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March 28, 2024, 12:23:25 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - ekaiser

1
PSX FFT Hacking / Re: Trap Extension v1.0
April 08, 2022, 05:08:22 pm
I love this SO MUCH it bring tears in my eyes! Thanx Xif!! So much time for try so much stuf. Also for some reason, i dont think is for all but for me and some others may be, this Trap.xml ONLY works with FFTORGASM 0.493BetaV6.
2
Spriting / Yoshi (Super Mario RPG)
November 01, 2021, 05:39:01 pm
Basic Monster Sheet, BMP is for a preview, for use: import the SPR version in Shishi.
3
I like Front Mission Mechas but have some hard time to recreate even the easiest one to FFT, so I post this here, if someone can improve this further i will greatly apreciate that, need work on all aspect and use ARUTE sheet so its recomended see how Altima 1rst form is used in Shishi.
4
Nice, here is Vaan with your sprites, Valkirst portrait and some minor changes...
5
-Sentry Robot.
6
-Bowser.
7
Quote from: CONMAN on September 03, 2020, 11:22:00 pmI can't help but see mew two and not want giygas from mother. They are just too damn similar.

I then have to ask myself how I would even implement attacks beyond comprehension.

Hmm it can be done, i like Giygas form, irradiate some kind of terrific aura for me... also has a very sharp and lined Mewtwo body shape, but i has a limited pixel skill for that now, may be next year. xD
8
-Mewtwo
9
-Monster/Sheet Gilgamesh RW
10
-Pikachu
11
Spriting / Re: We need MOAR Monsters
September 01, 2020, 09:24:18 pm
Sooo cooool! love this Gilgamesh!!! :shock:
12
-Cyber Bahamut Evolve
13
-Bahamut
14
Hi CONMAN!! ahaha yea , that forward facing frames are just broke immersion...at least for attacks, but i have a use for that in my mod, "Buffs and Recharge animations", in my game all Jobs have one skill that uses a certain charge of MP, because all of the units start with 0 MP.
I just start practice with theses a month ago, even my first Bahamut are just Bahamut with Steel Giant pallet because i was unable to change it back then, i will upload the REAL Bahamut FFXII-RW soon... xD
May be i will upload a variation of all of these sprites with a correct immersive second attack and not saturate color pallet...so lets start with Odin...of course after the next real Bahamuth.
15
-Zalera
16
-Tiamat
17
Spriting / Re: ek- Custom Sprites
August 14, 2020, 06:29:05 am
-Zodiac
18
Spriting / Re: ek- Custom Sprites
August 14, 2020, 06:26:08 am
-Ultima
19
Spriting / Re: ek- Custom Sprites
August 14, 2020, 06:24:44 am
-Hashma
20
Spriting / Re: ek- Custom Sprites
August 14, 2020, 06:23:06 am
-Shiva