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Formula Offset Table

Started by formerdeathcorps, January 05, 2011, 06:33:04 am

formerdeathcorps

January 05, 2011, 06:33:04 am Last Edit: January 05, 2011, 06:59:28 am by formerdeathcorps
The offsets for them are from 0x128614 to 0x1287A3.  This means:

1) The offsets for all the formulas can easily be traced.
2) You can change any offset to any formula to some custom place.
3) You can freely reorganize all 0x64 formulas to save space by having common routines be accessed only once.

Unfortunately, the RAM used for player data begins right after it so I can't easily expand the table.

Thanks to FFM for helping me find this.
The destruction of the will is the rape of the mind.
The dogmas of every era are nothing but the fantasies of those in power; their dreams are our waking nightmares.


formerdeathcorps

January 06, 2011, 04:50:07 am #2 Last Edit: January 06, 2011, 08:45:43 am by formerdeathcorps
Yes, you simply look at any of the hex words, which are in the form XX YY ZZ 80.  The offset in BATTLE.BIN is ZZ YY XX - 0x67000.  However, without an understanding of ASM, formula hacking is still not easy.  I intend to release some stuff soon on basic fixes, though.

EDIT: Please see this thread for more details.
http://ffhacktics.com/smf/index.php?topic=6538.0
The destruction of the will is the rape of the mind.
The dogmas of every era are nothing but the fantasies of those in power; their dreams are our waking nightmares.