I'm also having an issue with how my Battle mage(soldier replacement) can't learn the abilities labeled soldier. The abilities don't have an AP bar either. I think it may be an issue with the fact you changed their sprite to that of the sage. I am having the same problem with white and black mages.
In a paw full of feathers, you are confronted by a paladin and two Battle mages. Is this a glitch? the paladin had reflex and the two Battle mages had counter. With my team at the time, which was an emperor, a failed Battle mage that I meant to be another emperor (more on that later), a broken white mage, a broken black mage, and a mage breaker. Needless to say, I was destroyed by them because I couldn't get any abilities other than weak offensive ones. Also, my Battle mage, which was Luso, couldn't become an emperor because it required 3 archer skills when my working emperor didn't have any.
The mod is nearly unplayable, and really suffers because of it. I saw so much potential for it to be a great thing. Jobs seem great and add a lot to the game, but the huge bugs just get way too in the way.
In a paw full of feathers, you are confronted by a paladin and two Battle mages. Is this a glitch? the paladin had reflex and the two Battle mages had counter. With my team at the time, which was an emperor, a failed Battle mage that I meant to be another emperor (more on that later), a broken white mage, a broken black mage, and a mage breaker. Needless to say, I was destroyed by them because I couldn't get any abilities other than weak offensive ones. Also, my Battle mage, which was Luso, couldn't become an emperor because it required 3 archer skills when my working emperor didn't have any.
The mod is nearly unplayable, and really suffers because of it. I saw so much potential for it to be a great thing. Jobs seem great and add a lot to the game, but the huge bugs just get way too in the way.