I've made Nightmare modules for editing the Classes and Recruitable characters in FFTA2, using Lennarts notes, and information provided by Julian and Edea in the "Fixing Al-Cid" topic. Have fun!
Also, fun side note, if you put 0x21 in the Job Id slot for Keeper, it becomes a selectable class for all Nu Mou.
Also, fun side note, if you put 0x21 in the Job Id slot for Keeper, it becomes a selectable class for all Nu Mou.