinking about it and since those formulas pretty much only cause problems against bosses, having those formulas fail against Death status immunity is probably better since pretty much every boss needs to have Death status immunity anyway and maybe someone wants them to be vulnerable to Dark damage.
Relevant Formulas are 09, 0F, 10, 16, 17, 1B, 2C, 4D. Possibly 47 but since players can give themself death immunity death immunity would also effectively render then immune to Vampire so I'm not sure that protect bosses from Vampire Cats is really necessary.
I've seen some ASM in the past that make the formulas accept elemental which can be used to similar effect. But I got to thinking about it and since those formulas pretty much only cause problems against bosses, having those formulas fail against Death status immunity is probably better since pretty much every boss needs to have Death status immunity anyway and maybe someone wants them to be vulnerable to Dark damage.
Relevant Formulas are 09, 0F, 10, 16, 17, 1B, 2C, 4D. Possibly 47 but since players can give themself death immunity death immunity would also effectively render then immune to Vampire so I'm not sure that protect bosses from Vampire Cats is really necessary.