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Started by Porklin, February 27, 2020, 02:34:16 pm
Quote from: Porklin on February 27, 2020, 02:34:16 pmIt seems like the new forum setup doesn't really allow for spoilers, so please let me know if I should dump my event script here - otherwise I'd rather spare your eyes the clutter. I'll edit it in if asked.
Quote from: Xifanie on February 27, 2020, 02:54:23 pmIf your event loops before it is supposed to end, something is wrong with your event.If your event successfully completes and loads itself again, something is wrong with your ATTACK.OUT setup.Either way, we're going to need your event script and/or ATTACK.OUT setup screenshot. spoiler: What do you mean? I fixed the spoiler tag several days ago 😜
Quote from: Xifanie on February 27, 2020, 04:55:03 pmSorry, I'm a bit out of it today.Re-reading everything and seeing that this is a battle event, your problems would be with your event/battle conditionals, so we'd definitely need to look at those.Your ATTACK.OUT looks fine at first glance, but I can't say if you're using enough slots without seeing your event/battle conditionals.The world map conditionals are unnecessary for the time being.
Quote from: Xifanie on February 27, 2020, 05:51:36 pmSomething doesn't add up.Are you using event [scenario] slots 0x154 and 0x155, as according to your battle conditionals,or 0x13A & 0x13B with event conditional set [event script] 0x9A, as according to your ATTACK.OUT screenshot?
Quote from: Porklin on February 27, 2020, 06:57:34 pmI did then immediately jump right back into the event when I tried to move, but I have an idea of how to go about fixing that (making sure I change the variables I used to call the fight).
Quote from: Porklin on February 27, 2020, 06:57:34 pmThanks for your help, Xifanie! From what I gather I've been using a bunch of your tools, so double thanks for all the work you've put in! I've just been wading into hacking after playing FFT for the last 20 years. It's just made me love it more.
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