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May 01, 2024, 10:55:03 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - DarkShade

221
New Project Ideas / Re: FFT: A Hero's Tale
November 07, 2011, 02:51:20 pm
Rand if you can make it for me please send it to me ill like to have it.

Also everyone can vote on if thet want panthers in the game or more chocobos.
Vote Now.

Edit - Also there is now a minor boss in the game. it is

Shadow Ramza
--------------
Lvl - 40 - 60 may choose between this range
Stats - ???

Equipment

Left hand - Blood Sword
Right Hand - None
Head - Gold Helmet
Armor - Gold Armor
Accessory - None

Reaction - Counter Tackle
Movement - Move + 1

Location - Yougo Woods Chapter 3 during rafa ad malak thing
222
New Project Ideas / Re: FFT: A Hero's Tale
November 06, 2011, 10:58:51 pm
Will the asm hack effect all monsters or just what ever you choose if it does effect all i dont want to use it.
223
RP Forum / Re: ¡ǝbpop oʇ ןןoɹ
November 06, 2011, 10:46:22 pm
> Wanders into this mess.
224
New Project Ideas / Re: FFT: A Hero's Tale
November 06, 2011, 02:27:54 pm
wow thats new information i guess ill make boco have more skills and not give boco ultima. i didn't want to use that much asm hacks and i don't know how to use it. im still learning.

Edit - Boco now has different skills
225
New Project Ideas / Re: FFT: A Hero's Tale
November 06, 2011, 12:51:22 pm
thanks man. im still trying to figure out what the rogue will have.
226
New Project Ideas / Re: FFT: A Hero's Tale
November 06, 2011, 11:58:49 am
UPDATE!!! - The above post is updateded with new information
227
New Project Ideas / Re: Final Fantasy VII Project
November 05, 2011, 11:07:10 am
have you not seen the animated movie of ff7 advent children its good and its a sequel to the game sort of.
228
New Project Ideas / Re: FFT: A Hero's Tale
November 05, 2011, 11:02:11 am
thanks man but the reason why boco has ultima is that the first one is gonna be reduced and it has to be next to ramza to use it also ramza wont have it for chapter (i wasnt thinking when i posted it) the two summoms are going to do less damage and for black mage im trying to get more elemental moves rather just have fire ice and bolt all the time. ill post an updated version soon
229
Once i'm finish ill help.
230
New Project Ideas / Re: FFT: A Hero's Tale
November 04, 2011, 12:08:15 am
QuoteI really like the new classes and abilities you have setup for this, as for what the ones that you suggest that we decide for you, I will have to think and get back to you on it, none the less great job and looking forward to seeing more :)


Thanks for the comment just comment once you finally figure what you know.
231
Hey Elric42 once i finish with FFT: A Hero's Tale can i help u with your mod maybe?
232
Archives / Re: Enforced Generic Class Challenge
November 02, 2011, 11:33:09 am
It shouldn't, epsxe is able to run fft mods and psxfin can't, i think it may work with psxEVEN since it can run fft mods.
233
Archives / Re: Enforced Generic Class Challenge
November 02, 2011, 07:39:33 am
the hack is recoding the game and psxfin cant read it if you used epsxe or maybe psxEVEN it my work.
234
New Project Ideas / Re: FFT: A Hero's Tale
November 01, 2011, 10:27:53 pm
thanks for the encouragement this mod was easy to do i had all the info down on paper, but i lost most of it and i wont be needing to edit the events, unless anyone wants to suggest a character and ill practice working on it.

Edit:
The post above has been updated
235
New Project Ideas / Re: FFT: A Hero's Tale
November 01, 2011, 09:15:09 pm
there is a reason i started a new mod my group quit on me and i couldn't finish without them. That's the reason why i started on this mod it was going to be my first one and its small so i wouldn't have to do any major editing.
236
New Project Ideas / Re: FFT: A Hero's Tale
November 01, 2011, 08:30:52 pm
This mod will be small since im limiting jobs and making it a bit more difficult (not like 1.3) wish me luck please.
237
good job man hope to see this mod get done
238
New Project Ideas / FFT: A Hero's Tale UPDATED!!!
November 01, 2011, 05:00:03 pm
This mod is a revamp of the original and will be harder due to the limit of jobs. (im limiting the job amount between 6 and 10) Also every class will be revamp with more abilities. Every monster and Job and boss will have a complete different status. there will be minor bosses at some locations. New special characters will join the mod. I will need people to help me with this mod ill get the list of jobs and monsters changes.

Generic Jobs Classes & Abilities UPDATED!!!

Freelancer
----------
Rush
Stone
Salve
Cheer Up
Items
Maintenance
innate throw item
Move-Find item


Apprentice
----------
Bolt
Ember
Ice
Cure
Raise
Wall
Haste
Slow
Esuna
Salamander (damage reduce)
Sylph (damage reduce)

White Mage
-----------
Rejuvenate
Holy
Arise
Protect
Shell
Mbarrier
Dispel
Regen
Reraise
Moogle
Carbuncle
Faerie
Clense - Cancels all negitive status effects

Black Mage
-----------
Flame
Surge
Water Ball
Thunder Bolt
Plasma
Deluge
Freeze
Ice Spikes
Tornado
Twister
Flare
Flare 2
Demi
Gravity
Gravija
Lich (JP cost increased)


Dimensionalist
-------------
Hasteja
Slowja
Stop
Bind - adds don't act and don't move
Galaxy Stop
Choco Star
Meteor
maybe Nanoflare and Life break

Archer
------
Focus
Leg Shot
Arm Shot
Charged Shot
Multi shot
Explosive Shot

Rogue
------
Steal Heart
Steal Helm
Steal Armor
Steal Shield
Steal Weapon
Steal Accessory
Assassinate - 1% change in doing almost full hp damage
Hide - Adds transparent to self

Knight
------
Magicksap
Powersap
Rend Weapon
Rend Helm
Rend Armor
Rend Shield
Crush Punch

Berserker
---------
Cyclone
Pummel
Doom Fist
Purifcation
Chakra
equip Axe
Weaken
Wound

Dragoon
---------
Holy Dragon
Dragon Spirit
Dragon Charm
Dragon Gift
Dragon Speed

Temple Knight
--------------
Blind
Syphon
Drain
Zombie
Silence
Berserk
Confuse
Dispel
Disable
Sleep
Break
Drainga - small aoe damage and heals caster

Dark Knight
-----------
Night Sword - drain HP
Dark Sword - drain MP
Crushing Blow - physical attack, causes Stop
Abyssal Blade - physical attack able to add darkness
Unholy Sacrifice - similar to self destruct but only darkness atributes 
Dark Holy


Special Job Classes - UPDATED!!!

Ramza Ch1
----------
Rush
Stone
Salve
Cheer Up
Wish
Items
Maintenance
Move-Find Item
innate Throw Item

Ramza Ch 2&3
-------------
Rush
Stone
Salve
Cheer Up
Wish
Yell
Invite
Items
Maintenance
Move-Find Item
innate Beastmaster
innate Beast Tongue
innate Throw Item

Ramza Ch 4
-----------
Rush
Stone
Salve
Cheer Up
Wish
Yell
Scream
Invite
Ultima lv 2
Items
Maintenance
innate Beastmaster
innate Beast Tongue
innate Throw Item

Agrias
------
Stasis Sword
Split Punch
Lightning Stab
Holy Explosion
Revive

Gafgarion
---------
Night Sword
Dark Sword
Unholy
Nightmare

Mustadio
--------
Mofungus Bomb - deals damage and adds poison
Dynamite
Flamethrower
Flashbang - Adds Blind
Beam Shot

Algus
-----
Snipe
Rush
Stone
Salve
Items
Maintance
innate Throw Item


Job Tier and Description and status modifies

Tier 1 jobs
-----------
Freelancer - the beginning of all jobs, have the lowest stats on mostly everything except defence
Tier 2 jobs
-----------
Knight - Knighthood, trained soldiers the te technique called KnightBlade, they have a lot of hp and defence lowered attack.
Archer - Skilled marksmen able to use crossbows, bows, and guns to kill the enemies from a far, speed increase, jump increase, evade slightly raised, power lowered,
Apprentice - warriors trainning in the arts of magic, able to use basic magic. ma increased ma defence slightly increase, fastest magic user
Tier 3 Jobs
-----------
White Mage - warriors trained to use holy magic, able to damage enemies and heal others in combat ma increased ma defence drasticly increased, speed slightly increased
Black Mage - warriors trained to use dark magic, able to attack enemies with tons of offensive magic, ma drasticly increased, ma defence increased, power increased slightly
Berserker - Trained fighters able to deal a lot of damage to foes but recieve slightly more than others. defence down power up move up speed up ma down
Dragoon - Knights trained using spears and magicial moves. attack up speed up move up jump up+ ma defence up ma slighty up
Rogue - People that learned to to survive by stealing and using quick attacks to hurt the enemy. speed up+ move up jump up, power lowered, ma slightly lowered
Tier 4 jobs
-----------
Dimensionalist - Skilled magicians trained with the power to control the cosmos, ma up+ mp up hp slighty lowered or raised, ma defence up defence slighty up
Tier 5 jobs
-----------
Temple Knight - Advanced knight trained in both Magic and sword skill, use the ablilty Spellblade, mp slight adjustment, ma up power up speed up


Minor Bosses - UPDATED!!! TWO NEW BOSSES!!!

Shadow Ramza
--------------
Lvl - 40 - 60 may choose between this range
Stats - ???

Equipment

Left hand - Blood Sword
Right Hand - None
Head - Gold Helmet
Armor - Gold Armor
Accessory - None

Reaction - Counter Tackle
Movement - Move + 1

Location - Yougo Woods Chapter 3 during rafa ad malak thing

Twin Dragons
---------------
Lvl - Party lvl +10
Status ???

Yellow Dragon - Dark Dragon
----------------   --------------
Charge              Charge
Thunder Breath  Demi
Thunder Bolt

Location - Mandalia Plains leaving thevies fort this minor bosses are reoccuring bosses with a chance of having a thrid party of knights fighting.

Ulitma Demon
----------------
Lvl - 50 - 99 (going to choose a number between this range)
Status - ???

Demi
Dark Holy
Ultima lv 2

Location - during Beowulf quest (the level right before you get reis.)


If you see (You guys vote) you can choose what type of move you want the person to have but must me related to the job type. first come first serve really good luck! Remember If it saids summons it must be the ones from the summons class and must be related to the class.

Beta v1 coming soon
239
thanks i may have shade just talk before the fight and he joins after the fight for good since i didnt make the sprite im using him for and keep the next event as is. also need help with Rad, which name will be changed to Rodrick, moves his job is a mercenary and skill set is techniques. so ill change the first event and change the other event as well.
240
thanks but i mean to switch the sprite to use a custom animation instead of using Evtchr do i need to go to every event that uses evtchr and change whatyou just told me?