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April 28, 2024, 11:46:51 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Event Editing

Started by Miroshi Beshima, August 18, 2010, 11:31:53 pm

ffta707

Oh, well I did misunderstand, but I understand now. I really honestly have no idea. I can look at it for A while though.

Miroshi Beshima

Oh I've already done that jon! Its pretty simple to be honest. Im working on a project and it starts at Lenalia Plateau. What you would do in the event text would be
" ChangeMap(077,x00) (Changes map to Lenalia Plateau)
  ZERO(x0031) (Resets "World Map Location to Zero)
  ADD(x0031, x0001) (Sets "World Map Location" to whichever map scene was played at)
  ZERO(x0230) (Sets "Path to Gariland to Lenalia Plateau to Zero)
  ADD(x0230) (Opens the Path to Gariland to Lenalia Plateau)
  ZERO(x021D) (Sets "Dot for Lenalia Plateau" to Zero)
  ADD(x021D, x0001) (Makes it so Lenalia Plateau's world map dot is visible on the world map)
  ZERO(x021D) (Sets "Dot for Gariland" to Zero)
  ADD(x021D, x0001) (Makes it so Gariland's world map dot is visible on the world map) "

You can find all the event Instructions (or the ones we know about) here: http://ffhacktics.com/instructions.php
Add and Zero are used for stuff like opening paths, towns, facts, bios, shop item availibility, and a lot more.

Jon

Ah, thank you very much! This is really great! Thanks for the help! :mrgreen:
There ain't no gettin' offa this train we on!

ffta707

Ah thanks MB, I could really use this.

Miroshi Beshima