Final Fantasy Hacktics

Modding => Help! => Topic started by: Argy on February 19, 2015, 11:28:22 am

Title: Arrow Guard Blocks Gunshots
Post by: Argy on February 19, 2015, 11:28:22 am
Good Afternoon,

I know that FDC did a hex edit of this;
Arrow Guard now blocks gunshots.
BATTLE.BIN
0x126128 change 0xF5 to 0xF6
0x12612C change 0x02 to 0x03

and that there has also been this thread before;

http://ffhacktics.com/smf/index.php?topic=10250.msg195477#msg195477

I was wondering if anyone could help me and place it in ASM format, so I could add it to the OrgASM. It is brutally obvious that I couldn't HexEdit my way out of a paperbag.

Thanking you in advance,
Argy
Title: Re: Arrow Guard Blocks Gunshots
Post by: Choto on February 19, 2015, 12:20:09 pm
This should help http://ffhacktics.com/smf/index.php?topic=7719.0

Don't feel bad about your hex editing statement. We don't know the address in memory of paper bag data
Title: Re: Arrow Guard Blocks Gunshots
Post by: Argy on February 19, 2015, 01:47:09 pm
Cheers Choto,  ever my saviour! :-)
Title: Re: Arrow Guard Blocks Gunshots
Post by: Argy on February 20, 2015, 05:45:12 am
Choto, forgive my ignorance, but I don't know what to place in the Offset part of Generator or the hex that needs to go in. Having a look at ASM hacks that come bundled with the patcher, ther eis always a specific location from 1 to 20 or so lines of hex. With that I can see, what I need to change. But with this, I have no idea!!
Apologies
Title: Re: Arrow Guard Blocks Gunshots
Post by: Kurosabes on March 15, 2015, 03:37:38 pm
You may have figured out by now, but I'll post anyway. This is what it should look like.
Title: Re: Arrow Guard Blocks Gunshots
Post by: Argy on March 16, 2015, 04:44:30 pm
White Knight Wiegraf,

Thank you for your help. No, I handed realised how to do it. Now that I look at the picture, it all makes sense!! This will mean, I will be able to add more ASM hacks to my patch.

Kind Regards,

Argy